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Command & Conquer: Red Alert 2/Unused Sounds
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This is a sub-page of Command & Conquer: Red Alert 2.
Unused Music
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically: The tracks Probing, Ready the Army, and C&C in the House can apparently be found on the disc, but I can't locate them in The First Decade's version. |
Map select music from Tiberian Sun
RA2 Intro Music
| Unused | Used |
|---|---|
Found lost in local.mix file, this music track can be found on the CD as background music called HM2. There are some differences like a different size and remixing smaller, besides being only mono track and 'low sound'.
Loading Screen music
While these tracks play in game, the full length cannot be heard on modern systems unless the game crashes while loading.
Jank:
Bully Kit:
Infantry
| Name | Audio | Note |
|---|---|---|
| CivSovDie | ||
| icisdia | ||
| icisdib | ||
| icisdic | ||
| SpyCreated | ||
| ispyatc | ||
| SpySpecialAttack | ||
| ispyatd | This line should play when ordered to enter buildings but plays the generic move sounds instead. Giving the spy C4 enables this line when ordered to enter buildings. | |
| EngAllPowerDown | ||
| ienapow | ||
| EngSovPowerDown | ||
| ienspow | ||
| BorisCreated | ||
| iborcrb | Boris has 5 creation sounds, but only the first in the list plays. This can be fixed by setting Control=random. | |
| iborcrc | ||
| iborcrd | ||
| iborcre | ||
| EngYuriDie | ||
| ienydia | Death sounds for Yuri's engineer, however they're set to use Soviet death sounds. | |
| ienydib | ||
| ienydic | ||
| ienydid | ||
| ienydie | ||
| GuardianGIDeployVoice | ||
| iggidea | Deploy sounds for GGIs, they just play their deploy sound and not voice line. | |
| iggideb | ||
| iggidec | ||
| LaserCosmoDie | ||
| ilasdia | Death sounds for the cosmonauts, they just play the rocketeer's death sound instead. | |
| ilasdib | ||
| ilasdic | ||
| ilasdid | ||
| ilasdie | ||
| RomanovAttackCommand | ||
| iromata | Attack sounds for Romanov, who is unarmed. | |
| iromatb | ||
| iromatc | ||
| iromatd | ||
| iromate | ||
| SlaveWorkerAttackCommand | ||
| isl1ata | Attack sounds for worker slaves, who cannot attack, only mine. | |
| isl1atb | ||
| isl1atc | ||
| isl1atd | ||
| isl1ate | ||
| SlaveWorkerHarvest | ||
| isl1haa | Telling slaves to harvest. They automatically harvest and can't be ordered. These lines can be enabled if the player frees an opponent's slaves then orders them to guard an area. | |
| isl1hab | ||
| isl1hac | ||
| isl1had | ||
| isl1hae | ||
| SlaveWorkerHarvest | ||
| isl1moa | Telling slaves to move. They can't be ordered to move. | |
| isl1mob | ||
| isl1moc | ||
| isl1mod | ||
| isl1moe | ||
| TanyaPrimeCreated | ||
| itapcrb | Tanya has 4 creation sounds, but only the first in the list plays. This can be fixed by setting Control=random. The fourth line is used when Tanya appears at the start of 'Tomb Raided'. | |
| itapcrc | ||
Vehicles
| Name | Audio | Note |
|---|---|---|
| ArmoredTransportAttack | ||
| varmatta | ||
| varmattb | ||
| OreTruckHarvest | ||
| vorehara | ||
Buildings
| Name | Audio | Note |
|---|---|---|
| IronCurtainOff | ||
| siroof | ||
| PsychicSensorDetects | ||
| bpsydet | ||
| OreRefineryProcessing | ||
| borerefa | ||
Sound Effects
| Name | Audio | Note |
|---|---|---|
| CameraSwitch | ||
| ucamera | ||
| Explosion01 | ||
| gexp01a | ||
| Flare | ||
| gflare | ||
| MenuBuild | ||
