If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Nettai Teikiatsu Shoujo (PlayStation 2)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Nettai Teikiatsu Shoujo

Developer: Zerosystem[1]
Publisher: Nine's Fox
Platform: PlayStation 2
Released in JP: October 25, 2007


DebugIcon.png This game has debugging material.


...
This page contains no introduction.
What makes this game notable or what is it about? Are you a bad enough dude to save this article?

Texture Viewer

Nettai Teikiatsu Shoujo - Textureview2.png Nettai Teikiatsu Shoujo - Textureview1.png

Apply the below code and press L3 button to enable a texture viewer. Press R3 to disable it. Make sure this is disabled before the game loads anything. This is also present in School Rumble Ni-Gakki.

Enable Texture Viewer
2015DBF4 0C055C0C
10157070 0000C138
D056C522 0000FFFD
0023E0F8 00000001
D056C522 0000FFFB
0023E0F8 00000000
(Source: Original TCRF research)

Debug Logging

Within the game is a stubbed printf function. This would have logged various background information to a debug unit. This logs information such as files loaded and memory information. It would also report errors if any occurred. To re-enable this mode, apply the below code:

Re-enable printf Messages
2015DAC0 080652E4
2015DAC4 00000000

If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. If you are playing on an emulator, you can see this information by enabling the option "Show Console".

(Source: Original TCRF research)

References

  1. Shares code from past Zero System games (audio, graphics, texture viewer code). - punk7890