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Proto:Banjo-Pilot
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This page details one or more prototype versions of Banjo-Pilot.
Banjo-Pilot spent most of its development as Diddy Kong Pilot, a GBA sequel to Diddy Kong Racing. It remained in this form for a few months following Microsoft's acquisition of Rare, before the decision was made to rebrand the game as a Banjo-Kazooie racer and the Donkey Kong license was dropped.
Sub-Pages
| Diddy Kong Pilot 2001 The earliest build, back when the game was meant to be a sequel to Diddy Kong Racing. Bears a strong resemblance to the Space World 2001 demo. |
| Diddy Kong Pilot 2003 A later prototype that's quite similar to the final, except that it's still using the Donkey Kong license. |
| 2004 Voxel Engine Build The result of a few months' work, with a different track-rendering engine. |
| 29-09-04 Build After the Voxel Engine Build didn't do good, Rare went back and retooled the game into a Diddy Kong Pilot reskin. |
The Banjo-Kazooie series
| |
|---|---|
| Nintendo 64 | Banjo-Kazooie (Prototypes) • Banjo-Tooie |
| Game Boy Advance | Grunty's Revenge (Prototypes) • Banjo-Pilot (Prototypes) |
| Xbox 360 | Banjo-Kazooie • Banjo-Tooie • Nuts & Bolts (Prototypes) |
