Olympic Games Tokyo 2020 - The Official Video Game
| Olympic Games Tokyo 2020 - The Official Video Game |
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Developers: Sega,
Yuke's
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Olympic Games Tokyo 2020 - The Official Video Game is essentially Mario & Sonic at the Olympic Games: Tokyo 2020, but it features humans instead of characters from the Mario or Sonic series (though the latter does appear as a mascot costume that can be worn by the avatar).
Notably, the game released in Japan before the planned start of the 2020 Olympic Games, but their postponement due to the COVID-19 pandemic delayed this game's international release by nearly two years. This was also the first non-Sonic game to use Hedgehog Engine 2 (predating Sakura Wars by a few months in their original Japanese releases), and the second-to-last Olympics game that Sega developed while they still had the license.
Contents
Mario & Sonic Leftovers
| To do: There's some more to be added. |
As both this game and Mario & Sonic at the Olympic Games: Tokyo 2020 were developed simultaneously, several assets were shared between them. This led to some assets being left over in each game.
Hidden Mario
One of the textures for the DiverCity Tokyo Plaza building seen in the Rock Climbing area, "spocln_s14_DiverCity002_abd", has a screen in the bottom-left corner. Mario can be seen on the screen, partially obscured by the Olympics logo.
Regional Differences
- The Japanese/Asian version had four events (4x100M Relay, Judo, Rugby Sevens, and Sport Climbing) released as an additional update. They are included by default in the international version.
Revisional Differences
Version Updates
Version 1.01
- Added additional content.
- Added the Athlete Avatar Code feature.
- Changed the countdown timer on the title screen due to the postponement of the Olympic Games.
- Revised the Brazilian Portuguese text translations.
- Fixed other minor issues.
Version 1.02
- Added additional content and a new outfit.
Platform Differences
- Similar to other games using Hedgehog Engine 2, the Switch version has lower polygonal meshes, reduced texture quality and reduced post-processing due to hardware constraints.
Internal Project Name
The game's internal name is "musashi", according to the CPK file that holds the game's assets. It appears to have been named after Japanese swordsman Miyamoto Musashi.
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- To do
- Olympics series
Cleanup
Cleanup
Cleanup
Cleanup > To do
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