| uqeue | ||
| OreMineExtract | ||
| goreupa | ||
| Sound Test | ||
| ts1 | ||
| ts2 | ||
| ts3 | ||
| ts4 | ||
| ts5 | ||
| ts6 | ||
| ts7 | ||
| ts8 | ||
| ts9 | ||
| ts10 | ||
| Unknown | ||
| ceva109 | ||
| csof109 | ||
| ceva122 | ||
| csof122 | ||
| YuriBustAttack | ||
| byubatta | Unique sounds for the Yuri statue weapon, instead uses prism sound. | |
| BruteCrushing | ||
| ibrucra | Sounds for a brute attack, possibly for vehicle smashing? | |
| ibrucrb | ||
| ibrucrc | ||
| ibrucrd | ||
Campaign
| Allies 01 - Lone Guardian | ||
|---|---|---|
| Name | Audio | Note |
| ma1ev01 | ||
| ma1ev06 | ||
| ma1ev11 | ||
| ma1ev12 | Victory speech. | |
| Allies 02 - Eagle Dawn | ||
| ma2ta01 | Implies the mission was once to destroy a psychic beacon. | |
| Allies 05 - Dark Night | ||
| ma5ta04 | Tanya has lines for when all spies are killed. After the 3rd time the lines loop instead of playing this one. | |
| ma5ev06 | Victory speech. | |
| ma5i401 | ||
| ma5i501 | ||
| Allies 08 - Free Gateway | ||
| ma5ev06 | ||
| Allies 09 - Sun Temple | ||
| ma9se01 | ||
| Allies 12 - Chrono Storm | ||
| macev01 | ||
| macev02 | The only used line. | |
| macev03 | A script for a completely different ending to the mission. | |
| macev04 | ||
| macev05 | ||
| macev06 | ||
| macev07 | Subtitles say "Psionic Amplifier captured. Soviet units are defecting to our side." | |
| macev08 | ||
| macev09 | ||
| macta01 | ||
| macve01 | Sounds for vehicle reinforcements being teleported in. | |
| macve02 | ||
| macve03 | ||
| Soviet 01 - Red Dawn | ||
| Name | Audio | Note |
| ms1so06 | No flak traks appear in the the level. | |
| ms1so10 | ||
| ms1so13 | ||
| Soviet 03 - Big Apple | ||
| ms3ca04 | ||
| ms3ca05 | ||
| ms3ca06 | ||
| ms3ca07 | Intended for this mission, instead used in Allies 08 - Free Gateway. | |
| ms3ia01 | ||
| ms3so04 | ||
| Soviet 09 - The Fox and The Hound | ||
| ms9pr01 | ||
| ms9pr02 | ||
| ms9pr03 | ||
| ms9pr04 | Used in Yuri's Revenge. | |
| ms9pr05 | President death sound. | |
| ms9se01 | ||
| ms9se01 | ||
| ms9se02 | ||
| ms9se03 | ||
| ms9se04 | A completely different layout for the mission. | |
| ms9yu01 | ||
| Soviet 10 - Weathered Alliance | ||
| msaso05 | Nuclear missile silo available from the start of the mission. | |
| Soviet 11 - Red Revolution | ||
| msbso02 | ||
| msbyu03 | ||
| Boot Camp - Day 1 | ||
| mt1ds10 | ||
| mt1ds11 | ||
| mt1ds12 | ||
| Boot Camp - Day 2 | ||
| mt2ds08 | ||
| mt2ds13 | ||
| mt2ds14 | ||
| mt2ds15 | ||
| mt2ds16 | ||
| mt2ds22 | ||
| Allies 01 - Time Lapse | ||
|---|---|---|
| Name | Audio | Note |
| xa1ev02 | ||
| xa1ev03 | ||
| xa1ev07 | ||
| xa1ta02 | ||
| Allies 02 - Hollywood and Vain | ||
| xa2ar01 | Used in the initial release when rescuing Arnie Frankenfurter. Replaced with the line for rescuing GGIs (xa2gg01). | |
| xa2ca01 | Intended for Allies 03 - Power Play, but marked as Allies 02 and slightly different to the used briefing. | |
| xa2ca02 | ||
| xa2ev02 | ||
| xa2ev03 | ||
| xa2gg01 | A line which was also initially unused due to the level not having GGIs to save. | |
| xa2sl01 | Used in the initial release when rescuing Sammy Stallion. Replaced with the line for rescuing GGIs (xa2gg01). | |
| Allies 05 - Clones Down Under | ||
| xa5ev02 | An introduction for the brute. Brutes don't appear in this level or get introduced in the allied campaign. | |
| Allies 07 - Brain Dead | ||
| xa7ev01 | Initial briefing. | |
| xa7ev02 | ||
| xa7ev06 | ||
| xa7yu01 | ||
| Soviet 01 - Time Shift | ||
