If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Cardcaptor Sakura: Tomoyo no Video Daisakusen

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Cardcaptor Sakura: Tomoyo no Video Daisakusen

Also known as: Cardcaptor Sakura DC
Developer: Sega Rosso
Publisher: Sega
Platform: Dreamcast
Released in JP: December 28, 2000


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.


Cardcaptor Sakura: Tomoyo no Video Daisakusen is a game based on the series with the same name. In this title, you play as Tomoyo who must record Sakura battles against demons and her daily life while doing some silly minigames. The game is also super short, being possible to beat under 15 minutes.

Unused Graphics

Coming Soon

CardcaptorSakuraDCM ADV.png

The "LOGO" folder contains a unused graphic of announcing the release date for the game and how much it costs, likely from a event that showcased a demo.

Test Images

The "LABO1" folder contains textures that are named "TESTPAL". The way how the textures looks seems to suggest that were used to test the depth of shadowing.

Unused Text

Scene Setup Scripts

There's several ".txt" files that are designed to setup each stage and minigame. Editing them doesn't seem to effect the game at all.

SS_FISH.txt

■データ
  サーバー/DATA/kudo/SS_fish/
  ○パスモーション
    fish_a1_mot.njm
    fish_a2_mot.njm
    fish_b1_mot.njm
    fish_b2_mot.njm
    fish_c1_mot.njm
    fish_e1_mot.njm
    fish_e2_mot.njm
  ○モデル
    fish_a.nj
    fish_b.nj
    fish_c.nj
    fish_e.nj

※魚のピクピク
 roty = sin($F*20)*10
   各々の周期をずらして下さい

■【fish_a1】1600f
  ○魚の配置
  A:
   x -1.40
   y 4.04
   z -0.44
  B:
   x 3.49
   y 2.36
   z 1.42
  C:
   x -0.53
   y 1.13
   z 1.29
  D:
   x -6.00
   y 0.29
   z 0.20
  E: 
   x -3.55
   y -1.52
   z 0.76
  F:
   x 1.34
   y 2.98
   z -0.88
  ○群れの数と間隔
   数:4
   間隔:60フレーム
  ○魚のY回転
   1~690 : 0°
   711~1485 : 180°
   1506~1600 : 0°
  
■【fish_a2】1400f
  ○魚の配置
   fish_a1と同様
  ○群れの数と間隔
   数:4
   間隔:60フレーム
  ○魚のY回転
   1~620 : 0°
   641~1320 : 180°
   1341~1400 : 0°

■【fish_b1】1800f
  ○魚の配置
   fish_a1と同様
  ○群れの数と間隔
   数:4
   間隔:60フレーム
  ○魚のY回転
   1~760 : 0°
   781~1655 : 180°
   1676~1800 : 0°

■【fish_b2】1500f
  ○魚の配置
   fish_a1と同様
  ○群れの数と間隔
   数:4
   間隔:60フレーム
  ○魚のY回転
   1~665 : 0°
   686~1400 : 180°
   1421~1500 : 0°

■【fish_c1】1800f
  ○魚の配置
  A:
   x 1.47
   y -2.57
   z -0.96
  B:
   x 3.84
   y -9.59
   z -1.28
  C:
   x -1.04
   y -8.12
   z -0.05
  D:
   x 1.97
   y -5.48
   z 0.34
  ○群れの数と間隔
   数:4
   間隔:100フレーム
  ○魚のY回転
   1~760 : 0°
   781~1655 : 180°
   1676~1800 : 0°

■【fish_e1】1800f
  ○魚の配置
  fish_a1と同様
  ○群れの数と間隔
   数:4
   間隔:60フレーム
  ○魚のY回転
   1~760 : 0°
   781~1655 : 180°
   1676~1800 : 0°

■【fish_e2】1500f
  ○魚の配置
  fish_a1と同様
  ○群れの数と間隔
   数:4
   間隔:60フレーム
  ○魚のY回転
   1~665 : 0°
   686~1400 : 180°
   1421~1500 : 0°
SS_OTHER.txt

■データ
  サーバー/DATA/kudo/SS_other/
  ○モデル
    k_other_a1~4.nj ←男性:白黄青黒
    k_other_b1~4.nj ←短髪女性:青赤灰黄
    k_other_c1~4.nj ←長髪女性:黄緑赤水(スカート)
    k_other_d1~4.nj ←子供:黄桃(女の子)灰緑(男の子)
    k_other_e1~4.nj ←幼児:赤緑(女の子)黒紫(男の子)
    

■scene1の配置
other_a1
 x: 68.0
 y: -12.0 
 z: 46.0
other_a2
 x: 40.0
 y: 0.0 
 z: 46.0
other_a3
 x: 34.0
 y: 0.0 
 z: 161.0
other_a4
 x: -32.0
 y: 0.0 
 z: 154.0
other_b1
 x: -40.0
 y: 0.0 
 z: 97.0
other_b2
 x: 40.0
 y: 0.0 
 z: 41.0
other_b3
 x: -26.0
 y: 0.0 
 z: 154.0
other_b4
 x: 72.0
 y: -12.0 
 z: 114.0
other_c1
 x: 30.0
 y: 0.0 
 z: 164.0
other_c2
 x: 12.0
 y: 0.0 
 z: 182.0
other_c3
 x: -40.0
 y: 0.0 
 z: 66.0
other_c4
 x: -40.0
 y: 0.0 
 z: 130.0
other_d1
 x: 16.0
 y: 0.0 
 z: 182.0
other_d2
 x: -40.0
 y: 0.0 
 z: 136.0
other_d3
 x: 71.0
 y: -12.0
 z: 84.0
other_d4
 x: 70.0
 y: -12.0
 z: 58.0
other_e1
 x: -22.0
 y: 0.0 
 z: 154.0
other_e2
 x: -40.0
 y: 0.0 
 z: 93.0
other_e3
 x: 30.0
 y: 0.0 
 z: 12.0
other_e4
 x: -72.0
 y: -12.0
 z: 128.0

