Far Cry 3 (Windows)/Unused Dialogue
This is a sub-page of Far Cry 3 (Windows).
| To do: High time to split this into sub-subpages |
Contents
- 1 Main Missions
- 1.1 Make a Break for It
- 1.2 Down In Amanaki Town
- 1.3 Harvest The Jungle
- 1.4 Secure the Outpost
- 1.5 Mushrooms in the Deep
- 1.6 The Medusa's Call
- 1.7 Playing the Spoiler
- 1.8 Prison Break-In
- 1.9 Island Port Hotel
- 1.10 Keeping Busy
- 1.11 Meet Citra
- 1.12 Bad Side Of Town
- 1.13 Kick The Hornet's Nest
- 1.14 A Man Named Hoyt
- 1.15 Saving Oliver
- 1.16 Piece of the Past
- 1.17 Down in the Docks
- 1.18 The Motherlode
- 1.19 Lin Cong I Presume?
- 1.20 Unhappy Reunion
- 1.21 The Social Club
- 1.22 This Knife’s For You
- 1.23 Ambush
- 1.24 Warrior Rescue Service
- 1.25 New Rite Of Passage
- 1.26 Payback
- 2 Story Quests
- 2.1 Wherefore Art Thou, Juilet
- 2.2 Love Eternal
- 2.3 A Connection to the Past
- 2.4 Pinned to Earth
- 2.5 Tagging the Past
- 2.6 Faces of Death
- 2.7 Once More With Dignity
- 2.8 Light at the End of the Jungle
- 2.9 Cargo Dump
- 2.10 Dog Soldier
- 2.11 Dirty Work
- 2.12 Bled Dry
- 2.13 Home Delivered
- 2.14 Father's Burden
- 3 DLC Missions
- 4 Miscellaneous
Main Missions
Make a Break for It
| ID | String Enum | Value |
|---|---|---|
| 167900 | 1863738 | [yells] Nothing can stop us! |
| 167903 | 1863723 | Nothing! |
| 167901 | 1863748 | Woohoo! Yeah! |
Grouped with the other dialogue from the phone video at the very beginning of the game, but the video ends before these lines play.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 117874 | 1579573 | Wait wait. | |
| 117876 | 1579623 | Slow down. | |
| 160768 | 1786326 | Jason, we need to get past this guy. Toss a rock over there. | |
| 160772 | 1786321 | These guys need to go down. I'll take one, you take the other. Follow my lead. | |
| 160538 | 1780154 | Shh, they're sleeping inside. | |
| 119923 | 1598676 | Fuck. | |
| 119925 | 1598591 | Yeah… I'm okay. | |
| 70581 | 1400796 | Wait here. We need that map. | |
| 70572 | 1395902 | This is insane. | |
| 161461 | 1793546 | Come on, J. Pick them up. | |
| 89380 | 1439505 | Through here, it's all clear. | |
| 126424 | 1649526 | We're gonna get out of here, okay. | |
| 119962 | 1598856 | J. Check that door out over there. I'll get this one. | |
| 89387 | 1439820 | Lunatic. | |
| 119964 | 1598916 | Got it. [Psst] Over here. | |
| 119968 | 1598851 | C'mon. | |
| 119970 | 1598946 | Yeah? [As in, it had to be done] | |
| 119982 | 1598941 | Shh. Keep low. | |
| 119984 | 1598821 | Oh shit! Shit! Left, left, Left! C'mon! | |
| 151974 | 1748717 | Come on, come on, come on, come on! | |
| 89404 | 1598896 | Climb down after. | |
| 119986 | 1439351 | Quick, Jason. Hand me the map. | |
| 162775 | 1804154 | Shut up! Shhh! | |
| 162776 | 1802765 | Oh my... | |
| 162778 | 1804139 | What are you doing? What are you doing? I'm coming, I'm coming. | |
| 119989 | 1598921 | That's our way out. | |
| 89399 | 1439660 | C'mon, in here! | |
| 119991 | 1598971 | Shhh, shh, shh! | |
| 119995 | 1598846 | Keep moving, we're almost home free. | |
| 89404 | 1439351 | Quick, Jason. Hand me the map. | |
| 162780 | 1802879 | Oh God. Oh God. | |
| 162781 | 1802770 | Okay, okay. I'm coming. Shh! | |
| 162791 | 1802820 | You're such a badass, dude. | |
| 162800 | 1804144 | Okay. | |
| 162827 | 1804149 | Yeah, okay. | |
| 162828 | 1804089 | Oh fuck, stop it. | |
| 162829 | 1804009 | Oh shit! | |
| 162830 | 1804029 | Holy shit! | |
| 162831 | 1802795 | What the fuck? Stop it, shh! |
All unused lines from this mission, Jason talking to Grant back and forth, can never be heard in-game while playing this mission.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 151985 | 1747282 | Oh God.[Laugh] This is so dramatic. | |
| 151236 | 1743693 | You killed my brother, you fuck! | |
| 89156 | 1439925 | You killed my brother you motherfucker [Laugh]. Vaas is so mean, huh? Really. No no, Vaas is a meanie hoo hoo. |
Vaas taunting Jason after shooting Grant.
| ID | String Enum | Value |
|---|---|---|
| 126433 | 1649351 | No, no, no! No, no! |
| 161467 | 1793596 | Stay away from me. |
| 116089 | 1557292 | What's that? |
| 161473 | 1793611 | Stay back! |
| 161470 | 1793393 | Grant. I'm sorry. |
| 89416 | 1439237 | Gotta keep moving. |
Jason in the escape scene after Grant's death while trying to run away from pirates.
| ID | String Enum | Value |
|---|---|---|
| 89416 | 1439237 | He went through that cave! |
| 167524 | 1854026 | I found him! |
A little different ambush dialogue from a pirates in the moment where pirate jumps on Jason.
| ID | String Enum | Value |
|---|---|---|
| 161464 | 1793487 | No...no... |
| 71085 | 1400611 | Oh God. |
| 126468 | 1649566 | Come on. Come on. |
| 166539 | 1838260 | I gotta get to the other side. Fast. |
| 161479 | 1793428 | Shit! |
Jason trying to get to the other side of the bridge.
Down In Amanaki Town
| ID | String Enum | Value |
|---|---|---|
| 161511 | 1793706 | What did you do to me? |
This dialogue should have been after Dennis said the "You are awake…" line, of Jason asking Dennis about tatau.
| ID | String Enum | Value |
|---|---|---|
| 161512 | 1793516 | The island calls to the strongest. It called to me. The island dwellers, the Rakyat, accepted. And I became a member of their tribe. |
Duplicate and the same line of dialogue, but this one does not have an audiofile. Probably a different take was originally used.
| ID | String Enum | Value |
|---|---|---|
| 120144 | 1760227 | Enough talk, you must learn the ways of the island if you are going to survive. |
Line from Dennis after the dialogue "…my will is set on one woman".
| ID | String Enum | Value |
|---|---|---|
| 161516 | 1793791 | Don't I need some kind of background check? |
| 161518 | 1793472 | Okay. Thanks. |
| 121049 | 1607201 | That is much better than a knife! Any time you need weapons, visit a store. That make sense? |
| 121051 | 1607166 | Okay. I’m ready to go. |
| 149044 | 1719602 | Be patient. If you go after your friends now, you will never survive. You must first become a warrior. |
| 73551 | 1464435 | Every night the warriors go deep into the jungle. |
| 73552 | 1466910 | I hear there are others who live there and were never captured. Who still know the old ways. |
| 73553 | 1467632 | Citra. |
| 73597 | 1449601 | Is she real? |
Bunch of lines of Dennis and Jason talking to each other and Dennis teaching Jason on how to become a warrior and how to use shops, interestingly Jason seems to know who Citra is from the last line?
| ID | String Enum | Value |
|---|---|---|
| 161522 | 1793701 | So taking out the scramblers will help find my friends? |
Jason's line asking about scramblers at the top of radio towers, to which Dennis should have responded with the used line "Yes! The scramblers are at the top…", which sounds a bit odd without this line preceding it.
| ID | String Enum | Value |
|---|---|---|
| 161532 | 1793576 | Got it. |
| 161535 | 1793861 | Guys, I'm coming for you. |
Jason response after Dennis's talk about scramblers.
| ID | String Enum | Value |
|---|---|---|
| 163924 | 1825519 | Ugh! Snake. |
Jason commenting on the snake at the start of the first radio tower.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 161538 | 1793766 | Shit. |
This dialogue supposed to be played if you look in particular triggers. Currently, there is no luck in triggering this dialogue.
| ID | String Enum | Value |
|---|---|---|
| 161525 | 1793796 | This looks like the scrambler. |
| 73065 | 1463496 | Yes! The map's working. |
Jason's dialogue after finding and destroying the scrambler on top of the radio tower.
Harvest The Jungle
| ID | String Enum | Value |
|---|---|---|
| 163062 | 1806186 | My instincts. Okay. What are they telling me? |
Jason's line after Dennis teaches him how the map works and a line "Listen to your instincts."
| ID | String Enum | Value |
|---|---|---|
| 161576 | 1793566 | It's like something brought me here. |
| 161578 | 1793586 | There's this voice inside me telling me where to go. |
Fourth wall break…
| ID | String Enum | Value |
|---|---|---|
| 161587 | 1793616 | Dennis. I killed an animal. What now? |
| 160095 | 1783428 | You must skin it. |
| 124641 | 1618558 | Seriously? |
| 160096 | 1783553 | You have taken a life from the island, do not waste it. |
Jason calling Dennis and asking what he should do with the animal that he killed.
| ID | String Enum | Value |
|---|---|---|
| 70906 | 1395672 | Stay back! |
| 70908 | 1400193 | Take that, you bastard. |
| 163074 | 1806081 | You're dead. |
Some of Jason's lines while killing animals.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 124647 | 1618478 | Everything carries the power of the Rakyat. | |
| 124648 | 1618717 | All I see are trees. | |
| 167481 | 1854096 | The plants you harvest can be combined in syringes to help you. Pay close attention to the colors. Green will heal you. Red will help you to fight. Amber aids with hunting. And blue will make the world come into focus. | |
| 161827 | 1856924 | Do you see? You can make medicine. |
Dennis teaching Jason about crafting medicine and all leafs.
| ID | String Enum | Value |
|---|---|---|
| 124678 | 1618403 | Get in. |
Dennis telling Jason to get in a car.
