Halo 3
| Halo 3 |
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Developer: Bungie
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| This game/console's online features are no longer supported. While this game/console's online features were once accessible, they are (as of January 13, 2022) no longer officially supported and online-exclusive features may be documented as now-unseen content. |
To do:
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The final piece in the original Halo Trilogy. Halo 3 was highly anticipated on account of actually providing an ending to Halo 2, and lived up to expectations by introducing four player online co-op, the impressive in-engine Forge editor and the gameplay recording Theater alongside the usual impressive singleplayer and multiplayer offerings.
Contents
Sub-Pages
| Prototype Info |
| Digsite Content A polished collection of prerelease content ported to the MCC version in 2023-2024. |
| Halo: Online Content While all player armor is usable in the MCC version, some content remains unused but present in the Halo 3 Editing Kit. |
Unused Enemies
There are a couple unused enemies that still exist in the game's data.
Banger Infection Form
This is an alternate Infection Form that explodes like a plasma grenade when popped. While the model data is nonexistent, the render_model tag and reused shaders suggest it was identical in appearance to a normal Infection Form.
Shielded Flood Carrier
This Flood Carrier variant is left over from Halo 2, but because the Jackal Shield weapon is part of the Jackal model in Halo 3, there is no shield for it to spawn with.
Unused Vehicle
Walking Shade Turret
A prototype of a slow moving Shade Turret with no textures that can move on spider-like legs.
Unused Cinematics
There are several unused cinematics that still exist in the game's data.
Video Calibration
A cinematic in which Sergeant Johnson helps the player calibrate video settings. A pre-rendered version of this is used in the Halo 3 Essentials disc included with the Collector's and Legendary Editions of the game. The original cinematic tags and resources are still present in the mission Crows Nest and can be played in-game with some hacking.
343 Found
A half-finished cinematic in which Master Chief releases 343 Guilty Spark from imprisonment on The Ark, notable for having placeholder voice over.
Ziggurat Reveal Alternate
An extension on the reveal of the Forerunner tower in the beginning of the final mission, Halo. The dialog indicates that it was supposed to be a suicide mission, until Johnson showed up.
Orbital Scarab
An extension of the cutscene from The Covenant in which the Scarabs drop from orbit. Presumably the camera traces the Pelican and Hornets as they descend.
Scarab Intro
Perspective intro for the Scarab battle on The Storm.
Unused Weapon Icons
In the sprite sheet containing the icons used for the Post Game Carnage Report, there are a few that go unused. In the final game, kills using the Power Drain fall under the category of explosions. There are also hints the return of the Halo 2 Spectre turret. Other oddities include placeholders like "Unknown15", "Unknown16". The "Mantis" listed here is not the mech that would later appear in Halo 4, but the early name for the walking Shade Turret.
"Plasma Mortar" from the PGCR sheet has an actual image in one of the game's fonts. It is meant to represent the Wraith's main cannon, but the entire Wraith icon is used in the actual game instead. It can be seen in-game using the unicode character E128.
Unused Audio
Placeholder Dialog in Miranda's Death Cutscene
Leftover in the files is a placeholder VO track for a cutscene on The Covenant, though not all lines play correctly.
Cut Mission Dialog
Various pieces of dialog that were to be used in Campaign compiled together.
Unused Settings
Autosave Film Settings Menu
A cut menu in which you could set which game modes can automatically save theater films. While the toggles themselves save to your profile, nothing automatically gets saved regardless of what you choose. The feature was likely cut to prevent a player from leaving it on and filling up their hard drive, or it was created early on before recent films were stored in the console's cache.
The Halo series
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| Xbox | Halo: Combat Evolved (Prototypes) • Halo 2 (Prototypes) |
| Xbox 360 | Halo 3 (Prototypes) • Halo 3: ODST • Halo: Reach (Prototypes) • Halo: Combat Evolved Anniversary • Halo 4 (Prototypes) |
| Xbox One | Halo: The Master Chief Collection (Prototypes) • Halo Infinite (Prototypes) |
| Windows | Halo: Combat Evolved • Halo 2 • Halo: The Master Chief Collection (Prototypes) • Halo Infinite (Prototypes) |
| Mac OS X | Halo: Combat Evolved |
| Halo Wars | |
| Xbox 360, Windows | Halo Wars |
| Other | |
| Windows | Halo Recruit |
- Games developed by Bungie
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- Xbox 360 games
- Games released in 2007
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- Games released on September 25
- Games with unused enemies
- Games with unused graphics
- Games with unused cinematics
- Games with unused sounds
- Defunct online content
- To do
- Halo series
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Cleanup > To do
Games > Defunct online content
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