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Prerelease:Super Mario Bros./Title screens
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This is a sub-page of Prerelease:Super Mario Bros..
Title Screen (1)
| Draft Design | Final |
|---|---|
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The Title Screen had major differences at one point during development.
- The logo was green at one point.
- The logo was slightly larger.
- The "S" in "Super" was different.
- The option cursor was a brick as opposed to being a mushroom.
- The background details are different, though this is more likely a result of the background generation routine used in the final game than a deliberate change.
- The UI on the top of the screen is missing, although it's unknown if this is intentionally left out or not.
(Source: Nintendo World Report - Nintendo NY 2015)
Title Screen (2)
| Draft Design | Final |
|---|---|
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This concept art of the Title Screen is closer to how it looks in the final game, but still has several differences. Carried over from the previous draft is:
- Two hills instead of one, like in the final. However, the hill on the left is now larger, matching the size of the one seen in the final game.
- The UI text being slightly different, spaces are placed in between text in a few instances.
- The UI on the top of the screen is still missing, although it's unknown if this is intentionally left out or not.
Besides carrying these elements over from the last Title Screen draft, this draft has differences from the final:
- The option cursor is completely missing. This was likely a mistake.
- The bush has been moved over to its final position, but is still smaller than it is in the final game.
- The "bolts" on the corners of the logo are black instead of being the same color as the text on the logo.
- The logo is placed a tile higher compared to the final game.
- The "©1985 NINTENDO" text is white instead of tan. Interestingly, its color in the final game seems to be a side effect of how the logo is colored.
- The copyright symbol has a different design.
Interestingly, the memo sheet for this title screen doesn't match the one used for the other drafts, and appears to be a recreation.
(Source: Super Mario Maker Booklet)
Title Screen (3)
| Draft Design | Final |
|---|---|
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This concept art of the Title Screen is the closest to how it looks in the final game, but still has just a few differences:
- The option cursor is still a brick as opposed to being a mushroom (This time it's uncolored).
- There are still two hills instead of one, and the bush is still smaller compared to the final game.
- The "bolts" on the corners of the logo are still black like in the previous draft.
- The UI text has been mostly finalized, but still has a few spacing differences.
- The UI on the top of the screen is once again missing, although it's unknown if this is intentionally left out or not.