Secure the Outpost
| ID | String Enum | Value |
|---|---|---|
| 167163 | 1838972 | Can't this thing go any faster? |
| 167164 | 1838982 | You are eager. That is good. |
Jason and Dennis talking during the drive to the outpost.
| ID | String Enum | Value |
|---|---|---|
| 161647 | 1793438 | Prove yourself. We will help you. |
| 124871 | 1618952 | Jason! |
| 160021 | 1783478 | Jason! |
Dennis (or Rakyat warriors) cheering up Jason to take the outpost.
| ID | String Enum | Value |
|---|---|---|
| 72692 | 1463427 | I think I'm going to be sick. |
Jason reacting to the Rakyat cheering him on after taking the outpost.
| ID | String Enum | Value |
|---|---|---|
| 73080 | 1462411 | I gotta send a message to the outside. |
| 166645 | 1841757 | It's not sending. I bet the island only has a local network. |
| 164999 | 1825543 | I'm on my own now. [beat] I'm so sorry, this is all my fault. [beat] But I'll fix it, I'll make it right. I'll find Riley. I'll bring him home. I'll bring them all home. I'm the only one who can do it. |
| 166538 | 1838225 | I'm on my own now. I tried calling for help, but I can`t reach anyone outside of the island. [beat] I'm so sorry, this is all my fault. [beat] But I'll fix it, I'll make it right. I'll find Riley. I'll bring him home. I'll bring them all home. I'm the only one who can do it. |
Extra dialogue from Jason about contacting the outside world
| ID | String Enum | Value |
|---|---|---|
| 80420 | 1465956 | The honor is ours, white one. I hear you come from across the seas. Give us news of our Native American cousins. Are they still dancing with the wolves? |
| 80422 | 1461282 | I'm just fucking with you. We are isolated, but we're not THAT isolated. |
Dialogue from either the Rakyat or the villagers.
| ID | String Enum | Value |
|---|---|---|
| 167609 | 1854371 | Hello? |
| 163899 | 1825952 | Jason! I almost forgot. While you are with the doctor, make sure to ask him to give you recipes for medicine. He has uncovered some very powerful ones. |
| 163903 | 1825922 | Thanks. |
| 161614 | 1793398 | Always remember to listen to the jungle. It'll make you stronger, faster. It will take you off the beaten path. Let it and you will be rewarded. |
A scrapped call between Jason and Dennis before meeting Dr. Earnhardt.
| ID | String Enum | Value |
|---|---|---|
| 161888 | 1793646 | Hey. Radio tower. |
Jason sees a radio tower. Not much depth to this one.
Mushrooms in the Deep
| ID | String Enum | Value |
|---|---|---|
| 71598 | 1465034 | I have been administering to her every hour. Don't worry. I'm more than able to multitask. |
A final line of dialogue for the first conversation between Jason and Dr. Earnhardt. The line about administering to Daisy every hour is repeated later in the conversation with Daisy, so it's possible this line was scrapped to avoid repetition.
| ID | String Enum | Value |
|---|---|---|
| 89503 | 1439999 | Yeah! I was super nervous on the phone. |
| 89227 | 1447109 | But I'm starting in three days. |
Liza talking about her acting role during the cave hallucination. The final game just plays the first line of dialogue ("The studio called...I got the role!").
| ID | String Enum | Value |
|---|---|---|
| 70825 | 1400516 | You mean, heading to Oliver's cabin in Tahoe to ski? Yeah, I'll trade you. |
An unused response from Riley after Jason says he can't attend his pilot ceremony, also during the cave hallucination.
| ID | String Enum | Value |
|---|---|---|
| 74160 | 1465242 | Nothing can stop us! We'll take on death. |
An unused line of dialogue during Grant's section of the cave hallucination.
| ID | String Enum | Value |
|---|---|---|
| 74136 | 1461258 | They're real. |
An odd line of dialogue, placed after Jason exits the cave. Presumably Jason is saying this line, but it's unclear what he's referring to.
| ID | String Enum | Value |
|---|---|---|
| 89536 | 1466870 | Finally. I hope it's not too late. |
Jason arriving back at the greenhouse after collecting the mushroom.
| ID | String Enum | Value |
|---|---|---|
| 73624 | 1460333 | What is it? |
A response from Jason, placed in between Daisy's lines at the end of the mission ("Jason. Whoever did this...") Likely just cut for flow.
The Medusa's Call
| ID | String Enum | Value |
|---|---|---|
| 167611 | 1854436 | I better call Dennis. |
| 167610 | 1854376 | Hello? |
Jason calling Dennis after the mission. The final game skips straight to Dennis's first line.
| ID | String Enum | Value |
|---|---|---|
| 163082 | 1806111 | Liza and I used to go hang gliding all the time. Now I'm doing it alone. |
Likely meant to play when approaching the hang glider near Dr. Earnhardt's mansion.
| ID | String Enum | Value |
|---|---|---|
| 118981 | 1597598 | Okay...now what about the other side. |
Likely meant for Jason scouting the Medusa before launching the attack.
| ID | String Enum | Value |
|---|---|---|
| 75244 | 1467407 | [tuning sound]...A shipment to Hoyt's pens in the morning for processing and another left for market at end of day. |
| 75245 | 1467732 | And the hostages? |
Unused dialogue for the radio. The final game starts at the line after these two ("Vaas is recording...").
| ID | String Enum | Value |
|---|---|---|
| 127737 | 1655010 | That's fucked up. |
Also part of the radio chatter, meant to play after the line "Double the money. Daddy likes." Likely just cut for flow.
Playing the Spoiler
| ID | String Enum | Value |
|---|---|---|
| 167613 | 1854451 | I should call Dennis. |
Jason again talks about calling Dennis instead of just calling him.
| ID | String Enum | Value |
|---|---|---|
| 75273 | 1449702 | You are certain? |
| 75275 | 1461663 | [Sigh] Senemat tingal. |
Unused lines at the end of Jason and Dennis's phone conversation.
| ID | String Enum | Value |
|---|---|---|
| 127770 | 1655102 | How many people has Vaas hurt? How many more will he hurt if someone doesn't stop him? |
Dialogue placed after Jason and Dennis's conversation at the beginning of the mission. It's unknown who's saying this—possibly Jason?
| ID | String Enum | Value |
|---|---|---|
| 75290 | 1463799 | Bingo. |
| 167376 | 1847931 | Wow, they've got a freakin' arsenal in here! |
These appear to be lines for Jason entering the shed. He just reuses the "Woah" line when the shed blows up in the final game.
| ID | String Enum | Value |
|---|---|---|
| 111376 | 1553833 | Don't let him get to the second shed! |
| 111378 | 1553188 | Regroup at the second shed. |
| 111380 | 1552916 | Protect the last shed at all costs! |
It seems like there was originally at least two sheds that the pirates were trying to defend.
Prison Break-In
| ID | String Enum | Value |
|---|---|---|
| 167614 | 1854381 | All right, time to call it in. |
| 167615 | 1854411 | Hey Dennis. The pirates won't be attacking anytime soon. |
Again, Jason announces his intentions to call Dennis before calling Dennis.
| ID | String Enum | Value |
|---|---|---|
| 108542 | 1513276 | To get in, find the key. The overseer will have it. |
| 108543 | 1513207 | Thanks. |
The camp operator is referred to as the "overseer" here. Notably, the pirates will still shout to "Protect the overseer!" if Jason goes loud.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 110977 | 1552550 | I've got the find the overseer.[sic] |
Again, the camp operator is called the overseer.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 75408 | 1460356 | When the boat arrives, move the slaves from the hold to the showers. | |
| 75410 | 1463511 | Keep them quiet. | |
| 75412 | 1465069 | Remember. Only a little oatmeal per captive. We want them weak. | |
| 75413 | 1468194 | Thirty seconds per meal then you take the bowl away. Refill it. Give it to the next in line. | |
| 75415 | 1463244 | Sort out the pretty ones and inject them with drugs. | |
| 75416 | 1460874 | Make sure the men are beaten if they try to resist. |
Dialogue describing the pirates taking slaves. It's unknown who would be saying this.
| ID | String Enum | Value |
|---|---|---|
| 163084 | 1806231 | Liza. No. |
| 163087 | 1806181 | Vaas, I swear to God-- |
| 163088 | 1806076 | What did your mother tell you about swearing? |
Given these lines' placements, this is either extra dialogue at the end of Liza's ransom video or dialogue at the beginning of the next mission.
Island Port Hotel
| ID | String Enum | Value |
|---|---|---|
| 75498 | 1466273 | Wait. Wait! We're worth ransom money. |
One of the captives would've shouted this at Vaas pours gasoline on them. Possibly Ollie, considering he serves no other purpose in the cutscene.
| ID | String Enum | Value |
|---|---|---|
| 77923 | 1464682 | Stay calm. I'll think of something. |
Considering the placement of the line, Jason would've said this before falling through the floor at the beginning of the mission.
| ID | String Enum | Value |
|---|---|---|
| 89637 | 1461961 | The fire's spreading! |
| 89639 | 1466239 | Help me! |
| 116414 | 1536732 | Jason! Hurry! |
| 116416 | 1536722 | Jason! |
| 110702 | 1513726 | Not this way. |
| 110702 | 1513726 | There's gotta be another way. |
Liza screams to Jason about fire and Jason trying to find his way to Liza.
| ID | String Enum | Value |
|---|---|---|
| 165501 | 1828533 | I need to put out those flames! |
| 110720 | 1513656 | I can't believe there's running water in this place. |
Alternate dialogue for Jason needing to shoot the pipes to suppress the fire. Can be heard in an early showcase of this mission.
| ID | String Enum | Value |
|---|---|---|
| 116425 | 1579107 | We'll make it. |
Jason reassuring Liza before they jump onto the scaffolding.
| ID | String Enum | Value |
|---|---|---|
| 116427 | 1536977 | It's falling! |
| 116428 | 1579012 | Down! Move! Go go go! |
| 116430 | 1536972 | No! No, no, no! |
| 116431 | 1579267 | Jasoooon! |
| 116433 | 1536962 | It's gonna fall! |
| 116434 | 1579087 | Jump! |
| 116435 | 1579292 | What?! |
| 116436 | 1579207 | Jump, Liza! Now! |
| 116440 | 1579042 | I can't believe we just did that. |
| 163097 | 1806176 | You jumped out of a plane a couple days ago. |
| 116442 | 1579007 | With a parachute. |
Dialogue that would've apparently played when Jason and Liza are falling down the crumbling scaffolding. The references to jumping imply a slightly different sequence was planned.
| ID | String Enum | Value |
|---|---|---|
| 127995 | 1655077 | What are you doing? Come on! |
Liza scolding Jason, likely for when he pushes the truck.
| ID | String Enum | Value |
|---|---|---|
| 127998 | 1655097 | Stay there. I'll push. |
| 77968 | 1465771 | Stop them! |
| 77969 | 1463153 | Okay, okay okay! Oh, get in! |
Also dialogue likely related to Jason starting the truck.
| ID | String Enum | Value |
|---|---|---|
| 110876 | 1554362 | Look up ahead! |
| 110878 | 1553340 | Behind us! |
| 110880 | 1553108 | They're behind us! |
| 110882 | 1552941 | They're coming up behind us, Jason! |
An extra line for Jason defending the front of the truck, as well as lines for Jason switching to defending the back. Jason defends the back at the beginning of the drive, but there's no dialogue related to it.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 89580 | 1465611 | I tried that! |
Liza's response to Jason suggesting to "Jiggle the key" when the truck stops.
| ID | String Enum | Value |
|---|---|---|
| 116462 | 1579257 | Head down. |
| 116464 | 1579117 | Drive! |
| 116465 | 1536967 | Oh, shit! |
| 89576 | 1460348 | Yes! |
More various shouts.
| ID | String Enum | Value |
|---|---|---|
| 89588 | 1465287 | Now you're going too fast! |
| 89589 | 1462785 | The brakes don't work! |
| 89591 | 1466234 | What do you think?! |
| 116469 | 1579272 | Oh my God! Jason! Cliff! |
| 116471 | 1579132 | What are you doing? |
| 116472 | 1579222 | Saving our lives! |
| 116475 | 1579217 | This road is really bumpy. |
| 77981 | 1464286 | Jason! |
| 77982 | 1460948 | Lookout! |
References to a completely unique section of the truck chase where the brakes would stop working.