■scene2の配置
other_a1-
 x: -164.0
 y: 0.0 
 z: 468.0
other_a2-
 x: -140.0
 y: 0.0 
 z: 512.0
other_a3-
 x: -160.0
 y: 0.0 
 z: 531.0
other_a4-
 x: -198.0
 y: 0.0 
 z: 494.0
other_b1-
 x: -348.0
 y: 0.0 
 z: 473.0
other_b2-
 x: -166.0
 y: 0.0 
 z: 533.0
other_b3-
 x: -204.0
 y: 0.0 
 z: 494.0
other_b4-
 x: -292.0
 y: 0.0
 z: 534.0
other_c1-
 x: -142.0
 y: 0.0 
 z: 516.0
other_c2-
 x: -186.0
 y: 0.0 
 z: 532.0
other_c3-
 x: -340.0
 y: 0.0 
 z: 536.0
other_c4-
 x: -320.0
 y: 0.0 
 z: 526.0
other_d1-
 x: -180.0
 y: 0.0 
 z: 532.0
other_d2-
 x: -334.0
 y: 0.0 
 z: 536.0
other_d3-
 x: 315.0
 y: 0.0
 z: 526.0
other_d4-
 x: -150.0
 y: 0.0
 z: 476.0
other_e1-
 x: -298.0
 y: 0.0 
 z: 534.0
other_e2-
 x: -154.0
 y: 0.0 
 z: 473.0
other_e3-
 x: -150.0
 y: 0.0 
 z: 480.0
other_e4-
 x: -350
 y: 0.0
 z: 478.0
STAGE_GAMEOVER.txt

ともよ
[gameover/]
TomoyoOut_chn104_1_1_2.nj
TomoyoOut_chn104_1_1_2.njm
k_hcam.pvr
m_dumshadow.pvr
m_pinspot.pvr
m_tmy_e8shues.pvr
m_tomoyo_eyebrows2.pvr
m_tomoyo_eyes.pvr
m_tomoyo_hair.pvr
m_tomoyo_skin.pvr
s_tmy_c8drbutton.pvr
s_tmy_c8dress.pvr

背景
[gameover/]
TomoyoOut_chn112.nj
TomoyoOut_chn112.njm
m_blueback.pvr

カメラ
[gameover/]
tomoyoOut_cam_int1.njc
tomoyoOut_cam_int1.njm
STAGE1_1.txt

さくら、坂道登る[mrst/scenes/stage1_1/mot_crimb]
pjsak_TownMove3_chn104_1_1.nj		> sakura_crimb.nj
pjsak_TownMove3_chn104_1_1.njm		> sakura_crimb.njm
m_cuf_cloth.pvr
m_sakura_eyebrows.pvr
m_sakura_eyes.pvr
m_sakura_hair.pvr
m_sakura_mouth1.pvr
m_sakura_shin.pvr
m_sakur_subhair.pvr
s_pj_cloth.pvr
s_pj_mask.pvr
s_rblade_blade.pvr
s_rblade_buckle.pvr
s_rblade_pad.pvr
s_rblade_stuff.pvr
s_rblade_wrist.pvr
s_rblade_yellows.pvr
さくら、デフォルト[mrst/scenes/stage1_1/mot_default]
pjsak_TownMove3_chn104_1_1.nj		> sakura_default.nj
pjsak_TownMove3_chn104_1_1.njm		> sakura_default.njm
m_ccs_staff_wlimb.pvr

フライ、
h_fly_attack
h_fly_ch_sakuraride
h_fly_flap
h_fly_glide
h_fly_glidetorii
h_fly_sakuraride

町並み[kudo/s1_scene1_obj/]
k_s1_ht_a.nj
k_s1_ht_b.nj
k_s1_ht_c.nj
k_s1_ht_d.nj
k_s1_ht_e.nj
k_s1_ht_f.nj
k_s1_ht_g.nj
k_s1_ht_h.nj
k_s1_ht_i.nj
k_s1_ht_j.nj
k_s1_ht_k.nj
k_s1_ht_l.nj
k_s1_ht_m.nj
k_s1_ht_n.nj
k_s1_ht_o.nj
k_s1_ht_p.nj
k_s1_ht_q.nj
k_s1_ht_r.nj
k_s1_ht_s.nj
k_s1_ht_slope.nj

けろちゃん[mrst/scenes/scene1_2/keromot_default]
s41_default4_Base.nj
s41_default4_Base.njm

かぜ[stage4_1と同じ]
s41_speedstream.nj
m_speed2.pvr

葉っぱ(stage1_opと同じ)
leaf_k_s1_leaf_a.nj
leaf_k_s1_leaf_b.nj
leaf_k_s1_leaf_c.nj
k_s1_leaf.pvr
STAGE1_2.txt

さくら、しゃがみ[mrst/scenes/stage1_2/mot_duck]
pjsak_Duck2_chn104_1_1.nj
pjsak_Duck2_chn104_1_1.njm
m_ccs_staff_wlimb.pvr
m_cuf_cloth.pvr
m_sakura_eyebrows.pvr
m_sakura_eyes.pvr
m_sakura_hair.pvr
m_sakura_mouth1.pvr
m_sakura_skin.pvr
m_sakura_staff.pvr
m_sakura_subhair.pvr
s_pj_cloth.pvr
s_pj_marks.pvr
s_rblade_blade.pvr
s_rblade_buckle.pvr
s_rblade_pad.pvr
s_rblade_stuff.pvr
s_rblade_wrist.pvr
s_rblade_yellows.pvr
さくら、スタート、デフォルト[mot_dush]
pjsak_RollerDush10.nj
pjsak_RollerDush10.njm
さくら、ジャンプ[mot_jump]
pjsak_leap_chnroot.nj
pjsak_leap_chnroot.njm
sub_motion_jump.njm				<
さくら、サイド[mot_side]
pjsak_SideSwing3_chn104_1_1.nj
pjsak_SideSwing3_chn104_1_1.njm
s42_c8dush1_sub_motion_3.njm

町並み[kudo/s1_scene2_obj/]
k_s1_shrine.nj
k_s1_slope_a.nj
k_s1_slope_b.nj
k_s1_slope_c.nj
k_s1_slope_d.nj
k_s1_slope_e.nj
k_s1_slope_f.nj
k_s1_slope_g.nj
k_s1_slope_h.nj
k_s1_slope_i.nj
k_s1_slope_j.nj
k_s1_slope_k.nj
k_s1_slope_l.nj
k_s1_sky_a.nj

h_fly_attack.nj
h_fly_ch_sakuraride.nj
h_fly_flap.nj
h_fly_glide.nj
h_fly_glidetorii.nj
h_fly_sakuraride.nj


けろちゃん、デフォルト[mrst/scenes/scene1_2/keromot_default]
s41_default4_Base.nj
s41_default4_Base.njm

けろちゃん、とばされ[mrst/scenes/scene1_2/keromot_away]
Base.nj
Base.njm

かぜ(stage4-1と同じ)
st41_speedstream.nj
m_speed2.pvr

葉っぱ(stage1_opと同じ)
leaf_k_s1_leaf_a.nj
leaf_k_s1_leaf_b.nj
leaf_k_s1_leaf_c.nj
k_s1_leaf.pvr
STAGE1_ED.txt

フライ墜落[h_fly_fall]
fall_h_fly.nj				<
fall_h_fly.njm
fall_h_town.nj				<
fall_h_twon.njm
h_fly_fall_cam_int1.njc
h_fly_fall_cam_int1.njm


