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Development:Pokémon Platinum/Documents

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This is a sub-page of Development:Pokémon Platinum.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

Pokémon Specifications

Found in GFDocs\開発素材DB\★データベース元データ\01_ポケモン仕様書\10_プラチナ\PLドキュメント:西野\その他 is a word document from programmer Koji Nishino about how Rotom, Giratina and Shaymin's new forms will be modified when Platinum is connected to Pokémon Battle Revolution.

This doesn't confirm or deny if the 2008 and 2009 builds had models for the new forms introduced in Pokémon Platinum, although its unlikely given they weren't allowed to be used.

Japanese Translation

PBRフォルム対応項目                       2008/05/24 Koji Nishino

●PBRでのギラティナ(オリジンフォルム)
・ギラティナ(アナザーフォルム)として扱う。
  ※姿、パラメータ、タイプ、特性、がアナザーフォルムに変化。
・所持している「はっきんだま」は持っていない状態に変更。
 ※「はっきんだま」は、どのポケモンが所持していても同様の効果。

●PBRでのシェイミ(スカイフォルム)
・シェイミ(ランドフォルム)として扱う。
 ※姿、パラメータ、タイプ、特性、がランドフォルムに変化。

●PBRでのロトム(新規5フォルム)
・ロトム(ノーマルフォルム)として扱う。
 ※姿、パラメータ、がノーマルフォルムに変化。
・技に関しては…
 フォルム専用技しか覚えていない場合は、「でんきショック」に変更。
 フォルム専用技以外の技を覚えている場合は、フォルム変更技を覚えていない状態に変化。

●ガーメイル
・フォルム№が1or2の場合、0に変更。
PBR Form Compatible Items 2008/05/24 Koji Nishino

●Giratina (Origin Forme) in PBR
- Treated as Giratina (Altered Forme).

※ Form, Stats, Type, and Ability change to Altered Forme's.
- Holding "Griseous Orb" treated as if not holding it.

※ "Griseous Orb" will have the same effect regardless of which Pokemon holds it.

●Shaymin (Sky Forme) in PBR
- Treated as Shaymin (Land Forme).

※ Form, Stats, Type, and Ability change to Land Forme's.

●Rotom (5 New Forms) in PBR
- Treated as Rotom (Normal Form).

※ Form and Stats change to Normal Form's.

- Regarding moves...
If it only knows a Form-specific move, it changes to "Thunder Shock."
If it knows a move other than a Form-specific move, it will forget any Form-specific moves.

●Mothim
- If the Form number is 1 or 2, it will be changed to 0.