Keeping Busy
| ID | String Enum | Value |
|---|---|---|
| 81167 | 1463651 | --and Dennis led me to you. |
| 81168 | 1463186 | That's crazy. |
| 81169 | 1461118 | I know, right? |
| 80971 | 1460037 | Doctor Earnhardt? |
| 80972 | 1463191 | Over here. |
Unused cutscene dialogue between Jason, Liza, and Dr. Earnhardt at the Greenhouse. Dr. Earnhardt is completely absent from this mission.
| ID | String Enum | Audio | Value (Transcript) |
|---|---|---|---|
| 81031 | 1460963 | Isn't she beautiful? Turbina Corymbosa. I brought her over from Mexico. The seeds produce an addictive high somewhat akin to LSD, but it is the flowers that I so love. While under the influence of hypnotics and "psychotics", white is an essential experience. What fascinates me is how something so pure can turn the brain to the brink of destruction. And yet we consume it... like moths to a flame. | |
| 80973 | 1467035 | Doc, this is Liza. | |
| 80974 | 1465457 | Charming. You can bunk with my little Agnes, my dear. | |
| 81037 | 1463362 | Oh, that sounds great. I love children. Where is she? | |
| 81038 | 1463148 | She died when she was very young. We were having the windows to our flat replaced and wouldn't you know, she fell out and down, down, down. Of course, there was no choice but to leave London. I had to leave and so... I sailed away, and came here. | |
| 81036 | 1467252 | I'm so sorry. | |
| 81035 | 1466035 | Well, I must return to my harvesting. Oh, your friend is in the grotto. | |
| 81041 | 1466347 | He's a great guy. | |
| 81042 | 1463506 | Really? | |
| 81043 | 1466497 | Let's go find Daisy. |
More dialogue between the three.
| ID | String Enum | Value |
|---|---|---|
| 110978 | 1554328 | You okay? |
| 110979 | 1553933 | Hey, I can keep up. |
| 110981 | 1552712 | Careful. It looks slippery. |
| 110982 | 1553345 | I got it. |
Seems to be dialogue of Liza following Jason into the cave. In the final, the game cuts to everyone standing together in the cave when Jason enters.
| ID | String Enum | Value |
|---|---|---|
| 89752 | 1461716 | Thanks. |
A response to Jason saying he'll look for the power head.
| ID | String Enum | Value |
|---|---|---|
| 125472 | 1618887 | Watch your step. |
An extra line for Daisy inviting Liza to look at the boat.
| ID | String Enum | Value |
|---|---|---|
| 110984 | 1552794 | This thing could be anywhere. |
Most likely, dialogue of Jason trying to find power head.
| ID | String Enum | Value |
|---|---|---|
| 91274 | 1466001 | Where'd you learn how to fix a boat? |
| 91275 | 1465167 | Dad taught me on Deer Island. I almost went into sailboat racing. But then my brother won the America's Cup. So, swimming it was. |
| 91276 | 1467362 | Competitive family. |
| 91277 | 1467587 | You should see our trophy room. Craziness aside, my races bring us together, so, I'm happy. |
A scrapped conversation between Jason and Daisy most likely. There's no way to interact with Daisy so these lines aren't used.
Meet Citra
| ID | String Enum | Value |
|---|---|---|
| 82501 | 1461238 | Wow. |
| 111381 | 1553963 | I better stay close. |
| 111382 | 1554577 | Better not lag behind. |
| 82508 | 1460389 | Do not stop. |
Lines for entering Citra's temple—the first three for Jason, and the last one likely for Dennis. Dennis has other lines if Jason refuses to move forward, but never says this one; Jason never speaks in this situation.
| ID | String Enum | Value |
|---|---|---|
| 89679 | 1462127 | Hey. Wait! |
A line from Jason at the beginning of the hallucination—either referring to seeing Oliver, Keith, and Riley, or seeing Willis.
| ID | String Enum | Value |
|---|---|---|
| 89679 | 1462127 | Unusual weather we're having. |
Foreshadowing cut line by one of the poker players in the next mission, which also got unused.
| ID | String Enum | Value |
|---|---|---|
| 111412 | 1553983 | I gotta keep up. |
Jason trying to catch up to Willis in the hallucination.
| ID | String Enum | Value |
|---|---|---|
| 149332 | 1634326 | You going to steal from me, kid? Save your friends? |
| 149333 | 1634302 | They're mine now, but I'm a generous man. I'll split them down the middle. Fifty fifty. |
Not sure to whom this line might have belong to. Might be Hoyt.
| ID | String Enum | Value |
|---|---|---|
| 149333 | 1634302 | They're mine now, but I'm a generous man. I'll split them down the middle. Fifty fifty. |
| 149335 | 1634384 | Vaas stepped up to the table. So will you. We are killers, three of a kind. |
Might be Hoyt talking in the hallucination, foreshadowing that Jason will betray and try to kill Hoyt.
| ID | String Enum | Value |
|---|---|---|
| 149336 | 1634336 | Who are you? |
| 149337 | 1634479 | My boy, you'll find out soon enough. |
Jason talking to someone, likely either Hoyt or Willis.
| ID | String Enum | Value |
|---|---|---|
| 82617 | 1461839 | Around here mate, you eat what you kill. |
Buck, referencing another unused line.
| ID | String Enum | Value |
|---|---|---|
| 128074 | 1658472 | Nice play. |
Foreshadowing line from Willis at the poker scene in the next mission.
| ID | String Enum | Value |
|---|---|---|
| 160138 | 1783198 | This terrain is second nature to me. |
Likely, Jason talking to himself about conquering the jungle.
Bad Side Of Town
| ID | String Enum | Value |
|---|---|---|
| 128081 | 1658497 | Hey. Can I join? |
| 128082 | 1658477 | Sure. Have a seat. |
| 128084 | 1658532 | Nice weather we're having. |
| 128085 | 1658517 | Are you kidding? It's terrible. |
| 128087 | 1658462 | I heard we're getting a new shipment of smokes from Hoyt. |
| 128088 | 1658522 | I've been hearing that for weeks. Do you see any smokes? No. |
| 166082 | 1835078 | It's the guy from my dream! |
A section of scrapped dialogue from Jason joining the game of poker and seeing Willis.
| ID | String Enum | Value |
|---|---|---|
| 82973 | 1462948 | Hello? |
Meant to be said by Jason when entering Willis's hut, but instead skips to Willis's first line ("You have ten seconds...").
Kick The Hornet's Nest
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 163148 | 1806251 | Time to torch Hoyt's fields. | |
| 128215 | 1658537 | DARE to keep kids off drugs. | |
| 128248 | 1658482 | DARE to keep off drugs. | |
| 128244 | 1658487 | Mrs. Appleton would be so proud of me right now. | |
| 89800 | 1460446 | Gotta take out the boat now. | |
| 128218 | 1658492 | Just say no to drugs. | |
| 128246 | 1658502 | Kids: Say no to drugs. | |
| 103681 | 1512785 | Burn, baby, burn -- burn that mama down! [Disco Inferno stanza] |
Jason getting very excited about burning the fields of weed.
A Man Named Hoyt
| ID | String Enum | Value |
|---|---|---|
| 90769 | 1466990 | Grab whatever you can carry! Shoot the rest! |
| 105998 | 1513027 | That's right! Scream! |
| 93059 | 1468332 | Torch this place. |
| 93060 | 1468471 | Where are you going? Huh? You can't run. |
| 106001 | 1513060 | Kill these fucking savages! |
Very likely pirates should had those lines in the main village
| ID | String Enum | Value |
|---|---|---|
| 135787 | 1679690 | Stay down. I'll protect you. |
Jason's dialogue to Rongo, shouting to him to stay crouched to protect him.
| ID | String Enum | Value |
|---|---|---|
| 106036 | 1513271 | They're burning the village! My… my children! |
| 106038 | 1512954 | No! It's a minefield. |
| 106040 | 1512969 | Let me go! |
| 106041 | 1513365 | No! |
| 106043 | 1512994 | Areta! Iri! |
Likely some of this dialogue belonged to Rongo and some of it to civilians that got killed in a village.
| ID | String Enum | Value |
|---|---|---|
| 119113 | 1597352 | We have almost reached the village! |
| 160166 | 1783750 | We have almost reached the village! |
Rongo would exclaim this sometime before reaching the village. The path from the start of escorting him to the village is quite short, so it's unknown when exactly this would play. It's also worth nothing at this point that Rongo has dialogue variants for speaking "in-person" and speaking through a walkie-talkie (hence the double entry).
| ID | String Enum | Value |
|---|---|---|
| 93029 | 1468280 | Hey! Wait for me! |
| 160167 | 1783700 | Hey! Wait for me! |
Rongo would have likely shouted this if Jason ran too far ahead, but instead he just uses the same set of dialogue as if Jason fell too far behind.
| ID | String Enum | Value |
|---|---|---|
| 166099 | 1835028 | It's getting pretty real out here! Do you have it? |
Jason would have shouted this at some point during the house defense portion.
Saving Oliver
| ID | String Enum | Value |
|---|---|---|
| 167422 | 1848013 | What's the hell? There's nothing here. |
| 167423 | 1848044 | Hello, Agent Willis? |
| 167424 | 1848034 | Talk to me. |
| 167427 | 1847960 | I'm at the coordinates you sent me. There's nothing here! |
Jason calling Willis to tell him that there is no Oliver. In retail it just cuts to Willis's first line.
| ID | String Enum | Value |
|---|---|---|
| 109169 | 1536050 | This should be a good lookout spot. |
Unused line when Jason would have been near the lookout spot; he instead says "This ledge looks perfect".
| ID | String Enum | Value |
|---|---|---|
| 109194 | 1513985 | You fuckers aren't touching him! |
Likely Jason's screams when protecting Oliver from pirates.
| ID | String Enum | Value |
|---|---|---|
| 163203 | 1806576 | Jason! |
Oli screaming Jason.
| ID | String Enum | Value |
|---|---|---|
| 109184 | 1513721 | Boats on our ass! |
Unused line from Oliver telling Jason that boats are behind him, which never occurs in the final game.
| ID | String Enum | Value |
|---|---|---|
| 167489 | 1854051 | I got it, it's going down! |
Duplicate line, when Jason blows up a helicopter, this one has no audiofile unlike the other one.