フライ旋回[h_fly_loop]
loop_h_fly.nj				<
loop_h_fly.njm
loop_k_town.nj				<
loop_k_town.njm
ending_s3_cam_int1.njc


sakura[h_sakura_on]
sakura_on_h_fly.nj
sakura_on_h_fly.njm
sakura_on_k_town.nj
sakura_on_k_town.njm
sakura_on_cam_int1.njc


wrap_near[h_windywrap_near]
near_h_stretch_windy.nj			<
near_h_stretch_windy.njm
near_k_s1_sky_a1.nj			<
near_k_s1_sky_a1.njm
near_k_s1_sky_a.nj			<
near_k_s1_sky_a.njm
h_fly_newwrapped.nj
h_fly_newwrapped.njm
h_windywrap_near_cam_int1.njc
h_windywrap_near_cam_int1.njm


wrap_long[h_windywrap_long]
h_stretch_windy.nj
h_stretch_windy.njm
long_k_s1_sky_a.nj			<
long_k_s1_sky_a.njm
long_h_fly.nj				<
long_h_fly.njm
windy_sky3_cam_int1.njc


s1ed_castcard_mot[]
pjsk_castcard_chnrt.nj
pjsk_castcard_chnrt.njm
pjsk_castcard_cam_int1.njc
pjsk_castcard_cam_int1.njm

s1ed_castcard_circle[]
pjsk_castcard_circle.nj


召喚[s1_windy_revised]
windy_appear_k_s1_sky_a.nj
windy_appear_k_s1_sky_a.njm
s_fly.nj				> windy_appear_s_fly.nj
s_fly.njm				> windy_appear_s_fly.njm
s_windy_appear.nj			> windy_appear_s_windy_appear.nj
s_windy_appear.njm			> windy_appear_s_windy_appear.njm
s_windy_appear_last_cam_int1.njc	> windy_appear_cam_int1.njc
s_windy_appear_last_cam_int1.njm	> windy_appear_cam_int1.njm


フライの前をよこぎる[windy_passby]
h_fly_motion.nj
h_fly_motino.njm
passby_k_s1_sky_a.nj				<
passby_k_s1_sky_a.njm				<
s_windy_fly.nj
s_windy_fly.njm
windy_passby_cam_int1.njc
windy_passby_cam_int1.njm

カードの召喚1[mrst/scenes/scene1_ed/s1ed_callwindy/]
さくら
pjsk_call2_chn104_1_1.nj
pjsk_call2_chn104_1_1.njm
エフェクト
pjsk_call2_null38.nj
pjsk_call2_null38.njm
カメラ
pjsk_call2_cam_int1.njc
pjsk_call2_cam_int1.njm

カードの封印2[mrst/scenes/scene1_ed/s1ed_glowcard/]
オブジェクト(つえなど)
glowcard_magcircle_1.nj
glowcard_magcircle_1.njm
カメラ
glowcard_cam_int1.njc
glowcard_cam_int1.njm

カードの召喚2[mrst/scenes/scene1_ed/s1ed_hitthecard/]
オブジェクト(カード、魔方陣、つえ)
hit_null39.nj
hit_null39.njm
カメラ
hit_cam_int1.njc
hit_cam_int1.njm

カードの封印1[mrst/scenes/scens1_ed/s1ed_seal/]
さくら
pjsk_seal3_chn104_1_1.nj
pjsk_seal3_chn104_1_1.njm
背景
pjsk_seal3_null38.nj
pjsk_seal3_null38.njm
カメラ
pjsk_seal3_cam_int1.njc
pjsk_seal3_cam_int1.njm

フライの吸引[mrst/scenes/scene1_ed/s1ed_sealFly/]
さくら
pjsk_sealfly3_chn_pj.nj
pjsk_sealfly3_chn_pj.njm
その他
pjsk_sealfly3_null38.nj
pjsk_sealfly3_null38.njm
カメラ
pjsk_sealfly4_cam_int1.njc
pjsk_sealfly4_cam_int1.njm

ウインディ出現[mrst/scenes/scene1_ed/s1ed_windyapear/]
さくら
wind_appear2_chn104_1_1.nj
wind_appear2_chn104_1_1.njm
エフェクト
wind_appear2_null40.nj
wind_appear2_null40.njm


フライの背中の上で[mrst/scenes/scene1_ed/s1ed_flyback/]
さくら
pjsak_OnTheBackD_chn104_1_1.nj
pjsak_OnTheBackD_chn104_1_1.njm
フライの背中
pjsak_OnTheBackD_null44.nj
pjsak_OnTheBackD_null44.njm
カメラ
pjsak_OnTheBackD2_cam_int1.njc
pjsak_OnTheBackD2_cam_int1.njm


フライのパス
h_fly_pos_fall.njm
h_fly_pos_loop.njm
STAGE1_OP.txt

near[]
near_h_fly.nj				<
near_h_fly.njm				<
k_s1_closeup_fly.nj
k_s1_closeup_fly.njm
openning_flynear_cam_int1.njc

long[]
long_h_fly.nj				<
long_h_fly.njm				<
k_town.nj
k_town.njm
openning_longfly_cam_int1.njc
openning_longfly_cam_int1.njm


leaf_k_s1_leaf_a.nj
leaf_k_s1_leaf_b.nj
leaf_k_s1_leaf_c.nj
STAGE3_1.txt

地形[kudo/S3_scene1_obj/]
scene1_k_aq_pass_a.nj
scene1_k_aq_pass_b_a.nj
scene1_k_aq_pass_b_b.nj
scene1_k_aq_pass_b_c.nj
scene1_k_aq_pass_b_d.nj
scene1_k_aq_pass_c.nj
scene1_k_aq_pass_u_a.nj
scene1_k_aq_pass_u_b.nj
scene1_k_aq_pass_u_c.nj
scene1_k_aq_pass_u_d.nj
scene1_k_aq_pass_u_e.nj
scene1_k_aq_pass_u_f.nj
scene1_k_aq_pass_u_g.nj
scene1_k_aq_pass_u_h.nj
scene1_k_aq_pass_u_i.nj
scene1_k_aq_pass_u_j.nj
scene1_k_aq_pass_u_k.nj
scene1_k_aq_pass_u_l.nj
scene1_k_aq_stair_a.nj
scene1_k_aq_hall_a.nj
scene1_k_aq_hall_b.nj
scene1_k_aq_hall_c.nj
scene1_k_aq_esc.nj
scene1_k_aq_mroom.nj

パス
s3_scene1_sakura_mot.njm
ウォーティーのパス
s3_scene1_wat_mot.njm

ウォーティー[mrst/scenes/scene3_1/mot_waterhead/]
WaterHead2_chn126.nj
WaterHead2_chn126.njm