| Name | Audio | Note |
| xs1so10 | The mission can be completed without Boris. | |
| xs1so19 | Refers to the allied grand cannons. | |
| Soviet 02 - Deja Vu | ||
| xs2so05 | ||
| xs2so07 | Implies tank bunkers were once a Soviet tech. | |
| Soviet 03 - Brain Wash | ||
| xs3so11 | ||
| Soviet 04 - Romanov on the Run | ||
| xs4ro01 | ||
| xs4ro04 | ||
| xs4yu03 | ||
| xs4yu05 | ||
| Soviet 07 - Head Games | ||
| xs7so03 | ||
| Tutorials | ||||
|---|---|---|---|---|
| Name | Audio (Allies) | Unit | Audio (Soviet) | Name |
| (Doesn't exist, demonstrated with a cutscene on Liberty instead) | Terror drone | csofu04 | ||
| cevau06 | V3 | (Used, Big Apple) | ||
| cevau08 | Kirov | csofu08 | ||
| (Doesn't exist) | Giant squid | csofu10 | ||
| (Doesn't exist) | Typhoon | csofu11 | ||
| cevau13 | Dreadnought | |||
| (Used, Liberty) | Telsa Trooper | csofu15 | ||
| (Doesn't exist) | Crazy Ivan | csofu18 | ||
| (Used, Free Gateway) | Desolator | csofu19 | ||
| cevau20 | Psi Corp | csofu20 | ||
| cevau24 | SEAL | (Doesn't exist) | ||
| cevau25 | Spy | csofu25 | ||
| cevau26 | Rocketeer | csofu26 | ||
| (Used, Chrono Storm) | Chrono-legionnaire | csofu27 | ||
| (Doesn't exist) | Prism Tank | csofu30 | ||
| cevau31 | Mirage Tank | (Used, Deja Vu) | ||
| (Doesn't exist) | Harrier | csofu33 | ||
| (Used, Clones Down Under) | Boomer | csofu39 | ||
| cevau40 | Brute | (Used, Romanov on the Run) | ||
| cevau41 | Chaos Drone | csofu41 | ||
| cevau42 | Yuri Engineer | csofu42 | ||
| (Used, Trick or Treaty) | Floating Disc | (Used, To The Moon) | ||
| cevau44 | Gatling Tank | csofu44 | ||
| cevau45 | Hover Transport | csofu45 | ||
| cevau46 | Yuri Barracks | csofu46 | ||
| cevau47 | Lasher | csofu47 | ||
| cevau48 | Magnetron | csofu48 | ||
| (Used, Trick or Treaty) | Mastermind | (Used, To The Moon) | ||
| cevau50 | Yuri MCV | csofu50 | ||
| cevau51 | Slaves | csofu51 | ||
| cevau52 | Slave Miner | csofu52 | ||
| cevau53 | Virus | csofu53 | ||
| (Used, Hollywood and Vain) | Yuri Clone | csofu54 | ||
| cevau55 | Yuri Prime | csofu55 | ||
| cevau56 | Yuri Barracks | csofu56 | ||
| cevau57 | Yuri Battle Lab | csofu57 | ||
| cevau58 | Bio-Reactor | csofu58 | ||
| cevau59 | Citadel Walls | csofu59 | ||
| cevau60 | Cloning Vats | csofu60 | ||
| (Used, Time Lapse) | Gatling Cannon | csofu61 | ||
| cevau62 | Grinder | csofu62 | ||
| cevau63 | Psychic Radar | csofu63 | ||
| (Used, Tomb Raided) | Psychic Tower | (Used, Romanov on the Run) | ||
| cevau65 | Yuri Subpen | csofu65 | ||
| cevau66 | Tank Bunker | csofu66 | ||
| cevau67 | Yuri War Factory | csofu67 | ||
| cevau68 | Forceshield (Yuri) | csofu68 | ||
| cevau69 | Genetic Mutator | csofu69 | ||
| (Used, Time Lapse) | Psychic Dominator | csofu70 | ||
| (Used, Hollywood and Vain) | Battle Fortress | (Used, Deja Vu) | ||
| cevau72 | Black Eagle | csofu72 | ||
| cevau73 | Forceshield (Allies) | csofu73 | ||
| cevau74 | Grand Cannon | csofu74 | ||
| (Used, Time Lapse) | Guardian GI | (Used, Time Shift) | ||
| cevau76 | Airborne | csofu76 | ||
| (Used, Tomb Raided) | Robot Control Centre | csofu77 | ||
| (Used, Tomb Raided) | Robot Tank | csofu78 | ||
| cevau79 | Sniper | csofu79 | ||
| (Used, Tomb Raided) | Tank Destroyer | csofu80 | ||
| cevau81 | Battle Bunker | csofu81 | ||
| cevau82 | Boris | (Used, Time Shift) | ||
| cevau83 | Demolition Truck | (Used, Romanov on the Run) | ||
| cevau85 | Forceshield (Soviet) | csofu85 | ||
| cevau86 | Industrial Plant | (Used, Deja Vu) | ||
| cevau87 | Cosmonaut | csofu87 | ||
