PO'ed
| PO'ed |
|---|
|
Developer: Any Channel
|
Friggin' aliens! They hijacked your ship and kidnapped your shipmates. It's enough to get a guy... PO'ed
To do:
|
Contents
Secret Passwords
A password feature was added to the PlayStation port. Typing in any of the following yields a hidden message.
| Password | Message | Notes |
|---|---|---|
| HOWARDSTERN | BABA
BOOEY |
|
| PAULLOUGHRIDGE | SAINT
PAUL |
|
| MARCCONKLIN | HNKYTONK
LAGOON |
|
| JERRYMANIER | FUNK
MASTER |
|
| VINCEMACRI | LITERALY
MUGGED |
|
| BOBZELEZNIK | COACH Z
O MY GOD |
Robert "Bob" Zeleznik[1] |
| KINTAM | HEY STOP
WHACKING |
|
| DEBBIELEE | HI
GIZMO |
|
| MARYCOZEAN | SILK
STALKING |
|
| JACKIEJANNOTTA | HI THEREJJ |
|
| MICHELLEBREINER | HI THEREMS P |
|
| ORENTVERSKY | SHORTLIL
FAT GUY |
Oren Tversky, credited on Game Testing. |
| VALERIEGREEN | OH STAND
PARTNER |
|
| DAVIDLIU | HEY CUZ |
David Liu, credited on Game Testing and Additional Creative Inputs. |
| NATER | YOU BAD
MOFO |
|
| ELLIS | I NEVER
GIVE UP |
Someone on the development team really liked Battle Arena Toshinden... |
| SOFIA | THUNDER
RING |
Another Battle Arena Toshinden reference. |
| JZK | D G A F
F A JZK |
|
| DAVIDFORTH | PAY UP
DUDE |
|
| KENTAWILLIAMS | BUTTCAMP
GURU |
Kenta Williams, credited on Graphics, 3D Models and Sound Design. |
| EDDYLUH | DISCOUNT
SURGEON |
Listed under special thanks. |
| BILLFIELD | THANKS 4
THE FOOD |
Billfield Cheng, credited on Monster Design. |
| ANYWAREFAST | HOW FAST
IS FAST |
Anyware Fast, listed under special thanks, a graphics software developer and consultant. |
| CHENTER | YES I AMGAY |
|
| CHENTER1 | DOOM
MASTER |
This message goes unused, as there is no "1" to input on the password screen. The Definitive Edition fixes this by changing the 1 into a 2. |
| OX | ONE BAD
MOFO |
That's you, that is. |
| JOHNIRWIN | NET TREK
FOREVER |
John Irwin, credited on Game Testing. |
| JASONMASAKI | LOTUS
SUCKS |
|
| DAVIDZANDERKRAIG | KICK ASS
TESTERS |
Refers to Lead Tester David Fung and Game Testers Zander Collier and Kraig Horigan. |
| GREGWILLIAMS | I NEED A
HAIRCUT |
Greg Wiliams, credited as Producer under Accolade. |
| KURTISMATTHEWS | U R AN
ANIMAL |
Kurtis Matthews, credited as Assistant Producer under Accolade. |
| CHRISDOWNEND | GREEN
BEEMER |
Chris Downend, credited as Executive Producer under Accolade. |
| GEORGEMACDONALD | THANKS 4
DISCOVER |
George MacDonald, listed under Accolade's special thanks. |
| FRANCETANTIADO | CHERRY
POP TART |
France M. Tantiado, credited as Group Product Marketing Manager. |
| LUISRIVAS | FIFTH
BULLET |
Luis Rivas, listed under Accolade's special thanks. |
| ALEXCABAL | BARBEQUE | Alex V. Cabal, credited as Test Supervisor. |
Unused Text
Various error messages with some developer notes scattered around the SLUS file.
Hotseg is NULL, CALL 911, CALL NATE!!! Monster %d flying but not in empty region! Monster %d started not on any walkonable quad! Yip, made shift %d Hey! What are you doing here? Didn't kick back Whoops. Russ made some assumptions about MAX_NORMALS. You'd better tell him to get his act together. Yikes! Unknown sprite type in EvaluateSpriteProperties Adjusting cycle_once textures blowing chunks! Yikes! Big overflow! Yikes! Unsupported weapon passed to MakeLaserBolt() Yikes! Error in SpuWrite() Yikes! Unknown weapon in InitAmmoBars() Whoops! Fell out of fire_request switch Oops. I need updated info about status bars Oops. I need updated info about status nums Hey! Fell out of switch in ReMapJoybits()! Hey! Why aren't you trapping me above! Fell out of switch in MapJoybitsToActions()! Whoops! SOUND_NAME_LEN too small for %s Whoops! MAX_SMART_SOUNDS too small Why are you calling GetNextAvailable8BitPlayer()? Wow! All 16 bit players filled with cont sounds! Wow! Really infinite loop Yikes! Error in SpuWrite() Whoops. Too many objects for ClipCheckObjects() Yikes! ModifyRIinMTList() is choking!
Other bits of unused text.
0x26E0
demorecord demoplay
0x2880
<unknown weapon state>
Old Difficulty Selection Screen
An early version of the difficulty screen.
Demo Leftovers
Some graphics from the demos of PO'ed from sample CD 3 and 4.
Key Mappings
Level Select
Both versions of PO'ed have the level selectors. The PS1 version also shows the cut ET enemy. To enter the cheat level select in the 3DO version be in the main menu then press L, R, and up at the same time then press A for a new game. While at the difficulty menu, press L, R, and Down at the same time. Select any difficulty you want after that while the letter to mom shows press B. For the PS1 version go to the main menu and hold L1 + L2 + R1 + R2 + Up, then release and start a new game. At the difficulty level screen hold L1 + L2 + R1 + R2 + Down.
| 3DO | PS1 |
|---|---|
Regional Differences
| To do: Compare the Japanese version. |
The EU version strips the difficulty settings of their unique names.
| US | EU |
|---|---|
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The EU version also skips Ox's transmission.
- Games developed by Any Channel
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- 3DO games
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- Games released in 1995
- Games released in November
- Games released on November 6
- Games with hidden developer messages
- Games with hidden development-related text
- Games with unused graphics
- Games with hidden level selects
- Games with regional differences
- To do
Cleanup
Cleanup
Cleanup
Cleanup > To do
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with regional differences
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