さくら[mrst/scenses/scens3_1/mot_default/]
s31_Default_chn104_1_1.nj
s31_Default_chn104_1_1.njm
デフォルト
Default_chn_base.nj
Default_chn_base.njm
デフォルトサブモーション
Default_sub_motion.njm
ドア通過モーション
Through_chn_base.nj
Through_chn_base.njm
ドア通過サブモーション
Trough_sub_motion.njm
ダイブ
Dive_chn_base.nj
Dive_chn_base.njm
ダイブサブモーション
Dive_sub_motion.njm
STAGE3_2.txt


背景[kudo/s3_scene2_obj/]
scene2_k_aq_freeze.nj
scene2_k_aq_hall_c_a2.nj
scene2_k_aq_hall_c_b.nj
scene2_k_aq_hall_c_c.nj
scene2_k_aq_hall_c_d.nj
scene2_k_aq_hall_d_a.nj
scene2_k_aq_hall_d_b.nj
scene2_k_aq_hall_d2.nj
scene2_k_aq_hall_e.nj
scene2_k_aq_pass_d.nj
scene2_k_aq_pass_e_a.nj
scene2_k_aq_pass_e_b.nj
scene2_k_aq_pass_f.nj
scene2_k_aq_pass_g_a.nj
scene2_k_aq_pass_t_a.nj
scene2_k_aq_pass_t_b.nj
scene2_k_aq_stair_b.nj

パス
scene2_sakura.njm
ウォーティーのパス
scene2_wat_mot.njm


ウォーティー[/mrst/scenes/scene3_1/mot_waterHead/]
WaterHead2_chn126.nj
WaterHead2_chn126.njm


ウォーティーの子分[/mrst/scenes/scene3_2/mot_WaterBullet/]
水の飛び散り
Bullet_null64.nj
Bullet_null64.njm
水の塊
Bullet_wtbullet.nj
Bullet_wtbullet.njm



さくら[mrst/scenses/scens3_1/mot_default/]
s31_Default_chn104_1_1.nj
s31_Default_chn104_1_1.njm
デフォルト
Default_chn_base.nj
Default_chn_base.njm
デフォルトサブモーション
Default_sub_motion.njm
ドア通過モーション
Through_chn_base.nj
Through_chn_base.njm
ドア通過サブモーション
Trough_sub_motion.njm
ダイブ
Dive_chn_base.nj
Dive_chn_base.njm
ダイブサブモーション
Dive_sub_motion.njm
STAGE3_ED.txt

01[mrst/scenes/scene3_ed/s3ed01_Unmount/]
背景
Unmount_null1.nj
Unmount_null1.njm
さくら
Unmount_chn104_1_1.nj
Unmount_chn104_1_1.njm
カメラ
Unmount_cam_int1.njc
Unmount_cam_int1.njm


02[hirota/ninja_data/s3ed2_WaterDragon/]
背景
s3ed2_wtdrg_h_freezer.nj
s3ed2_wtdrg_h_freezer.njm
水竜
s3ed2_wtdrg_h_wt_dragon.nj
s3ed2_wtdrg_h_wt_dragon.njm
カメラ
s3ed2_wtdrg_cam_int1.njc
s3ed2_wtdrg_cam_int1.njm



03[mrst/scenes/scene3_ed/s3ed03_WdAppearMagic/]
魔法のエフェクト
WdAppear_mageffl.nj
WdAppear_mageffl.njm
カメラ
WdAppear_cam_int1.njc
WdAppear_cam_int1.njm
03[mrst/scenes/scene3_ed/s3ed03_WindyAppear/]
背景
WdAppear_null1.nj
WdAppear_null1.njm
さくら
WdAppear_chn104_1_1.nj
WdAppear_chn104_1_1.njm
カメラ
WdAppear_cam_int1.njc
WdAppear_cam_int1.njm


03[saito/scenes/scene3_ed/s3ed03_WdAppearErase/]
WdAppearErase_final_h_windy_green.nj		>WdAppearErase_windy_green.nj
WdAppearErase_final_h_windy_green.njm		>WdAppearErase_windy_green.njm
Windy_short_s_WindyShort.nj
Windy_short_s_WindyShort.njm
file_change_textrueB_s_WindyLong.nj		>s_WindyLong.nj
file_change_textrueB_s_WindyLong.njm		>s_WindyLong.njm


04[saito/scenes/scene3_ed/s3ed04_windacross/]
frz_1.nj
frz_1.njm
green1.nj
green1.njm
green2.nj
green2.njm
green3.nj
green3.njm
green4.nj
green4.njm
PARENT.nj
PARENT.njm
カメラ
WindyAcross_cam_int1.njc
WindyAcross_cam_int1.njm


05[mrst/scenes/scene3_ed/s3ed05_DoColdAir/]
背景
DOpen_null62.nj
DOpen_null62.njm
カメラ
DOpen_cam_int1.njc
DOpen_cam_int1.njm
05[mrst/scenes/scene3_ed/s3ed05_DoorOpen/]
さくら
DOpen_chn104_1_1.nj
DOpen_chn104_1_1.njm
背景
DOpen_null1.nj
DOpen_null1.njm
カメラ
DOpen_cam_int1.njc
DOpen_cam_int1.njm


07[saito/scenes/scene3_ed/s3ed07_windyenter/]
背景
aqua_frz.nj
aqua_frz.njm
ういんでぃ
WindyEnter_Trails.nj
WindyEnter_Trails.njm
カメラ
WindyEnter_cam_int1.njc
WindyEnter_cam_int1.njm
07[saito/scenes/scene3_ed/s3ed07_wdentererase/]
reweithted3_parent.nj
reweithted3_parent.njm


08[mrst/scenes/scene3_ed/s3ed08_Dodge/]
さくら
chn104_1_1.nj
chn104_1_1.njm
背景
null1.nj
null1.njm
カメラ
Dodge_cam_int1.njc
Dodge_cam_int1.njm
08[kudo/s3ed08_dodgeWater/]
Dodge2_wat_col.nj
Dodge2_wat_col.njm
Dodge2_win_col.nj
Dodge2_win_col.njm


09ウォーティ登場[mrst/scenes/scene3_ed/s3ed09_waterappear/]
背景
Wat_Appear2_frz.nj
Wat_Appear2_frz.njm
ウォーティ
Watery_SetUp8_Wartery_Skins.nj		> waty_appear.nj
Watery_SetUp8_Wartery_Skins.njm		> waty_appear.njm
カメラ
Wat_Appear2_cam_int1.njc
Wat_Appear2_cam_int1.njm


10ウォーティの咆哮[mrst/scenes/scene3_ed/s3ed10_waterroar/]
背景
Wat_Roar_frz.nj
Wat_Roar_frz.njm
ウォーティ
Watery_SetUp8_Wartery_Skins.nj		> waty_roar.nj
Watery_SetUp8_Wartery_Skins.njm		> waty_roar.njm
カメラ
Wat_Roar_cam_int1.njc
Wat_Roar_cam_int1.njm