Piece of the Past
| ID | String Enum | Value |
|---|---|---|
| 91281 | 1467327 | Hey. |
| 104547 | 1476550 | Hey! |
Random hey's…
| ID | String Enum | Value |
|---|---|---|
| 91283 | 1466021 | Hey, lay it on me dude, when did you become Superman? And if it comes in a bottle, can I have some? |
| 91294 | 1462441 | This is all me, Ollie. It's the Path of the Warrior. |
| 91295 | 1460732 | Dope. And that was some killer shit. |
| 91296 | 1465437 | The Rakyat, the native islanders, are leading me to our friends. There's this woman-- |
| 91297 | 1465367 | Nice. When do I get to meet her? |
| 91298 | 1466085 | Ollie, it's not safe out there. |
Dialogue between Jason and Oliver, you can talk to Daisy and Oliver on this mission, but this part of dialogue is not present in retail.
| ID | String Enum | Value |
|---|---|---|
| 163161 | 1806106 | So here's where you and me part ways. You might find you need to visit Hoyt's island in the future. Let me know. I can probably help you get there. [beat]Gotta go now, Jason. Uncle Sam never sleeps. |
Unused line of Willis's phonecall.
| ID | String Enum | Value |
|---|---|---|
| 167640 | 1856354 | I need to find out where that knife is buried. |
Likely Jason after talking to Buck.
| ID | String Enum | Value |
|---|---|---|
| 119504 | 1598191 | Oh, shit. Fire's spreading. Gotta move fast. |
Unused Jason line, there is no fire spreading on this mission and it's unknown when it might have come up.
| ID | String Enum | Value |
|---|---|---|
| 151217 | 1743565 | They wired a bomb to the laptop?! |
Another Jason line that got cut out for flow reasons.
| ID | String Enum | Value |
|---|---|---|
| 83827 | 1463181 | Holy shit! |
| 83828 | 1463352 | This is bad. |
These line supposed to be played after the laptop-trap has been set off.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 167468 | 1848049 | Where did he go? |
Interestingly, this line is used in the mission "Three Blind Mice" when Sam goes off-screen after the mission. But for some reason it is under "Piece of the Past" subtitle block. Either it's Ubisoft being Ubisoft, or originally it was used here instead. That's why you have huge lag spike after completing this mission, I guess?
Down in the Docks
| ID | String Enum | Value |
|---|---|---|
| 150413 | 1634489 | No way back now. Good thing I'm not claustrophobic. |
| ID | String Enum | Value |
|---|---|---|
| 163160 | 1806206 | What? They want the knife too? |
Jason commenting on pirates down at the docks.
| ID | String Enum | Value |
|---|---|---|
| 128387 | 1658997 | Cool. [beat]God, I miss PF Chang's. |
| ID | String Enum | Value |
|---|---|---|
| 128389 | 1658942 | Come on bats! |
Cut for flow line after opening the door and bats fly to Jason
| ID | String Enum | Value |
|---|---|---|
| 150998 | 1634864 | This pole definitely wasn't made in China. |
| 132133 | 1659007 | Definitely wasn't made in China. |
Jason commenting on rotten poles that need to be destroyed at this mission
| ID | String Enum | Value |
|---|---|---|
| 151223 | 1743556 | Whoa. |
| ID | String Enum | Value |
|---|---|---|
| 167670 | 1856314 | Gone again! How the hell does he do that? |
Jason commenting on Buck's disappearance after mission.
The Motherlode
| ID | String Enum | Value |
|---|---|---|
| 167463 | 1848029 | How does he do that? |
Jason comments on Buck's disappearance after his speech at the beginning of the mission.
| ID | String Enum | Value |
|---|---|---|
| 132167 | 1658967 | Fuck, this place is going to cave in. |
| 132168 | 1658987 | These tunnels have been here for like a hundred years, why would they fall apart now? |
A couple of pirates tempting fate.
| ID | String Enum | Value |
|---|---|---|
| 151230 | 1743638 | Barricade. I bet I can take it out with this cart. |
| 163220 | 1806655 | Yes! |
It appears there was originally a section where pushing a cart would destroy a barricade of some sort.
| ID | String Enum | Value |
|---|---|---|
| 132169 | 1634499 | Can't let them get behind me. |
| 150418 | 1634514 | Got them. |
What appears to be Jason fighting off a pirate ambush.
| ID | String Enum | Value |
|---|---|---|
| 90011 | 1466710 | Better not be zombies in here. |
| 150420 | 1634559 | Guess there's an app for that. |
More quips from Jason after entering the compass door.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 119138 | 1598016 | Okay, so what's the key to this thing? | |
| 119142 | 1597826 | It's stuck. Maybe another part? | |
| 119144 | 1598146 | It's not budging. I'll try something else. | |
| 119146 | 1597772 | Looks like it's got two settings... in and out. | |
| 119179 | 1597831 | So pushing it in is a broken line and pulling it out is an unbroken line. | |
| 119148 | 1598141 | That's in. | |
| 119152 | 1598071 | That's out. | |
| 119156 | 1598176 | It still works! [Cheer] Yes! | |
| 119158 | 1597752 | Okay... so maybe I match up the lines with those inscriptions? | |
| 119160 | 1597856 | That looks right. | |
| 119162 | 1597901 | So far so good. | |
| 119164 | 1598001 | I think I'm getting the hang of this. | |
| 119166 | 1597906 | Ah... no, that's not right. | |
| 119168 | 1597986 | I think I screwed up. | |
| 119170 | 1598086 | Yeah... that's not good. | |
| 119172 | 1597896 | On the right track... awesome! | |
| 119174 | 1597951 | Yes! | |
| 119185 | 1597961 | Okay, top to bottom... out, out, out. [Pause] Out, out, out. | |
| 119186 | 1597976 | So, top to bottom... in, in, out. [Pause] In, in, out. | |
| 119187 | 1597811 | Okay, top to bottom... out, out, in. [Pause] Out, out, in. | |
| 119188 | 1598041 | Now, top to bottom... in, out, out. [Pause] in, out, out. | |
| 132174 | 1658977 | And now for the middle. | |
| 119176 | 1597851 | Warm. | |
| 132179 | 1658927 | Warmer. | |
| 163218 | 1806705 | Disco. |
A ton of unused dialogue for a scrapped puzzle in the key room for Jason to solve before moving on. In the final mission, Jason simply pulls the key in the middle of the room to open a passage.
| ID | String Enum | Value |
|---|---|---|
| 167471 | 1848005 | I’m sure I'll see you soon. |
Jason makes another remark about Buck disappearing between missions.
Lin Cong I Presume?
| ID | String Enum | Value |
|---|---|---|
| 161110 | 1792837 | Vaas is pissed. He wants to find Jason bad. |
| 161111 | 1792777 | It's on now. Vaas has us waging all-out war with Citra. The gloves are off. |
| 161112 | 1792761 | I don't think Vaas's going to rest until he has Jason's balls in a cup. |
| 161113 | 1792792 | Just a matter of time now. We're going all-out against Citra's people, and there can only be one winner. |
| 161114 | 1792767 | We're really going at it with Citra now. No more holding back. |
| 161115 | 1792782 | Vaas has a major hard-on for that Brody kid. It won't be pretty when he finally catches the bastard. |
| 161116 | 1792842 | It's war now. This island is gonna burn, and we've got front row seats. |
| 161117 | 1792812 | Jason Brody. Something about that kid just pisses Vaas off like a motherfucker. |
What seems to be pirates discussing their war with the Rakyat. Not clear where this dialogue would've taken place.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 118790 | 1586207 | Stop being a pussy, Jason... you've jumped down deeper. |
Jason talking to himself before jumping into the cenote.
| ID | String Enum | Value |
|---|---|---|
| 151257 | 1743708 | You guys look fun to party with. |
| 125303 | 1618623 | They're in front of me too! Damn it! |
| 150422 | 1634544 | Hey guys, can I get some ice with those cocktails? |
| 150424 | 1634599 | Service here blows. |
| 150426 | 1634534 | Shabbat shalom motherfuckers. |
More combat quips from Jason.
| ID | String Enum | Value |
|---|---|---|
| 132223 | 1659866 | Eat your heart out, George. |
| 132226 | 1659831 | Now I'm officially a tomb raider. |
Some spelunking quips from Jason too.
| ID | String Enum | Value |
|---|---|---|
| 132230 | 1660016 | Up, up, up. |
| 132231 | 1659886 | Bomb's away! |
Jason making his escape, most likely.
| ID | String Enum | Value |
|---|---|---|
| 90749 | 1449918 | The damn knife is supposed to be here. |
| 90752 | 1449987 | Whoever finds it keeps it. |
| 90753 | 1462284 | Unless you get killed. |
| 166816 | 1841672 | Hold him off, I'm going for the knife! |
| 166818 | 1841667 | Keep him back while I go for the knife! |
| 166820 | 1841872 | Keep him busy, I'll go find the knife! |
| 166822 | 1841662 | Hold him here. I'm going deeper into the tomb! |
| 166988 | 1841722 | Going for the zipline! |
| 166989 | 1841727 | I'll make a break for the zipline! |
| 166990 | 1841787 | Heading for the zipline! |
| 166991 | 1841892 | Making a run for the zipline! |
A scrapped section where the pirates would be actively looking for the knife and trying to fend off Jason while searching for it.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 125415 | 1618377 | Fuck, it's booby trapped! | |
| 125417 | 1618443 | There's a crack in the wall! | |
| 125423 | 1618872 | [Breathless] I made it. I got it. |
Jason making his escape.
Unhappy Reunion
| ID | String Enum | Value |
|---|---|---|
| 167622 | 1854356 | I better call Buck. |
Old habits die hard for Jason——he has to announce his call to Buck before actually calling him.
| ID | String Enum | Value |
|---|---|---|
| 85590 | 1464520 | I am dying, Egypt, bloody dying! |
| 164513 | 1825737 | Enjoy the knife while you can, you're not going to have it for much longer. |
Buck makes an Antony and Cleopatra reference and Jason makes a threat as he goes into the basement for Keith.
| ID | String Enum | Value |
|---|---|---|
| 152124 | 1749017 | What did you do to him? |
| 85597 | 1461946 | You should be grateful, mate. I broke him in for you, free of charge. |
| 85599 | 1467762 | Hey, he was a bit of a biter. Oh, sorry. Were you two exclusive? Around here, we eat what we kill. |
Buck taunts Jason as he finds Keith.
| ID | String Enum | Value |
|---|---|---|
| 153317 | 1756045 | Oh yeah? |
| 162374 | 1799723 | Nice tattoos, warrior. Gonna collect em all? Let's see where they get you. |
| 162375 | 1799700 | I'm about to do you a favor. |
| 162390 | 1799604 | Once I'm done with you, Hoyt will hang your body up for all the natives to see. |
| 163205 | 1806561 | Come on Jason, don't you want it? |
More taunts from Buck during his fight with Jason. Perhaps the original fight was longer?
The Social Club
Part 1
| ID | String Enum | Value |
|---|---|---|
| 159967 | 1782947 | Here we go! Lady! |
| 159985 | 1782932 | That's my girl, Liza! |
| 159995 | 1783413 | Where the hell is that motherfucker? |
| 159996 | 1783393 | That's what I'm talking about! |
| 89413 | 1439381 | [laughing] Yeah! |
| 159997 | 1783328 | God, I haven't done sambuca since I was twenty years old! |
The friends celebrating while taking shots. The final line is heard in the game's intro.
