Fuzzball (Commodore 64)
| Fuzzball |
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Developer: Miles Barry[1]
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| This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released. |
This 8-bit port of the Amiga platformer Fuzzball was to be published by System 3 in 1992, though only a demo on the covertape of issue 24 of Commodore Format surfaced.
Contents
Unused Levels
While the demo only features Rounds 1 and 16, more can be accessed by changing the game's instructions.
After loading the game, open VICE's monitor and change the instruction at $B23 to LDA #$?? (a b23 LDA#$??), where "??" is a hexadecimal value from 00 to 10, then load the game from $400 (g 0400).
For the unused levels, only the enemy/spawn placement data appears to be in a complete state. The layout data does not match what appears on-screen and repeats every five levels. Most importantly, there's no items, rendering these levels unbeatable.
Round 2 (01)
Round 3 (02)
Round 4 (03)
Round 5 (04)

Notable for using an enemy that is otherwise unused, consisting of a rather angry-looking head with fangs and a hat.
Round 6 (05)

The player character's spawn position is set in such a way that the player needs to hold right upon starting their first life, so to reach the platform. This is not possible in later attempts.
Both this and Round 11 share the same layout and appearance as Round 16, which is used.
Round 7 (06)
Round 8 (07)
Round 9 (08)

As in Round 6, the player character's spawn position is set in such a way that the player needs to hold right upon starting their first life, so to reach the platform.
Round 10 (09)
Round 11 (0A)

The spawn position problems from Rounds 6 and 9 also exist here.
Round 12 (0B)
Round 13 (0C)
Round 14 (0D)
Round 15 (0E)
Round 17 (10)
Unused Enemies
A rather angry-looking head with fangs and a hat. Used in the normally-inaccessible Round 5.
A bald head wearing sunglasses.
A wasp.
References
Games
Games
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by platform > Commodore 64 games
Games > Games by platform > Commodore 64 games
Games > Games by release date > Unreleased games
Games > Games by release date > Unreleased games > Unreleased Commodore 64 games
Games developed by Miles Barry
