11[mrst/scenes/scene3_ed/s3ed11_shutdoor/]
さくら
ShutSak_chn104_1_1.nj
ShutSak_chn104_1_1.njm
背景
Wat_Shut_frz.nj				> shut_door_bg.nj
Wat_Shut_frz.njm			> shut_door_bg.njm
ウォーティー
Watery_SetUp8_Wartery_Skins.nj
Watery_SetUp8_Wartery_Skins.njm
カメラ
ShutSak_cam_int1.njc
ShutSak_cam_int1.njm


12[mrst/scenes/scene3_ed/s3ed12_SitDown/]
さくら
SitDown_chn104_1_1.nj
SitDown_chn104_1_1.njm
背景
SitDown_null1.nj
SitDown_null1.njm
ケロ
SitDown2_KeroBase.nj
SitDown2_KeroBase.njm
さくら?
SitDown_SakTom_chn104_1_1_2.nj
SitDown_SakTom_chn104_1_1_2.njm
カメラ
SitDown_SakTom_cam_int1.njc
SitDown_SakTom_cam_int1.njm


15[mrst/scenes/scene3_ed/s3ed15_unlock/]
さくら
Shut_chn104_1_1.nj
Shut_chn104_1_1.njm
背景
Wat_Shut_frz.nj				> unlock_bg.nj
Wat_Shut_frz.njm			> unlock_bg.njm
カメラ
Shut_cam_int1.njc
Shut_cam_int1.njm


16ウォーティ凍る[mrst/scenes/scene3_ed/s3ed16_freezedWater/]
ウォーティ
Watery_SetUp8_Wartery_Skins.nj		> waty_freeze.nj
Watery_SetUp8_Wartery_Skins.njm		> waty_freeze.njm
背景
Watery_SetUp4_frz_1.nj
Watery_SetUp4_frz_1.njm
カメラ
Wat_Fleezed3_cam_int1.njc
Wat_Fleezed3_cam_int1.njm


17[mrst/scenes/scene3_ed/s3ed17_seawater/]
さくら
SlWater_chn104_1_1.nj
SlWater_chn104_1_1.njm
背景
SlWater_k_s3_freeze.nj
SlWater_k_s3_freeze.njm
ケロ
SlWater2_Base.nj
SlWater2_Base.njm
カメラ
SlWater2_cam_int1.njc
SlWater2_cam_int1.njm


18[mrst/scenes/scene3_ed/s3ed18_glowCard/]
背景
Watery_SetUp4_frz_1.nj			> waty_glowCard.nj
Watery_SetUp4_frz_1.njm			> waty_glowcard.njm
カメラ
GlowCard_cam_int1.njc
GlowCard_cam_int1.njm
STAGE3_OP.txt

OPEN1
水族館[kudo/s3_open1/]
背景
k_s3_aquarium.nj
k_s3_aquarium.njm
カメラ
open1_cam_int1.njc
open1_cam_int1.njm


ダッシュ[mrst/scenes/stage3_op/s3op1_dash/]
さくら
s42_c8dush3_chn104_1_1.nj
s42_c8dush3_chn104_1_1.njm
けろ
s41_default4_Base.nj
s41_default4_Base.njm
背景
s3op_dashD_null50.nj
s3op_dashD_null50.njm
カメラ
s3op_dushE_cam_int1.njc
s3op_dushE_cam_int1.njm


メカルーム[mrst/scenes/stage3_op/s3op3_MechRoom/]
けろ
s41_default4_Base.nj			>s3op3_kero.nj
s41_default4_Base.njm			>s3op3_kero.njm
背景
MechRoom_null1.nj			>s3op3_room.nj
MechRoom_null1.njm			>s3op3_room.njm
さくら
s4op1_sakura_chn104_1_1_3.nj		>s3op3_sakura.nj
s4op1_sakura_chn104_1_1_3.njm		>s3op3_sakura.njm
カメラ
s31_plane_cam_int1.njc
s31_plane_cam_int1.njm


ジャンプアップ[mrst/scenes/stage3_op/s3op4_JumpUp/]
JumpUp_null1.nj
JumpUp_null1.njm
s4op1_sakura_chn104_1_1_3.nj		>s3op4_sakura.nj
s4op1_sakura_chn104_1_1_3.njm		>s3op4_sakura.njm
カメラ
JumpUp_cam_int1.njc
JumpUp_cam_int1.njm

Provocation[mrst/scenes/stage3_op/s3op5_provocation/]
背景
Provocation_null1.nj
Provocation_null1.njm
さくら
chn104_1_1_3.nj
chn104_1_1_3.njm
カメラ
Provocation_cam_int1.njc
Provocation_cam_int1.njm


水、あがる[mrst/scenes/stage3_op/s3op6_waterRise/]
さくら
WaterRise_chn104_1_1_3.nj
WaterRise_chn104_1_1_3.njm
背景
WaterRise_null1.nj
WaterRise_null1.njm
カメラ
WaterRise_cam_int1.njc
WaterRise_cam_int1.njm


けろ飛んでいく[mrst/scenes/stage3_op/s3op7_KeroAway/]
けろ
s41_default4_Base.nj			>s3op7_kero.nj
s41_default4_Base.njm			>s3op7_kero.njm
さくら
KeroAwayB_chn104_1_1_3.nj
KeroAwayB_chn104_1_1_3.njm
背景
KeroAwayB_null1.nj
KeroAwayB_null1.njm
カメラ
KeroAwayC_cam_int1.njc
KeroAwayC_cam_int1.njm


フライ召喚[mrst/scenes/scene3_op/s3op8_callfly/]
背景
fly_action_scene_b.nj
fly_action_scene_b.njm
さくら
s4op1_sakura_chn104_1_1.nj
s4op1_sakura_chn104_1_1.njm
カメラ
s3_CallFly3_cam_int1.njc
s3_CallFly3_cam_int1.njm
STAGE4_1.txt

ケロちゃん
デフォルト[scene4_1/keromot_default/]
s4_default3_Base.nj
s4_default3_Base.njm
m_kero8_bell.pvr
m_keroeyebrow.pvr
m_keroeye2.pvr
m_keromouth2.pvr
m_keroskin3.pvr
m_kerotail.pvr
m_kerowing.pvr
左右[scene4_1/keromot_side/]
s41_side2_chn111.nj
s41_side2_chn111.njm
アップ、ダウン[scene4_1/keromot_updown/]
s41_updown2_base.nj
s41_updown2_base.njm