Part 2
| ID | String Enum | Value |
|---|---|---|
| 126437 | 1649646 | Hi baby. |
| 126438 | 1648587 | Hey. What you got for me? |
| 126439 | 1649711 | Sit down. |
| 126441 | 1649453 | Niiiice. |
| 126442 | 1648661 | Wanna continue? |
| 126444 | 1649656 | I wish. But not tonight. |
| 126445 | 1649206 | See you again soon. |
Two patrons of the club enjoying a friendly conversation.
| ID | String Enum | Value |
|---|---|---|
| 126453 | 1648916 | Man, I hope Liza gets here soon. She's always working. |
Jason remarks on Liza's absence. Liza appears in the first part of The Social Club, so it's unknown when or why this line would play.
| ID | String Enum | Value |
|---|---|---|
| 90551 | 1449982 | Private section. |
| 104649 | 1512496 | Turn around. Members only. |
Guard for no trespassing area.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 135613 | 1677226 | Don't see 'em. |
Jason looking for Riley. For some reason, this line never triggers.
Part 3
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 126713 | 1649586 | Hot music, huh babe. | |
| 159853 | 1782872 | Did you see that?! | |
| 70929 | 1395611 | [PAIN]What the fuck? | |
| 159844 | 1782857 | Jason! No! Let me go, let me go! | |
| 159846 | 1782832 | Hey, hey, hey! | |
| 159848 | 1782767 | No, Riley! | |
| 159849 | 1782852 | Fine, fine, it's fine! | |
| 70935 | 1395982 | You like that? This is my kinda club! Hahaha! | |
| 159850 | 1782812 | Come on, let's go! | |
| 70931 | 1395621 | Everybody's gotta go. I called the cops. | |
| 159852 | 1782847 | Eat that! | |
| 135690 | 1677361 | The cops are coming. We better get out of here! | |
| 135692 | 1677336 | Come on Jason! | |
| 135759 | 1677296 | Open up! | |
| 135760 | 1677256 | We'll get you! | |
| 135761 | 1677301 | These guys won't give up! | |
| 157208 | 1633597 | Riley, stay close! | |
| 157209 | 1633572 | Watch out, Riley! |
Unused dialogue of the group fleeing from the locals and running to the elevator.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 160002 | 1783403 | Yes! | |
| 91546 | 1467167 | Jason, let's go! | |
| 104757 | 1476639 | We're going to get arrested! | |
| 104759 | 1476962 | We've got to get out of here! | |
| 104761 | 1476094 | What're you doing? Come on! | |
| 89259 | 1439319 | I'm king of the world. | |
| 89286 | 1447079 | Oh please, pfff. | |
| 89263 | 1439735 | Hmm, no reception here. | |
| 89266 | 1439585 | Uh yeah, cause we're in the middle of the ocean. | |
| 91312 | 1463774 | Hey Liza, get me one with pepperoni! | |
| 89270 | 1447064 | Hey, check this out! Looks like somebody's house! | |
| 89271 | 1439705 | They don't care about keeping shit clean around here. Before he died, he probably prayed for a satellite dish. | |
| 125554 | 1634156 | Let's check it out. | |
| 125555 | 1634086 | Let's go! | |
| 91316 | 1462924 | Hey! Check this out! Watch this. | |
| 91313 | 1462264 | Yeah, he's not coming to my pilot ceremony next month. Shocker, right? | |
| 91314 | 1463709 | Dude, you know your brother's always doing his own shit, right? Don't worry about it. | |
| 159833 | 1782777 | Ahahaha, yeah! | |
| 159835 | 1782787 | Nice! | |
| 159837 | 1782762 | Yeah baby! | |
| 159839 | 1782807 | No coconut for you. | |
| 159840 | 1782842 | Noo. No coconut for you! | |
| 89272 | 1447014 | Hey, hey I thought Doug said there weren't people on the island. Guys. | |
| 89275 | 1439989 | There they are, get them! | |
| 89276 | 1439600 | Everybody run! | |
| 89278 | 1447059 | Help! | |
| 89279 | 1439565 | Let go of me! | |
| 89283 | 1439655 | Get them in the truck! | |
| 89285 | 1439920 | Fuck you! |
A bunch of dialogue for the friends skydiving onto the island, exploring, then getting ambushed by the pirates.
| ID | String Enum | Value |
|---|---|---|
| 142534 | 1607652 | Let's take him to Amanaki. |
Presumably, this dialogue would be the transition from The Social Club into Down In Amanaki Town.
This Knife’s For You
| ID | String Enum | Value |
|---|---|---|
| 84263 | 1461927 | Hey guys! |
| 84264 | 1462137 | What? |
| 166647 | 1841707 | Hey guys. |
| 167088 | 1838679 | Great to see you! |
| 125565 | 1634001 | It's good to see you guys. |
| 125566 | 1618981 | You too. |
Small snippets of dialogue meant for the scene of Keith rejoining the group in the cave. A line from Jason "What?", placed in between Keith's dialogue telling him about Riley's death. Likely just cut for flow.
| ID | String Enum | Audio | Value (Transcript) |
|---|---|---|---|
| 89844 | 1464593 | Mom...I'm going to kill them. The ones who did this. Press their eyes back into their sockets until they burst. Because someone has to pay. And I'm gonna fuck them up.[beat] How do I tell you? |
Jason reflects by the fire after hearing of Riley's death. The final uses a completely different line for this scene ("They killed him. Vaas and Hoyt, those motherfuckers. Wasn't one brother enough? I'll get them. All of them. I swear.")
| ID | String Enum | Value |
|---|---|---|
| 90030 | 1449485 | Citra. I'm coming. |
Jason prepares to head back to the temple, placed after the previous line of dialogue.
| ID | String Enum | Value |
|---|---|---|
| 117906 | 1579468 | Daisy, you said the black book down here? I can't see anything. What? |
One of the friends would have said this as Jason left the cave.
| ID | String Enum | Value |
|---|---|---|
| 111298 | 1554532 | Jason, what a pleasant surprise. When did you get here? |
| 111300 | 1554437 | Where did I put that blasted thing? |
| 111302 | 1553597 | Something to stir the memory, and calm the nerves, hm? A utopiate if you will. |
Dr. Earnhardt running into Jason. The doctor makes no appearance in this mission in the final game.
| ID | String Enum | Value |
|---|---|---|
| 84335 | 1462357 | Open the gates! Jason's returned! |
Meant to play as Jason approaches the temple.
| ID | String Enum | Value |
|---|---|---|
| 84344 | 1463874 | Here. |
Jason hands the knife to Citra. Again, cut for flow.
| ID | String Enum | Value |
|---|---|---|
| 167477 | 1854036 | I want revenge. I want to kill Vaas and Hoyt. |
Jason responds to Citra asking what he really wants. The final game omits the first sentence.
| ID | String Enum | Audio | Value (Transcript) |
|---|---|---|---|
| 105962 | 1513212 | Jason, they are waiting for you in the Church. | |
| 105964 | 1513104 | Go to the Church, Jason. |
Unused dialogue for Rakyat warriors telling Jason to go to a Church for a next mission.
Ambush
| ID | String Enum | Value (Transcript) |
|---|---|---|
| 164455 | 1825672 | Thanks. For the Rakyat! |
Jason reacting to Rakyat-warrior giving him C4.
| ID | String Enum | Audio | Value (Transcript) |
|---|---|---|---|
| 119035 | 1597250 | Everyone! Get to your positions. |
Rakyat warrior asks others to stay where they should.
| ID | String Enum | Audio | Value (Transcript) |
|---|---|---|---|
| 119056 | 1586845 | Chopper! |
Jason yelling about a chopper in the mission, this never happens in the mission, so it gets unused
| ID | String Enum | Audio | Value (Transcript) |
|---|---|---|---|
| 90034 | 1461302 | Someone rescue the warriors from the armored truck! | |
| 84397 | 1461243 | I'm going down there. | |
| 119068 | 1597297 | Jason! Get those prisoners out! | |
| 119070 | 1586738 | Save the prisoners, Jason! Hurry! | |
| 132233 | 1659991 | The truck is leaving! | |
| 132239 | 1659951 | Yes! I'm coming! |
A bunch of lines of Jason and Rakyat warriors telling each other about the truck.
| ID | String Enum | Value (Transcript) |
|---|---|---|
| 132236 | 1856701 | Peek-a-boo, motherfucker. |
This particular line seems reminiscent of Vaas from the mission 'Payback.' While there's no attached audio, it resonates closely with his dialogue in that mission.
| ID | String Enum | Audio | Value (Transcript) |
|---|---|---|---|
| 165582 | 1829618 | These guys are different. |
An alternate version of Jason's commentary on privateers that went unused.
Warrior Rescue Service
| ID | String Enum | Value (Transcript) |
|---|---|---|
| 163743 | 1825907 | It's that fucking kid! It's Snow White! He's on the bridge! |
| 119648 | 1598696 | Shit, it's getting ready to take off! |
| 119650 | 1598516 | I've got to get to it now! |
| 84463 | 1466254 | Vaas is helicoptering the captured savages to Hoyt. |
| 84467 | 1462334 | Too bad most of them got shot. |
| 89863 | 1465009 | Jason, Black hawk up! |
A bunch of dialogues from the first part of the mission, before getting to the helicopter. Some of them are Jason's and some of them are from Pirates.
| ID | String Enum | Value (Transcript) |
|---|---|---|
| 132469 | 1659846 | Don't worry! I'm getting you out of here! |
This is highly likely a Denis's line, when Jason tries to escape piles of corpses.
| ID | String Enum | Value (Transcript) |
|---|---|---|
| 167063 | 1841677 | I'm getting my weapons back from those pirates. |
| 167067 | 1841747 | Okay, I'm ready. Time to go. |
Jason's alternative line telling himself that he will get his gear back. The line "I've got to get my stuff back from those pirates." instead is used in the final game.
