If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Prerelease:Digital Devil Story: Megami Tensei

From The Cutting Room Floor
Jump to navigation Jump to search

This page details pre-release information and/or media for Digital Devil Story: Megami Tensei.

Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

Famicom Tsushin Preview

Famitsu28img0100.jpg Famitsu28img0101.jpg

From Issue #028, dated July 24, 1987.

Prerelease Final
Famitsu28 DDS intro.png Digital Devil Monogatari - Megami Tensei intro.png

Some extra stars in the preview version.

Prerelease Final
Famitsu28 DDS corridor.png Digital Devil Monogatari - Megami Tensei corridor.png
  • Different wall design.
  • The protagonists start with 10 HP each versus 30 and 27 in the final game. Note that Yumiko has one more MP as well; presuming that the Mappa spell has been used once in each case, this means that either Yumiko started with 1 more MP or that Mappa cost 1 MP instead of 2 like in the final.
Prerelease Final
Famitsu28 DDS stats.png Digital Devil Monogatari - Megami Tensei stats.png

Some text differences.

Prerelease Final
Famitsu28 DDS shop.png Digital Devil Monogatari - Megami Tensei shop.png

The armor, shield, and sword are missing.

Prerelease Final
Famitsu28 DDS fusion.png Digital Devil Monogatari - Megami Tensei fusion.png

Some wall tiles are missing.

Prerelease Final
Wyvern B.png
Wyvern F.png

Wyvern's eyes are drawn differently. Furthermore, Wyvern cannot be encountered in Daedalus Tower in the final game.

Certain Victory Strategy Guide

Prerelease Final
Green Slime B.png
Green Slime F.png
Slime Hedoro B.png
Slime Hedoro F.png

Green Slime and Slime Hedoro were heavily redrawn for the final game. Despite being a palette swap, Blob uses its final sprite.

Prerelease Final
Will-O-Wisp B.png
Will-O-Wisp F.png

Blue Will-o'-Wisp was given more detail in the final game. Despite being a palette swap, Red Will-o'-Wisp uses its final sprite.

Prerelease Final
Zombie B.png
Zombie F.png
Ghoul B.png
Ghoul F.png

Zombie's and Ghoul's faces are drawn differently.

Prerelease Final
Ghost B.png
Ghost F.png

Ghost's eyes are drawn differently and its body is lacking in detail. Despite being a palette swap, Ghost Isma uses his final sprite.

Prerelease Final
Nue B.png
Nue F.png

Nue's eyes are drawn differently.

Prerelease Final
Cerberus B.png
Cerberus F.png
Orthrus B.png
Orthrus F.png

Cerberus' and Orthrus' faces and armor are drawn differently. This same sprite can also be seen in the Famitsu preview.

Famitsu28 DDS cerberus.png

Prerelease Final
Lemurian B.png
Lemurian F.png

Lemurian has a different, more crocodilian appearance and only has one claw hand instead of two. This design much closer resembles its official artwork.