サンダー
[scene4_1/thunder2/]
c0_thunder_head.nj
c0_thunder_head.njm
m_thunder.pvr

さくら
/FlyStaff_flystaff.nj
/FlyStaff_flystaff.njm
/s41_c8mot0_c8n_bottoms.nj
/s41_c8mot0_c8n_bottoms.njm
/s41_c8mot0_c8tops.nj
/s41_c8mot0_c8tops.njm
/s41_c8mot0_COSTUME_L.nj
/s41_c8mot0_COSTUME_L.njm
/s41_c8mot0_COSTUME_M.nj
/s41_c8mot0_COSTUME_M.njm
/sk0_COSTUME_U_1.nj
/sk0_COSTUME_U_1.njm
[scene4_1/mot_default/]
m_c8_bell.pvr
m_c8_boot5.pvr
m_c8_bootbutton.pvr
m_c8_kachusha.pvr
m_c8_peticoat.pvr
m_c8_ties2.pvr
m_c8_tight2.pvr
m_ccs_staff_wlimb.pvr
m_sakura_eyebrows.pvr
m_sakura_eyes.pvr
m_sakura_hair.pvr
m_sakura_mouth1.pvr
m_sakura_skin.pvr
m_sakura_staff.pvr
s41_c8mot0_chn104_1_1.nj
s41_c8mot0_chn104_1_1.njm
[scene4_1/mot_dive/]
s41_c8dive_chn104_1_1.nj
s41_c8dive_chn104_1_1.njm
[scene4_1/basemot_dive/]
s41_c8dive_sub_motion.njm
[scene4_1/mot_dodge/]
s41_c8dodge_chn104_1_1.nj
s41_c8dodge_chn104_1_1.njm
[scene4_1/basemot_dodge/]
s41_c8dodge_sub_motion.njm
[scene4_1/mot_popup/]
s41_c8popup0_chn104_1.nj
s41_c8popup0_chn104_1.njm
[scene4_1/basemot_popup/]
s41_c8popup0_sub_motion.njm

背景(そら)
/s41_s41_sky.nj
/k_s4_sky_town5.pvr
[/]
m_dumsky.pvr
s41_sky.nj

風のながれ
[scene4_1/s41speedstream/]
m_speed2.pvr
s41_speedstream.nj

カメラ
stage4_1_cam_int1.njc
stage4_1_cam_int1.njm

/わく
/m_cmframe0.nj
/m_cmframe1.nj
/m_cmframe2.nj
/m_cmframe3.nj
/m_framecolor.pvr

テストオブジェクト
/cube1.nj
/cube1.njm
/cube2.nj
/s1.pvr
stage4_1_cone1.nj
stage4_1_cone1.njm
/stage4_1_grid1.nj
/stage4_1_grid1.njm
/stage4_1_skin1.nj
/stage4_1_skin1.njm
/sub_motion1_target.njm
/sub_motion2_target.njm
sub_motion3_target.njm
STAGE4_1_OP.txt


ともよ
[stage4_op/s4op_3_tomoyo/]
tomoyo2_chn104_1_1_2.nj
tomoyo2_chn104_1_1_2.njm
k_hcam.pvr
m_dumshadow.pvr
m_tmy_e8shues.pvr
m_tomoyo_eyebrows2.pvr
m_tomoyo_eyes.pvr
m_tomoyo_hair.pvr
m_tomoyo_skin.pvr
s_tmy_c8drbutton.pvr
s_tmy_c8dress.pvr

さくら
[stage4_op/s4op_1_release/]
s4op1_sakura_chn104_1_1.nj
s4op1_sakura_chn104_1_1.njm
m_c8_bell.pvr
m_c8_boot5.pvr
m_c8_kachusha.pvr
m_c8_peticoat.pvr
m_c8_ties2.pvr
m_c8_tight2.pvr
m_sakura_eyebrows.pvr
m_sakura_eyes.pvr
m_sakura_hair.pvr
m_sakura_mouth1.pvr
m_sakura_skin.pvr
m_sakura_staff.pvr
[stage4_op/s4op_2_flyaway/]
s41_default4_chn104_1_1.nj
s41_default4_chn104_1_1.njm
m_c8_bootbutton.pvr

ケロちゃん
[stage4_op/s4op_2_flyaway/]
m_keroc8_bell.pvr
m_keroeyebrow.pvr
m_keroeyes2.pvr
m_keromouth2.pvr
m_keroskin3.pvr
m_kerotail.pvr
m_kerowing.pvr
s41_default4_Base.nj
s41_default4_Base.njm

カメラ
[stage4_op/s4op_1_release/]
fly_action_cam_int1.njc
fly_action_cam_int1.njm
[stage4_op/s4op_2_flyaway/]
s41_default4_cam_int1.njc
s41_default4_cam_int1.njm
[stage4_op/s4op_3_tomoyo/]
tomoyo2_cam_int1.njc
tomoyo2_cam_int1.njm

フライアクション背景
[stage4_op/s4op_1_release/]
fly_action_scene_b.nj
fly_action_scene_b.njm
k_s4_forest_grd.pvr
k_s4_forest_leaf_btm_face.pvr
k_s4_forest_leaf_btm_side.pvr
k_s4_forest_leaf_top_face.pvr
k_s4_forest_leaf_top_side.pvr
k_s4_forest_sky.pvr
k_s4_forest_tree_btm.pvr
k_s4_forest_tree_top.pvr
k_s4_forest_trunk.pvr
m_ccs_staff_wlimb.pvr
m_clawcard0.pvr

フライアウエイ背景
[stage4_op/s4op_2_FlyAway/]
fly_away_scene_c.nj
fly_away_scene_c.njm
k_s4_forest_bush.pvr
k_s4_forest_grd.pvr
k_s4_forest_sky_btm.pvr
k_s4_forest_sky_top.pvr
k_s4_forest_treeleaf_btm.pvr
k_s4_forest_treeleaf_face.pvr
k_s4_forest_treeleaf_right.pvr
k_s4_forest_treeleaf_top.pvr
m_dumshadow.pvr

ともよ背景
[stage4_op/s4op_3_tomoyo/]
tomoyo2_scene_d.nj
tomoyo2_scene_d.njm
k_s4_forest_hush_c.pvr
k_s4_forest_grd.pvr
k_s4_forest_sky.pvr
k_s4_forest_tree_btm.pvr
k_s4_forest_tree_top.pvr
STAGE4_2_DATA.txt

街
[kudo/s4_town/]
k_s4_town.nj
k_s4_town_lampgrow.nj
k_s4_town_tree.nj
空
[kudo/s4_town/]
k_s4_sky_a.nj