New Rite Of Passage
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 84581 | 1449904 | Evolve. Earn your victory. |
In this mission, when you hit Ink Monster Citra will motivate Jason to kill it, there are few unused lines that are not possible to trigger in-game, perhaps the fight was longer initially.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 84534 | 1466765 | Your sense has been clouded by others. You walk their paths, instead of your own. But I can feel the fire in you. | |
| 164706 | 1825897 | And when he was ready, he walked the path of the lotus pond. The giant rose from the still waters. |
These two lines are used in-game, but the first one is split up into two dialogue lines for some reason and a second unused dialogue line is just cut short to the last sentence from a story about a warrior and his path.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 84590 | 1464078 | You are special. You can win. | |
| 84597 | 1465159 | You are the center of this world. | |
| 84602 | 1460282 | You are making a difference here. | |
| 84604 | 1467547 | Everyone here looks up to you. |
Motivational quotes from Citra when hitting the Ink Monster, perhaps the fight was longer initially.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 139465 | 1679784 | There has to be a way to hurt it. | |
| 139471 | 1679670 | Yes! You're mine. | |
| 89867 | 1465432 | I am Jason Brody. | |
| 132470 | 1659856 | I AM JASON BRODY. |
Jason's lines about hurting the Ink Monster and defeating him.
| ID | String Enum | Value |
|---|---|---|
| 84656 | 1465571 | I am ready. Vaas will die and I will lead us to victory. |
| 90050 | 1467577 | The warriors wait for you in the temple. |
Highly likely this is a left over from a mission Last Ink
Payback
| ID | String Enum | Value |
|---|---|---|
| 89870 | 1464564 | Hello. you have reached Jason's phone. Well, unfortunately, Jason is not available to answer your call right now, because he's dead. |
| 89871 | 1465183 | Guess again. I'm coming for you, Vaas. |
An odd taunt from Vaas where he pretends to be calling from Jason's phone. The "Hello. you have reached Jason's phone" dialogue was used in promotion for the game "Audition for Vaas".
| ID | String Enum | Value |
|---|---|---|
| 90054 | 1460395 | They're all going to die. |
| 90056 | 1449851 | Vaas's life ends today. |
| 90057 | 1463893 | Jason, lead us to victory. |
Jason and/or the Rakyat hyping themselves up for Vaas's impending death.
| ID | String Enum | Value |
|---|---|---|
| 163746 | 1825583 | Vaas wants him. And that means you go after Snow White and Vaas will fuck you up good. |
| 150309 | 1634569 | Hey, Edward. Come here. |
| 150311 | 1634609 | Yeah yeah. Coming. What d'you want? |
| 150328 | 1634579 | Hendrick has a big pile of blow. |
| 150329 | 1634589 | And? |
| 150330 | 1634619 | [Laughing] And he's got a cold. |
| 150332 | 1634509 | We should go and help the poor boy. |
| 150333 | 1634529 | Yeah, yeah. I'm in. |
Pirates chatting around the compound. The first line is an unused continuation of a used conversation ("Oh, what? You want [Jason] for yourself or something?"), the other lines are for a different conversation entirely.
| ID | String Enum | Value |
|---|---|---|
| 125595 | 1634181 | This is some Call of Duty shit now. |
| 125605 | 1634041 | Fucky, fucky. Sucky, sucky. |
| 125756 | 1634006 | The mix is not quite right yet, you see. But aren't you having fun? That's all that matters. Is it not? This is your world after all. |
| 125758 | 1634076 | Revenge our blood on those that dwell upon the earth, Jason. |
| 125759 | 1634021 | Just do it. Feel the rush. |
| 125761 | 1618996 | Don't worry. Go kill Vaas. |
| 125765 | 1618986 | You're all going to die. |
| 125623 | 1634116 | Vaas! |
| 125770 | 1618991 | Nothing can stop you Jason, this will be your victory. |
| 90781 | 1465144 | Kill Vaas! [Roar of testosterone and drugs] |
Jason being encouraged to pursue and kill Vaas. The lines and script notes imply that he would've been drugged, likely by Citra/the Rakyat, prior to him going to Vaas's compound.
| ID | String Enum | Value |
|---|---|---|
| 146459 | 1715935 | Jason? Don't Shoot! |
| 146460 | 1715900 | Look at him. He's fucked up. |
| 146462 | 1714885 | There is no Citra here...hermano! It's just us! Let's go shoot! |
| 146463 | 1715295 | Stop pointing the gun at me! |
| 146464 | 1715739 | Three times I've killed you. One. Two. Tres. And here you are. Standing in front of me again. This is a sign! |
| 146466 | 1715238 | I'm right here! No! |
| 146467 | 1715807 | Shoot! Let's go, shoot me motherfucker! |
| 146500 | 1716404 | The thing is, I am not crazy. You are. |
| 146532 | 1715195 | Jason, you're pointing a gun at me! |
| 146535 | 1716055 | Look at him. He's fucked. |
| 146537 | 1715600 | There is no Citra here...only us. |
| 146538 | 1714798 | Stop! You're pointing a gun at me! |
| 146539 | 1716394 | Three times I've killed you. One. Two. Three. And yet here you are. |
| 146541 | 1715523 | I'm right here! |
| 146542 | 1715424 | Shoot! |
| 146597 | 1716624 | Don't shoot! |
| 146598 | 1715905 | Motherfucker, shoot! |
| 146477 | 1715228 | You're so fucked, puta. C'mon, pull the trigger, Let's go |
| 146479 | 1716289 | Pull the trigger, motherfucker. |
| 146481 | 1715181 | C'mon, shoot, SHOOT! |
| 146484 | 1715271 | We are so fucked! End it! End it! |
| 146499 | 1714890 | The thing is, I'm not crazy. You are. |
A very odd and unused situation not reflected in the final game at all. It appears that upon confronting Vaas, one of Jason's allies would also be there. Jason (possibly due to the drugging mentioned earlier) would aim at them instead of (or as well as?) Vaas, prompting them to beg him to stop while Vaas mocks them.
| ID | String Enum | Value |
|---|---|---|
| 146503 | 1715463 | You took my sister way from me. You wanna fuck with me? You wanna fuck with me? Black heart, dagger ice. My blood is darkness, motherfucker. This is my fucking house! This is my fucking house! You wanna fuck with me? You know who the fuck I am? You know what I have been through? You know what's in my head, you motherfucker? Come! I'm waiting for you motherfucker! Come! I am going to find every piece of your fucking body, motherfucker! The world is on a diagonal. I am the balancing point. You think you are a warrior? You think you've got what it takes? Do you know what it takes, you motherfucker? You want to take my sister away from me? You want to take my heart away from me, you motherfucker? You're taking my heart! You're taking my love! Fuck you! You cannot kill me, motherfucker! You cannot kill somebody that's already dead! You cannot kill somebody that does not feel fucking pain. I don't feel pain motherfucker! You cannot take from me, what this world has already fucking taken. You want to disrespect me? I mean, you want to disrespect me? I mean you want to fuck with me? Huh? I like you. You are me and I am you. What is transparency? You've come to deliver me the truth. To hit me right here with transparency. |
A very long speech from Vaas. Many used and unused lines seem to be taken from this speech.
| ID | String Enum | Value |
|---|---|---|
| 84683 | 1838917 | What the hell? |
| 84685 | 1838937 | Jason? Jason? |
| 84686 | 1838987 | Look at him. He's fucked up. |
| 84687 | 1839157 | Shut up! Okay? Shut up! |
| 159756 | 1839137 | What are you doing? |
| 152165 | 1839107 | Come on shoot! |
| 152167 | 1839117 | Here! |
| 89875 | 1838932 | Three times I've killed you. One. Two. Tres. And here you are. [whistle] Standing in front of me again. This is a sign, hermano You have come to hit me right here[taps his forehead] with the truth. to deliver me with transparency. Shoot! |
| 84696 | 1838852 | Shoot! |
| 167504 | 1854086 | What the fuck! |
| 125579 | 1839072 | I am shooting, fuck you! I am shooting! |
| 152168 | 1839122 | We are so fucked...we are so fucked up Jason. |
| 152169 | 1839092 | Who are you, huh? Who the fuck are you? |
| 125580 | 1839112 | We are so fucked...we are so fucked up, Jason. |
| 125583 | 1838897 | Who are you, huh? Who the fuck are you? You are me... and I am you. I have come to deliver you. I've come to deliver us. |
| 125648 | 1839087 | [Laughing] Are you enjoying my sister's company? Huh? She's gonna make a warrior out of you... |
| 125589 | 1839047 | The world is on a diagonal. I am the balancing point. The thing is, I'm not crazy. I never was. But you are. |
A continuation of the Jason-aiming-at-an-ally scenario described above. The last couple lines have variations that are used in the final version of the mission.
| ID | String Enum | Value |
|---|---|---|
| 153777 | 1758634 | Wait for my signal. |
Likely related to the earlier scenario where the Rakyat would join Jason to kill Vaas.
| ID | String Enum | Value |
|---|---|---|
| 151263 | 1743492 | The pain will stop once Jason Brody is dead... The pain will stop once Jason Brody is dead... The pain will stop once Jason Brody is dead... |
| 152142 | 1747222 | Let's see how you like me now. |
| 151269 | 1743718 | Surprise, motherfucker! You didn't think I knew you were coming, right? |
| 151304 | 1747337 | I don't need surprise to kill you. |
| 152150 | 1749072 | And the thing is, I did not bring you here. You walked in here by your own goddamn self! |
| 152054 | 1747422 | And now here you are trapped in the boxes of life like a fucking rat. |
| 151437 | 1743658 | Ah, Jason, Jason, Jason! You've rekindled my faith in televised entertainment! |
| 152245 | 1747412 | Nice one! That's it... work your way up. C'mon, puta, I am waiting for you, motherfucker. Bring it! Bring it! |
| 151306 | 1743538 | You know all you've ever been since you came here, hermano, is a broken game. But that's okay, because I played you. |
| 151308 | 1743608 | Why don't you think before you talk. |
| 151309 | 1743603 | You are so close to the end… Come on! End it! |
What appears to be earlier versions of Vaas directly taunting Jason upon his initial entry to the compound.
| ID | String Enum | Value |
|---|---|---|
| 157893 | 1772742 | The thing is, I am not crazy. I never was. But you are. |
| 157895 | 1772727 | Evolve. Earn your victory. |
| 157898 | 1772752 | Citra give you that ink, huh? Did she tell you were ready for battle, huh? Did you fuck her like a good little warrior? |
| 157909 | 1772737 | You will defeat anyone who stands in your way. |
| 162406 | 1799974 | Complete the tatau. Stay with us. |
Quotes from Vaas and Citra, likely for the hallucination sequence during the fight with Vaas.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 167502 | 1854056 | You are so close to the end. Come on! End it! | |
| 167503 | 1854046 | We are so fucked. End it! End it! | |
| 167498 | 1854066 | Who are you, huh? Who the fuck are you? | |
| 167499 | 1854021 | Come! I'm waiting for you motherfucker. | |
| 167500 | 1854001 | Come! I am going to find every piece of your fucking body, you motherfucker! | |
| 167501 | 1854101 | I have come to deliver you. I've come to deliver us! | |
| 167188 | 1839167 | You are me and I am you. |
Taunts from Vaas during the hallucination sequence.
| ID | String Enum | Value |
|---|---|---|
| 84775 | 1460061 | Jason. Come, join us! |
| 84783 | 1467089 | Later. |
Presumably the Rakyat calling to Jason after his battle with Vaas.
| ID | String Enum | Value |
|---|---|---|
| 167287 | 1847484 | We are so fucked, Jason. |
| 167288 | 1847479 | She's gonna make a warrior out of you. |
More of Vaas's mocking.
Story Quests
Wherefore Art Thou, Juilet
| ID | String Enum | Value |
|---|---|---|
| 145673 | 1715123 | What do we do? |
| 145674 | 1716119 | Calm down. |
| 145675 | 1716459 | At a time like this! |
Nadia's parents fret before the mission starts.
| ID | String Enum | Value |
|---|---|---|
| 96746 | 1474605 | Watch out for the animals! |
| 96741 | 1474630 | Help me! I'm up here! |
| 96743 | 1474625 | I'm trapped up here. |
| 96744 | 1474600 | Please...I just want to go home. |
| 96750 | 1474564 | I don't want to leave. Not until they're all dead! |
Nadia calls out to you while stranded on the rock.
