Akira (Genesis)
| Akira |
|---|
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Developers: Black Pearl,
THQ
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| This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released. |
This prototype is documented on Hidden Palace.
| To do: This page is still in a rough state, so please be patient. |
The Genesis Akira is one of many cancelled game adaptations based on the 1988 movie of the same name, which in turn is based on the manga. While a prototype of this version was showcased at the Summer Consumer Electronics Show (SCES) in June 1994, the prototype covered here predates that one, as it has several notable differences that would be remedied in time for the public showcasing.
| Download Akira (Prototype)
File: Akira-Genesis-Proto.zip (1.2 MB) (info)
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| Notes |
Unused Graphics
A keycard pickup animation meant for Levels 2/3(T).
Unused Audio
Even though almost every level in this build lacks any music or sounds, a lot of the game's audio is present in the sound test.
Music
| Sound ID | Audio | Comments |
|---|---|---|
| $0B | Plays during In the Sewers in the SCES footage. | |
| $0C | Faster version of the intro of Level 4 (K/T)'s BGM. | |
| $0F | One of a series of short jingles that use a similar drumbeat. | |
| $10 | There's not much to talk about as they could've been used anywhere. | |
| $11 | Another jingle. | |
| $12 | Yet another jingle. | |
| $14 | This jingle sounds similar to $0F. | |
| $15 | The last note hangs indefinitely. | |
| $4A | A rendition of "Exodus from the Underground Fortress". Plays during the motorcycle levels in the SCES footage. A non-looping version can be found at $49. | |
| $53 | A funky sounding song. | |
| $5A | Sinister child-like ambiance. It fits the bear rooms in Levels 2/3(T) the best. | |
| $5B | A jingle with prominent steel drum sounds. | |
| $5C | A different rendition of "Exodus". Doesn't loop. This appears to be used in Flight to Fate in the SCES footage, but it's hard to tell with the poor audio quality. |
Sound Effects
| Sound ID | Audio | Comments |
|---|---|---|
| $1B | Helicopter noises. There's a helicopter in the Level 2(T) cutscene, so it was likely meant for there. | |
| $1C | A grunt. Would appear in the used sound $1E with a hit sound layered on top. | |
| $1D | Another grunt. | |
| $1F | Ditto, but with an extra hit sound like $1E. | |
| $20 | A man screaming after being hit. | |
| $22 | A gunshot for the various guns seen in the game. | |
| $23 | Police sirens. Can be heard in the Police Escape cutscene in the SCES footage. | |
| $28 | Something starting up. Perhaps an engine sound for the vehicle levels? | |
| $29 | What sounds like an engine running. | |
| $2A | Said engine stopping. | |
| $2B | $28 without the sound at the start. | |
| $2C | A lower-pitched $2B. | |
| $2D | A higher-pitched $29. | |
| $2F | A drinking noise. This is a compressed version of this sound: | |
| $30 | A slower version of $2F. | |
| $33 | Something rattling and breaking. | |
| $34 | A metal clang. This is next to the explosion sound used in Level 3(K), so it's possible that they're related in some way. | |
| $36 | Tires screeching. Meant for the motorcycle stages. | |
| $37 | A higher-pitched $36. | |
| $38 | A loud alarm noise that increases in pitch as time goes on. | |
| $39 | Some sort of impact noise? | |
| $3C | A clicking noise. Footsteps? | |
| $3D | A lower-pitched $3C. | |
| $3E | A low-pitched wobbling sound. | |
| $40 | The end of $3F, the Black Pearl logo sound, on a loop. | |
| $41 | A shutdown sound related to $3F and $40. Were they meant for another set of motor sounds? | |
| $42 | Animal noises (from the mouse?) or birds chirping. | |
| $43 | A gun being cocked. Might've been played when picking up ammo in Level 2(K). | |
| $55 | Water splashing meant for Level 2(K). | |
| $56 | Water droplets also meant for Level 2(K). | |
| $57 | Another droplet sound? | |
| $58 | Water noises meant for Level 2(K). | |
| $59 | A door or gate closing. |
Unused Text
A different version of Motorcycle Rumble/Level 1(T) was shown as the first level in the SCES demo. It was an entirely separate mission that allowed the player to play as either Kaneda or Tetsuo. Level 1(T) would be renamed to Level 2(T) and was changed to involve Tetsuo running from the police.
The text for this later version already exists in the ROM, at 3EE7A. Note the "Keneda" misspelling.
LEVEL 1 (AS KENEDA) (AS TETSUO) MOTORCYCLE RUMBLE TAKE OUT THE CLOWNS ON NEO-TOKYO'S MEAN STREETS.
In addition, text for what seems to be an opening cutscene can be found at 9A155. The formatting and spelling mistakes have been preserved.
At 2:17 PM on December 6th, 1992, a new type of bomb exploded over the metropolitan area of Japan. Nine hours later, World War III began. Leningrad, Moscow, Kazakhstan, Irutsk, Vladivostok, San Fransisco, Los Angeles, Washington, New York, Okinawa, Berlin, Hamburg, Warsaw, London, Birmingham, Paris, New Dehli... And the world began to rebuild. Neo-Tokyo City, 38 years after World War III (2030 AD)
The Akira series
| |
|---|---|
| NES | Akira |
| Genesis | Akira |
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