さくらさん
[stage4_2/mot_dush/]
m_c8_bell.pvr
m_c8_boot5.pvr
m_c8_bootbutton.pvr
m_c8_kachusha.pvr
m_c8_peticoat.pvr
m_c8_ties2.pvr
m_c8_tight2.pvr
m_ccs_staff_wlimb.pvr
m_jump.pvr
m_sakura_eyebrows.pvr
m_sakura_eyes.pvr
m_sakura_hair.pvr
m_sakura_mouth1.pvr
m_sakura_skin.pvr
m_sakura_staff.pvr
ダッシュサブモーション[stage4_2/basemot_dush/]
s42_c8dush1_sub_motion.njm
ダッシュモーション[stage4_2/mot_dush/]
s42_c8dush3_chn104_1_1.nj
s42_c8dush3_chn104_1_1.njm
ジャンプサブモーション[stage4_2/basemot_jump/]
s42_c8jump1_sub_motion.njm
ジャンプモーション[stage4_2/mot_jump/]
s42_c8jump2_chn104_1_1.nj
s42_c8jump2_chn104_1_1.njm

サンダー
[stage4_2/thunder/]
m_thunder.pvr
town_thunder2_thunder_head.nj
town_thunder2_thunder_head.njm

サブモーション
sub_motion3_target.njm

ケロちゃん
デフォルト[scene4_1/keromot_default/]
s4_default3_Base.nj
s4_default3_Base.njm
m_kero8_bell.pvr
m_keroeyebrow.pvr
m_keroeye2.pvr
m_keromouth2.pvr
m_keroskin3.pvr
m_kerotail.pvr
m_kerowing.pvr
左右[scene4_1/keromot_side/]
s41_side2_chn111.nj
s41_side2_chn111.njm
アップ、ダウン[scene4_1/keromot_updown/]
s41_updown2_base.nj
s41_updown2_base.njm
STAGE4_ED.txt

リーくん
[data/scene/scene4_ed/s4ed2_spell]
li_dive2_chn104_1_1.nj---->li_scene2.nj
li_dive2_chn104_1_1.njm--->li_scene2.njm
m_c8_bell.pvr
m_li_cloth.pvr
m_li_crown.pvr
m_li_eyebrows.pvr
m_li_hair3.pvr
m_li_mouth1.pvr
m_li_sashe.pvr
m_li_shoe.pvr
m_li_skin2.pvr
m_li_sword.pvr
m_li_swordtie.pvr

さくら
m_c8_bell.pvr
m_ccs_staff_wlimb.pvr
m_sakura_staff.pvr
m_c8_boot5.pvr
m_c8_bootbutton.pvr
m_c8_kachusha.pvr
m_c8_peticoat.pvr
m_c8_ties2.pvr
m_c8_tight2.pvr
m_jump.pvr
m_sakura_eyebrows.pvr
m_sakura_eyes.pvr
m_sakura_hair.pvr
m_sakura_mouth1.pvr
m_sakura_skin.pvr

背景
[data/scene/scene4_ed/s4ed1_twostand]
k_s4_tl_hs_long.pvr
k_s4_tl_sc_btroof.pvr
k_s4_tl_sc_roof.pvr
k_s4_town_fieldside.pvr
k_s4_town_forest_face.pvr
k_s4_town_forest_side.pvr
k_s4_town_m_bridgepiller.pvr
k_s4_town_s_gm_sch_d_clock.pvr
k_s4_town_s_gm_sch_d_wall2.pvr
k_s4_town_s_gm_sch_d_wcock.pvr
k_s4_town_s_gm_sch_d_win4.pvr
k_s4_town_sky_b.pvr
k_s4_town_stlamp_light.pvr

シーン1
[data/scene/scene4_ed/s4ed1_twostand]
カメラ
lisak_stand_cam_int1.njc
lisak_stand_cam_int1.njm
背景
li_stand_s_sch_nite.nj
li_stand_s_sch_nite.njm
さくら
skc8_chn_sakroot.nj
skc8_chn_sakroot.njm
りーくん
li_dive2_chn104_1_1.nj---->li_scene1.nj
li_dive2_chn104_1_1.njm--->li_scene1.njm


シーン2
[data/scene/scene4_ed/s4ed2_spell]
カメラ
li_spell4_cam_int1.njc
li_spell4_cam_int1.njm
背景
li_stand_s_sch_nite.nj
li_stand_s_sch_nite.njm
さくら
skc8_chn_sakroot.nj
skc8_chn_sakroot.njm
りーくん
li_dive2_chn104_1_1.nj---->li_scene2.nj
li_dive2_chn104_1_1.njm--->li_scene2.njm


シーン3
[data/scene/scene4_ed/s4ed3_thunderFall]
カメラ
th_falldown3_cam_int1.njc
th_falldown3_cam_int1.njm
背景
th_falldown3_schbase.nj
th_falldown3_schbase.njm


シーン4
[data/scene/scene4_ed/s4ed4_todive]
カメラ
li_seathTemp_cam_int1.njc
li_seathTemp_cam_int1.njm
背景
Li_todive4_s_sch_nite.nj
Li_todive4_s_sch_nite.njm
りーくん
li_dive2_chn104_1_1.nj---->li_scene4.nj
li_dive2_chn104_1_1.njm--->li_scene4.njm


シーン5
[data/scene/scene4_ed/s4ed5_dive]
カメラ
li_dive_cam_int1.njc
li_dive_cam_int1.njm
背景
Li_dive_null45.nj
Li_dive_null45.njm
りーくん
li_dive2_chn104_1_1.nj---->li_scene5.nj
li_dive2_chn104_1_1.njm--->li_scene5.njm


シーン6
[data/scene/scene4_ed/s4ed6_sliding/]
カメラ
Sliding7_cam_int1.njc
Sliding7_cam_int1.njm
背景
Sliding_SchBase.nj
Sliding_SchBase.njm
さくら
skc8_chn_sakroot.nj----->sakura_scene6.nj
skc8_chn_sakroot.njm---->sakura_scene6.njm
りーくん
li_dive2_chn104_1_1.nj---->li_scene6.nj
li_dive2_chn104_1_1.njm--->li_scene6.njm
実験用カード
SkC8_null47.nj
SkC8_null47.njm


シーン7
[data/scene/scene4_ed/s4ed7_swingstaff/]
カメラ
swing_cam_int1.njc
swing_cam_int1.njm
背景
swing_magcircle.nj
swing_magcircle.njm


シーン8
[data/scene/scene4_ed/s4ed8_callshadow/]
カメラ
callshadow3_cam_int1.njc
callshadow3_cam_int1.njm
背景
callshadow3_magcircle.nj
callshadow3_magcircle.njm
さくら
s4op1_sakura_chn104_1_1.nj
s4op1_sakura_chn104_1_1.njm