Love Eternal
| ID | String Enum | Value |
|---|---|---|
| 143676 | 1715925 | Help! Help! |
| 143677 | 1716909 | Help me! |
Rohana calling out to Jason before the mission starts.
| ID | String Enum | Value |
|---|---|---|
| 143680 | 1716319 | We have so little in this life. You want me to give the dead a piece? That's insanity. |
Did Senin ever tell you the definition of insanity?
| ID | String Enum | Value |
|---|---|---|
| 108617 | 1512964 | No, don’t shoot me! Enough, enough! |
| 108619 | 1512989 | I’m sorry, I’m sorry! Enough! |
| 108623 | 1513128 | Please… please don't kill me… please! |
Senin begs for his life.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 108634 | 1513252 | He’s dead. | |
| 108635 | 1512974 | That is unfortunate. He is a victim now, and I did not want him to have that right. Take this. It's not much, but my girl can rest in peace now. |
An alternate ending where Jason would have killed Senin instead of merely shooting at his feet. Senin is invincible in the final mission, and shooting directly at him accomplishes the same thing as shooting near him.
A Connection to the Past
| ID | String Enum | Value |
|---|---|---|
| 147410 | 1716474 | Jason! |
| 147411 | 1715498 | I need to talk to you. |
Simham calling to Jason before the mission starts.
| ID | String Enum | Value |
|---|---|---|
| 103465 | 1476370 | It's one of the tablets. |
| 103466 | 1512426 | Simham will be happy to see this. |
| 103467 | 1476862 | Another tablet...nice. |
| 103468 | 1476589 | Finding that one was hard. |
| 103469 | 1512825 | Got one, all right! |
Jason commenting on collecting each tablet.
Pinned to Earth
| ID | String Enum | Value |
|---|---|---|
| 97631 | 1512331 | Please, someone? |
| 97633 | 1512441 | Why won't anybody listen to me? |
| 97635 | 1476506 | They need help! |
The old woman calling out for help before the mission starts.
| ID | String Enum | Value |
|---|---|---|
| 97646 | 1476297 | The old lady was right. |
| 97650 | 1476679 | But this can't be the plane. It crashed years ago. |
Jason commenting on the plane crash.
Tagging the Past
| ID | String Enum | Value |
|---|---|---|
| 147376 | 1715176 | We can only deal with three bodies a month. So three tags should do it. |
An extra line from Tang at the end of the mission intro. Oddly conflicts with what he says at the end of the mission ("You gave us enough to keep us busy for a year!") so it ended up scrapped.
| ID | String Enum | Value |
|---|---|---|
| 97770 | 1476468 | Here's a tag. |
| 97771 | 1512366 | Rest in peace. |
| 97772 | 1476020 | This goes to the family. |
| 97773 | 1476545 | Another tag. |
| 97774 | 1512611 | There we go. |
| 97775 | 1476797 | There you are. |
| 97776 | 1512461 | All right. |
| 97777 | 1512356 | I'll take that tag. |
| 97778 | 1476942 | Good thing I don't believe in ghosts. |
| 97780 | 1512571 | A letter? |
| 97784 | 1476264 | Wammo. |
More quips from Jason as he picks up dog tags. Jason just says the number of tags he's collected each time he's picked one up ("One tag", "Second tag", and "Last tag") in the final game. ID 97780 ("A letter?") implies this mission may have had some relation to the Letters of the Lost collectibles early on.
| ID | String Enum | Value |
|---|---|---|
| 97785 | 1476264 | Good job. |
| 97786 | 1476225 | All right, bro. |
| 97787 | 1476802 | Here you go. |
| 97788 | 1474775 | Damn, you're good at this. |
| 97789 | 1476259 | Keep this up... |
What seems to be Jason giving Tang dog tags, but not finishing the quest. In the final game, you can only return all three dog tags to Tang at once, which ends the quest.
| ID | String Enum | Value |
|---|---|---|
| 147382 | 1715410 | We are done, man. You rocked it. Think of all the money we're gonna-- |
| 147384 | 1716169 | I meant, think of the families. |
Different mission complete dialogue from Tang.
Faces of Death
| ID | String Enum | Value |
|---|---|---|
| 97698 | 1512671 | They are vermin, they cannot build anything without destroying it. They cannot love without tearing it down. |
| 97700 | 1476122 | They live in our shadows, in our refuse, like vermin. When you see a rat, do you let it live? No! Do you share your food with it? No! |
| 97701 | 1512476 | I tell you, the day of the pirate is done! It is over! No longer must we fear them. |
| 97702 | 1474756 | We haven't been saved. We have saved ourselves! Citra has shown us the way. The Rakyat warriors have shown us the way. Warriors like Jason! Jason...come, will you speak with me? |
Nero calling to Jason before the mission starts.
| ID | String Enum | Value |
|---|---|---|
| 97734 | 1476012 | Three down, two to go. |
| 97736 | 1512511 | OK. One more after this. |
It looks like Jason originally had to take five pictures instead of the final's three.
Once More With Dignity
| ID | String Enum | Value |
|---|---|---|
| 147386 | 1715990 | You there! |
| 147387 | 1716709 | Hey kid. |
Alfie calling to Jason before the mission starts.
| ID | String Enum | Value |
|---|---|---|
| 103391 | 1476443 | Ahh. |
| 147405 | 1715533 | Try to hold onto the good memories for as long as you can, son. They're gone before you even realize it. |
| 147406 | 1715650 | I will. |
| 147407 | 1715792 | Who are you, boy? Can I help you with something? |
| 147408 | 1716759 | No, I got this. Good luck old man. |
Scrapped ending dialogue between Jason and Alfie.
Light at the End of the Jungle
| ID | String Enum | Value |
|---|---|---|
| 143681 | 1716494 | Hi! |
| 143682 | 1716379 | Can you come speak to me please! |
Rebecca calling to Jason before the mission starts.
| ID | String Enum | Value |
|---|---|---|
| 93365 | 1474191 | Shh, shh. |
| 93367 | 1474351 | Shh, be quiet. |
Someone shushing.
Cargo Dump
| ID | String Enum | Value |
|---|---|---|
| 166814 | 1841867 | My daughter, she came back to me! Thank you. |
| 167130 | 1838942 | Not sure I did anything but glad I could help. |
Ending dialogue. In the final game, after taking a picture of the fifth package, the mission simply ends.
Dog Soldier
| ID | String Enum | Value |
|---|---|---|
| 93446 | 1474441 | There she is. |
| 93443 | 1474310 | Oh, shit! Not good. |
| 145665 | 1715851 | Stay away from me! |
| 145666 | 1715300 | Get away! |
(Most likely) Jason finding and fighting off the alpha dog.
Dirty Work
| ID | String Enum | Value |
|---|---|---|
| 97613 | 1476209 | Three against one to steal from children? That's pathetic. |
| 97615 | 1512885 | Good. You'll never murder again. |
| 97617 | 1476520 | This man's life is over. He can't get it back. |
Jason killing the three men.
Bled Dry
| ID | String Enum | Value |
|---|---|---|
| 97556 | 1476872 | Gotta visit the other cache. |
| 97562 | 1476674 | All right, that's it. |
Jason talking about visiting each cache of diamonds.
| ID | String Enum | Value |
|---|---|---|
| 145834 | 1715098 | You. You're dead. And we take the fucking diamonds. |
Roel prepares to take the diamonds by force.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 145830 | 1716874 | We were born to starve here on this island. We didn't have a choice. Just go. | |
| 145832 | 1716599 | Roel, don't leave me. | |
| 145833 | 1716100 | Stay with me. Please. | |
| 97593 | 1512521 | I'm sorry. I didn't have a choice. |
Nina mourns the death of Roel.
Home Delivered
| ID | String Enum | Value |
|---|---|---|
| 147418 | 1716364 | I need help! |
| 147419 | 1715865 | Can we talk? |
Steven calling to Jason before the mission starts.
| ID | String Enum | Value |
|---|---|---|
| 97682 | 1476200 | Time for some sharks and minnows. |
Jason entering the cave.
Father's Burden
| ID | String Enum | Value |
|---|---|---|
| 147416 | 1714804 | Hey! |
| 147417 | 1716884 | Hey, over here! |
Seto calling to Jason before the mission starts.
| ID | String Enum | Value |
|---|---|---|
| 103279 | 1512316 | Drunk, just like Seto said. |
| 103281 | 1512007 | This guy is wasted. |
| 103283 | 1512775 | Looks like I found the watch. |
Jason finding the drunk and Seto's father's wristwatch. Notably, this dialogue actually comes before the dialogue for getting the necklace, implying this section would have actually come before the necklace section. In the final mission, Jason plays poker to get the necklace first before going for the watch.
| ID | String Enum | Value |
|---|---|---|
| 103310 | 1476073 | Looks like Seto's guy. |
| 103312 | 1512621 | Nice knife. |
Jason finds the man with Seto's knife.
DLC Missions
Monkey Business
Dirty Diamonds
| ID | String Enum | Value |
|---|---|---|
| 166791 | 1841792 | Good luck man! Those monkeys were smart and they didn't make it back! Come here Coco, come on! |
| 143148 | 1715353 | This guy needs all the help he can get. |
Extra ending dialogue from Jason and Hurk meeting up.
| ID | String Enum | Value |
|---|---|---|
| 118670 | 1579850 | Hurk's diamonds should be in here. |
| 143188 | 1716214 | Gotta be careful, can't alert the pirates. Bet they’ll send reinforcements. |
| 143189 | 1715635 | I bet there are a couple ways in. |
| 143190 | 1715758 | Can't be seen. I don't want reinforcements. |
| 118815 | 1586521 | Look out. |
Jason assesses the situation at the temple.
Photo Op
| ID | String Enum | Value |
|---|---|---|
| 143264 | 1716274 | This is intense. |
Something is clearly intense. Speaker and context is unknown. Placed between the pirate's dialogue and the ending dialogue.
Big Sally
| ID | String Enum | Value |
|---|---|---|
| 110654 | 1513960 | Fixing Big Sally... you keep shooting. |
| 110658 | 1513830 | [Whooping Cheer] Here we go! |
| 110660 | 1513900 | Okay! We're good! |
| 110662 | 1513751 | Baby's back in business! |
| 116718 | 1579393 | Dude...uh, I see bad people! |
| 116720 | 1579343 | Bad guys up ahead. |
| 116728 | 1579313 | You think they saw us? |
| 116731 | 1579533 | They're shooting RPGs at Big Sally, man! Do something! |
Dialogue that is used in the mission, but has a unused duplicate set. Likely meant for dialogue with a walkie-talkie filter, like some other missions have.
| ID | String Enum | Value |
|---|---|---|
| 110652 | 1513810 | C'mon Big Sally, not now! [Yelling] I'm on it! |
| 160140 | 1783303 | C'mon Big Sally, not now! [Yelling] I'm on it! |
| 110656 | 1536055 | I'm on it! C'mon, girl! |
| 160142 | 1783398 | I'm on it! C'mon, girl! |
| 116722 | 1579368 | You're gonna stop these next dudes, right? |
| 160148 | 1783578 | You're gonna stop these next dudes, right? |
| 116733 | 1579483 | Don't let 'em hurt my boat! |
| 160153 | 1783573 | Don't let 'em hurt my boat! |
Unused (and duplicate unused) dialogue for Big Sally getting damaged and Hurk repairing it.
| ID | String Enum | Value |
|---|---|---|
| 143272 | 1716204 | Dude, chopper! |
| 160150 | 1783533 | Dude, chopper! |
| 143273 | 1716569 | It's heading for the bridge! |
Dialogue for a scenario where a single helicopter would attack you. The final mission sends out two helicopters at the same time.
| ID | String Enum | Value |
|---|---|---|
| 117683 | 1579413 | Dude! The chopper is back and it brought a friend! So not cool, man. |
| 160154 | 1783363 | Dude! The chopper is back and it brought a friend! So not cool, man. |
| 117685 | 1579373 | The choppers are back! Man, I KNEW they seen us! |
| 160155 | 1783513 | The choppers are back! Man, I KNEW they seen us! |
| 117687 | 1579408 | Take them out before they Sushi us! |
| 160156 | 1783278 | Take them out before they Sushi us! |
| 117694 | 1579568 | I can't steer while they're chewing up Big Sally! |
| 160157 | 1783288 | I can't steer while they're chewing up Big Sally! |
| 117696 | 1579663 | Knock 'em out the air, man! |
| 160158 | 1783563 | Knock 'em out the air, man! |
Dialogue for both the single helicopter leaving and returning with another helicopter, AND for both helicopters leaving and coming back. The helicopters in the final mission stick around until either the boat or the helicopters get blown up, whichever comes first.
| ID | String Enum | Value |
|---|---|---|
| 117689 | 1579378 | Dude... check out those lights. |
| 160159 | 1783508 | Dude... check out those lights. |
| 117690 | 1579478 | Get down! |
| 117692 | 1579518 | You kill them snipers yet? Cause I'm steering blind here. |
| 160160 | 1783613 | You kill them snipers yet? Cause I'm steering blind here. |
Big Sally getting attacked by snipers. Again, this scenario does not occur in the final mission.