| cevau88 | Siege Chopper | csofu88 | ||
| cevau39 | Spy-plane | csofu89 | ||
| cevau90 | Terrorist | csofu90 | ||
| cevau91 | Tesla Tank | csofu91 | ||
| (Used, Time Lapse, Hollywood and Vain) | Hospital | (Used, Time Shift) | ||
| (Used, Hollywood and Vain, Power Play) | Machine Shop | (Used, Time Shift) | ||
| cevau94 | Secret Lab | csofu94 | ||
EVA
| Name | Allies | Soviet | Yuri | Notes |
|---|---|---|---|---|
| EVA_MissionAccomplished | (Used) | Yuri has no campaign. | ||
| EVA_MissionFailed | (Used) | Yuri has no campaign. Uses old voice actor. | ||
| EVA_PrimaryObjectiveAchieved | (Used) | Yuri has no campaign. | ||
| EVA_SecondaryObjectiveAchieved | (Used) | Yuri has no campaign. | ||
| EVA_TertiaryObjectiveAchieved | (Used) | Yuri has no campaign. | ||
| EVA_CriticalUnitLost | (Used) | Yuri has no campaign. | ||
| EVA_CriticalStrucureLost | (Used) | Yuri has no campaign. | ||
| EVA_20MinutesRemaining | (Unused?) | Yuri has no campaign. | ||
| EVA_10MinutesRemaining | (Unused?) | Yuri has no campaign. | ||
| EVA_5MinutesRemaining | (Unused?) | Yuri has no campaign. | ||
| EVA_4MinutesRemaining | (Unused?) | Yuri has no campaign. | ||
| EVA_3MinutesRemaining | (Unused?) | Yuri has no campaign. | ||
| EVA_2MinutesRemaining | (Unused?) | Yuri has no campaign. | ||
| EVA_1MinuteRemaining | (Unused?) | Yuri has no campaign. | ||
| EVA_TimerStarted | (Unused?) | Yuri has no campaign. | ||
| EVA_TimerStopped | (Unused?) | Yuri has no campaign. | ||
| EVA_ReinforcementsHaveArrived | (Used) | Yuri has no campaign. | ||
| EVA_NewTerrainDiscovered | (Used) | Yuri has no campaign. | ||
| EVA_IncomingTransmission | (Used) | Yuri has no campaign. | ||
| EVA_BaseDefensesOffLine | ||||
| EVA_BuildingOffLine | Cut Tiberian Sun mechanic. | |||
| EVA_BuildingOnLine | Cut Tiberian Sun mechanic. | |||
| EVA_ArmorUpgraded | Completely cut mechanic. | |||
| EVA_FirepowerUpgraded | Completely cut mechanic. | |||
| EVA_SpeedUpgraded | Completely cut mechanic. | |||
| EVA_UnitSold | (Used - RA2 only) | Mechanic exists in RA2 only as a remnant of Tiberian Sun. | ||
| EVA_UnitUpgraded | Completely cut mechanic. | |||
| EVA_FirePowerTechStolen | Completely cut mechanic. | |||
| EVA_ArmorTechStolen | Completely cut mechanic. | |||
| EVA_NewMissionObjective | (Used) | Yuri has no campaign. | ||
| EVA_UpgradeInProgress | Completely cut mechanic. | |||
| EVA_UpgradeComplete | Completely cut mechanic. | |||
| EVA_OreMinerOffLine | Completely cut mechanic. | |||
| EVA_EnemyPowerRestored | ||||
| EVA_EnemyAirArmadaDetected | (Used) | Yuri has no campaign. | ||
| EVA_EnemyFleetDetected | (Used) | Yuri has no campaign. | ||
| EVA_ArmorBattallianDetected | (Used) | Yuri has no campaign. | ||
| EVA_EnemyInfantryBattalionDetected | (Used) | Yuri has no campaign. | ||
| EVA_NewObjectiveReceived | (Used) | Yuri has no campaign. | ||
| EVA_ChronoMinerOffline | Completely cut mechanic. | |||
| EVA_BattlefieldControlOnline | (Used) | Yuri has no campaign. | ||
| EVA_WeatherControlOffline | ||||
| EVA_StructureRepaired | ||||
| EVA_ObjectiveComplete | (Used) | Yuri has no campaign. | ||
| EVA_AirstrikeInitiated | Boris initiates airstrike, voiced by MiGs instead. | |||
| EVA_ForceShieldActivated | Low-Power sound plays instead. | |||
| EVA_SpyPlaneEnRoute | Spyplane has no activation sound. Uses old voice actor. | |||
| EVA_BattleControlOnline | (Used) | Yuri has no campaign. | ||
| EVA_ParatroopersReady | Potentially for the Airborne superweapon. | |||
| EVA_WeatherControlUnavailable | ||||