シーン9
[data/scene/scene4_ed/s4ed9_growshadow/]
カメラ
s_shdw_last_cam_int1.njc
s_shdw_last_cam_int1.njm
シャドウ
h_shadow_h_shadow.nj
h_shadow_h_shadow.njm
shdw_test_motion5_null36.nj
shdw_test_motion5_null36.njm
shdw_test_motion5_null37.nj
shdw_test_motion5_null37.njm
空
s_sch_nite5_k_sky.nj
s_sch_nite5_k_sky.njm
背景
h_shadow_h_shadow_sliders.nj
h_shadow_h_shadow_sliders.njm
h_shadow_null1.nj
h_shadow_null1.njm


シーン10
[data/scene/scene4_ed/s4ed10_FallShadow/]
カメラ
thd_cam_int1.njc
thd_cam_int1.njm
サンダー
thunder_h_tunder.nj
thunder_h_tunder.njm
シャドウ
feeler_only_null5.nj
feeler_only_null5.njm
空
thd_k_s4_sky_b.nj
thd_k_s4_sky_b.njm
背景
k_thunder_null7.nj
k_thunder_null7.njm


シーン12
[data/scene/scene4_ed/s4ed12_wrap/]
カメラ
k_wrap_cam_int1.njc
k_wrap_cam_int1.njm
ボール
k_wrap_null23.nj
k_wrap_null23.njm
サンダー
k_thunder_null7.nj
k_thunder_null7.njm

シーン13
[data/scene/scene4_ed/s4ed13_Sealing/]
カメラ
sealing4_cam_int1.njc
sealing4_cam_int1.njm
さくら
sealing4_chn_sakbase.nj
sealing4_chn_sakbase.njm
背景
sealing4_geobase.nj
sealing4_geobase.njm


シーン14
[data/scene/scene4_ed/s4ed13_Vaccu/]
カメラ
vaccu2_cam_int1.njc
vaccu2_cam_int1.njm
すいこみ
vaccu_magcircle.nj
vaccu_magcircle.njm
さくら
s4op1_sakura_chn104_1_1.nj---->sakura_scene14.nj
s4op1_sakura_chn104_1_1.njm--->sakura_scene14.njm

追加
gground.nj
gground.njm
STAGES_1.txt

スペシャルステージ、シーン1
[kudo/ss_sence1_obj/k_ss_obj1/]
パス
sakura_path.njm

さくらの位置
t(-40,0,79)r(0,90,0)

背景
k_ss_obj1.nj

お客さん
k_other_a1.nj
k_other_a2.nj
k_other_a3.nj
k_other_a4.nj
k_other_b1.nj
k_other_b2.nj
k_other_b3.nj
k_other_b4.nj
k_other_c1.nj
k_other_c2.nj
k_other_c3.nj
k_other_c4.nj
k_other_d1.nj
k_other_d2.nj
k_other_d3.nj
k_other_d4.nj
k_other_e1.nj
k_other_e2.nj
k_other_e3.nj
k_other_e4.nj


さくらとゆきと[mrst/scenes/special/ss_InAqua/]
null48.nj
null48.njm


エスカレータ[kudo/ss_esc/]
k_ss_step_movestep.nj
k_ss_step_movestep.njm

水槽Bの生物
[kudo/ss_fish/]
fish_a.nj
fish_a1_mot.njm
fish_a2_mot.njm
fish_b.nj
fish_b1_mot.njm
fish_b2_mot.njm
fish_c.nj
fish_c1_mot.njm
fish_e.nj
fish_e1_mot.njm
fish_e2_mot.njm


[kudo/ss_turtle/]
turtle_k_turtle.nj
turtle_k_turtle.njm
turtle_path_a_obj.njm

マンボウ[hirota/ninja_data/ss_manbow/]
h_manbow_h_bubble.nj
h_manbow_h_bubble.njm
h_manbow_h_manbow.nj
h_manbow_h_manbow.njm
STAGES_2.txt

スペシャルステージ、シーン2
パス[kudo/ss_scene2_path/]
sakura_path.njm

[kudo/ss_scene2_obj/]
背景
k_ss_obj2.nj

お客さんたち
k_ss_other2.nj
k_ss_other2.njm
k_other_a1.nj
k_other_a2.nj
k_other_a3.nj
k_other_a4.nj
k_other_b1.nj
k_other_b2.nj
k_other_b3.nj
k_other_b4.nj
k_other_c1.nj
k_other_c2.nj
k_other_c3.nj
k_other_c4.nj
k_other_d1.nj
k_other_d2.nj
k_other_d3.nj
k_other_d4.nj
k_other_e1.nj
k_other_e2.nj
k_other_e3.nj
k_other_e4.nj



さくらとゆきと[mrst/scnenes/special/ss_InAqua/]
null48.nj
null48.njm


ペンギンA[saito/ss_penguin/s_peng_a/]
s_peng_A.nj
s_peng_A.njm


ペンギンB[saito/ss_penguin/s_peng_b/]
s_peng_B.nj
s_peng_B.njm


ペンギンC[saito/ss_penguin/s_peng_c/]
s_peng_C.nj
s_peng_C.njm


ペンギンD[saito/ss_penguin/s_peng_d/]
s_peng_D.nj
s_peng_D.njm
STAGES_ED.txt


スペシャルステージ、エンディング
[kudo/ss_end1/]
背景
s1_k_ss_hx.nj
s1_k_ss_hx.njm
さくらとゆきと
null48.nj
null48.njm

カメラ
s1_cam_int1.njc
s1_cam_int1.njm


喫茶店水槽の魚
[hirota/ninja_data/ss_tankfish/]
h_tankfish_fish_f3.nj
h_tankfish_fish_f3.njm
h_tankfish_fish_f1.nj
h_tankfish_fish_f1.njm
h_tankfish_h_fish_a.nj
h_tankfish_h_fish_a.njm
h_tankfish_h_fish_b.nj
h_tankfish_h_fish_b.njm
h_tankfish_h_fish_d.nj
h_tankfish_h_fish_d.njm
h_tankfish_h_fish_e.nj
h_tankfish_h_fish_e.njm
h_tankfish_h_fish_f.nj
h_tankfish_h_fish_f.njm
h_tankfish_fish_f2.nj
h_tankfish_fish_f2.njm
h_tankfish_fish_ver.nj
h_tankfish_fish_ver.njm
STAGES_OP.txt


スペシャルステージ、オープニング
シーン1[mrst/scenes/special/ssop1_atpark/]
さくら
AtPark_chn_sakbase.nj
AtPark_chn_sakbase.njm
ゆきと
AtPark_chn_yukibase.nj
AtPark_chn_yukibase.njm
背景
AtPark_BackBase.nj
AtPark_BackBase.njm
カメラ
AtPark_cam_int1.njc
AtPark_cam_int1.njm


シーン2[kudo/ss_opening/]
背景
AtAqua_null48.nj
AtAqua_null48.njm
カメラ
AtAqua_cam_int1.njc
AtAqua_cam_int1.njm