Dude! Sub Base!
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 143287 | 1716524 | Man this place is crumbling. I wonder why Hoyt uses it. | |
| 143288 | 1715773 | Because he's a sadistic motherfucker. | |
| 143289 | 1715802 | You make a valid point. | |
| 143292 | 1715310 | After we patrol then we load weapons into the freight elevators for the daily shipment. Every day the same thing. And we never get breaks. Pay's lousy. | |
| 143293 | 1716894 | Beats digging ditches. Oh, wait, we do dig ditches. |
Idle dialogue between the privateers.
| ID | String Enum | Value |
|---|---|---|
| 117981 | 1579762 | Keep it pressed? You've got to be kidding me! |
| 117983 | 1579812 | C'mon, c'mon! |
Grouped with the dialogue around the elevator Jason was supposed to take up.
| ID | String Enum | Value |
|---|---|---|
| 155046 | 1760772 | Calling me monkey. |
An unused response from Jason to Hurk's 'joke' in between Hurk's dialogue ("What?" and "Well, monkeys are a highly evolved species...") during the ending.
Lost Expeditions
Prototype Labs
| ID | String Enum | Value |
|---|---|---|
| 154935 | 1759811 | Seems to be a piece of a door code on it. |
| 151008 | 1634794 | Hey, Szalinski, you shrunk the kids. |
Jason finds a piece of the door code on the folder in the beginning of the lab and then...makes a Honey, I Shrunk the Kids reference?
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 151012 | 1634659 | Wonder if they have Tetris? Someone D. I. R. slash P. that shit. |
Jason near a computer, most likely.
| ID | String Enum | Value |
|---|---|---|
| 151025 | 1634924 | Either this is a generator, or I'm going to be teleported to Rapture. Maybe I can start it. |
Jason near the generator. One BioShock reference was enough for this section apparently.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 151029 | 1634719 | There's got to be another way around. | |
| 151034 | 1634879 | Not going in there. | |
| 151032 | 1634799 | Bet this water would unclog my pores. |
Dialogue about the electrified water.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 151039 | 1634684 | This should open the bay door. | |
| 151042 | 1634694 | Yes! Bet that leads to an exit. | |
| 151055 | 1634929 | I'm sensing door codes nearby. | |
| 151047 | 1634669 | Gotta get up to the elevator. | |
| 151044 | 1634714 | Guess I'm not flying to LA today. |
Jason opens the bay door, finds more codes, and exits the lab.
Rocket Silo
| ID | String Enum | Value |
|---|---|---|
| 151057 | 1634724 | I wonder what's down here. |
| 151059 | 1634819 | Huh. These guys were really into brand identity. |
| 151061 | 1634894 | That logo is going to haunt my dreams. |
| 151063 | 1634914 | Dogs! |
| 151065 | 1634769 | So many dogs. I wonder if the logo drew them here. It compelled them, they couldn’t resist. |
| 151067 | 1634834 | "Werewolf Bar Mitzvah. Spooky, Scary." |
Jason entering the silo, seeing some sort of logo, and getting attacked by dogs. The "werewolf Bar Mitzvah" line seems to be referencing a similar line from Steven in the Story Quest "Home Delivered"—could have possibly had a connection to the rocket silo.
| ID | String Enum | Value |
|---|---|---|
| 151069 | 1634664 | God. Smells like gas. Shooting in here will be suicide. |
| 151071 | 1634804 | Arrows won't ignite the gas. |
While gas is a hazard in the silo, bullets don't seem to affect it at all.
| ID | String Enum | Value |
|---|---|---|
| 151073 | 1634784 | What the-- That looks like a missile silo. |
If the mission being titled "Rocket Silo" wasn't enough of a hint.
| ID | String Enum | Value |
|---|---|---|
| 151291 | 1743738 | Crap. |
| 151080 | 1634639 | That looks painful. |
| 151081 | 1634674 | Bet there's treasure in here. |
| 151082 | 1634754 | Pirates. |
| 151088 | 1634704 | There's probably more. |
| 151084 | 1634854 | That's all I'm going to find in this room. |
| 151098 | 1634814 | There's more treasure here. |
| 151100 | 1634789 | Bet I can find more. |
| 151102 | 1634734 | Yes. Let's see if there're more. |
| 151104 | 1634884 | Great. |
| 151106 | 1634809 | That seems to be everything. |
Jason fighting pirates and scavenging for treasure.
| ID | String Enum | Value |
|---|---|---|
| 151093 | 1634934 | I should follow the pipes. |
| 151095 | 1634749 | What're they looking for? Military secrets? Are they trying to steal the logo? |
| 151097 | 1634909 | Kids: don't drink on the job. |
| 151108 | 1634729 | Name's Brody. Jason Brody. |
| 151110 | 1634839 | Boom. |
| 151113 | 1634739 | This looks like the way out. |
| 151115 | 1634829 | Nice decor they have in here. Very nautical. |
| 151119 | 1634709 | Oh shit. |
| 151121 | 1634744 | Get me out of here! |
Jason exploring, making some quips, and then exiting the silo.
Miscellaneous
Skydiving
Skydiving is an unused mission meant to take place at the beginning of the game. Some of it was repurposed for the game's intro, but dialogue still exists from when it was a proper mission.
| ID | String Enum | Audio | Value |
|---|---|---|---|
| 71212 | 1410591 | Yup. | |
| 71210 | 1410645 | Locked and loaded, bro. | |
| 69966 | 1394471 | ETA thirty seconds. | |
| 69961 | 1393921 | Time to bail. | |
| 69962 | 1394339 | Daisy, Daisy, check your rig. | |
| 69963 | 1394308 | I'm going commando. | |
| 69964 | 1394321 | Yeah, that's my girl. Go baby! | |
| 126621 | 1649671 | Go baby! | |
| 119554 | 1598701 | I could do that in my sleep! | |
| 126561 | 1648874 | Hey, good idea! | |
| 119555 | 1598606 | Hey, good idea! | |
| 69970 | 1394426 | You ready to go? | |
| 126622 | 1649516 | You ready to go? | |
| 126623 | 1648806 | Yeah! | |
| 126624 | 1649651 | Let's do this! | |
| 69972 | 1394431 | Hey bro! | |
| 126626 | 1648691 | Film this! | |
| 71215 | 1410650 | Awesome! | |
| 118651 | 1579842 | Hey Jason, try this! | |
| 126409 | 1648756 | Great! Now rock this! | |
| 126410 | 1649155 | Hey. Watch it! | |
| 126412 | 1648676 | [Joyful yell]Riley! I'm coming! | |
| 161450 | 1793786 | Liza! | |
| 70384 | 1395404 | You're it! | |
| 126415 | 1648839 | What?! | |
| 126416 | 1649433 | I'm catching you! | |
| 126417 | 1648696 | I'm right behind you! | |
| 70406 | 1395394 | Sorry![laughs] | |
| 126421 | 1649365 | Time to bail. | |
| 70395 | 1395409 | Pull up! | |
| 89143 | 1447029 | Why, you scared? | |
| 154965 | 1760232 | You win! | |
| 70388 | 1395374 | What're you doing? | |
| 89145 | 1439695 | Having fun! Wooo! | |
| 70397 | 1395399 | Deploy your chute! | |
| 70477 | 1395364 | You're crazy, J! | |
| 70483 | 1400551 | I learned from the best. | |
| 70399 | 1395384 | [yells] Nothing can stop us! | |
| 70479 | 1395379 | Nothing! | |
| 143509 | 1714969 | Woohoo! Yeah! | |
| 118644 | 1579727 | Awesome! [laughs] | |
| 118647 | 1579837 | Yeah! | |
| 118650 | 1579797 | Nice! | |
| 118653 | 1579701 | Yeah! | |
| 118656 | 1579802 | Go, Jason! | |
| 118657 | 1579732 | [cheers] Woo hoo, yeah baby! Let's go! Woo hoo, yeah! | |
| 118659 | 1579792 | Dude! | |
| 118660 | 1579861 | Awesome! | |
| 118662 | 1579787 | Jason! [Cheer] | |
| 125954 | 1641236 | Yeah! | |
| 125956 | 1632960 | Awesome! | |
| 125958 | 1641139 | Nice! | |
| 143458 | 1715538 | Hey Daisy, watch this! Whoo! Awesome! | |
| 143459 | 1716050 | Jason! Watch this! | |
| 143460 | 1716704 | Yeah baby! | |
| 143461 | 1716299 | This is awesome! Yeah, baby! | |
| 143462 | 1715710 | Yeah baby! | |
| 143515 | 1716649 | Woohoo! Yeah! | |
| 143510 | 1716070 | Daisy, check this out! | |
| 143511 | 1716449 | Holy shit! Oh my God! | |
| 143512 | 1716564 | J check this out! | |
| 143513 | 1716859 | Oh this is awesome! Holy shit! | |
| 143514 | 1716005 | Hi! |
Unused Voice Clips Missing Subtitles
Note that the following files have no associated text in oasisstrings.
Buck
| Audio | Transcript |
|---|---|
| "So how are you at tying up loose threads? I've got this bloke that could use a real knotting." | |
| "He's at the docks, south of here." | |
| "And ehh...snap a couple photos for me 'cause I want to see his face, eh?" | |
| "Now then, go on, bug off, do your job." | |
| "Listen, Jason. Out here you kill them before they start killing half a dozen other people." |
Buck giving Jason a mission to kill someone and take a picture of their body. Doesn't line up with any of the main missions, but possibly related to the cut Bounty Hunter side missions.
Liza
| Audio | Transcript |
|---|---|
| "And we do have to be back in three days." |
Liza talking about returning from vacation in three days. Meant for the elevator section of The Social Club.