Wallace & Gromit: The Curse of the Were-Rabbit
| Wallace & Gromit: The Curse of the Were-Rabbit |
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Developer: Frontier Developments
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Wallace & Gromit The Curse of the Were-Rabbit is a 3D platform/action-adventure game based off the movie.
Contents
Sub-Pages
| Unused Models Oh no! Not the prized were-cauliflower! |
| Unused Textures Ginger? |
Build Date
A build date can be found in the file SLUS_213.12 within the PS2 version.
Aug 18 2005
Unused Levels
Levelselect
Set in the files as District 0, this is an unused level select where you would be able to choose which district and arena you can go to, all set to a very nice theater aesthetic.
| To do: A way to load it in the game has yet to be found so it could secretly be used somewhere. |
Playground
Set in the files as District 8, this is an unused test level which the developers most likely used to test a bunch of different objects, as the relating Playground.ovl has a bunch of different objects with quite a few remaining unused. All of the textures were removed from the Xbox version and looking into the Landscape.ovl file used to assign textures to the world don't refer to anything.
| To do: Somehow find a way to load this level in the game, until then these images will remain untextured. |
| Textureless Render | Wireframe Textureless Render |
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Visual Plaque Message
Throughout the game you can come across these plaques with random and sometimes funny pieces of lore about some of the areas. The model has a texture with some text and it's only readable on the Xbox version, the PlayStation 2 version has the texture to blurry to make anything out.
It reads:"This is very small text. Lots of Love Sharon. XoX"
| Texture ripped from the Xbox version | Screencap of the Playstation 2 version showing the low quality. |
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Unused Code
| To do: Go through the rest of RUNTIME.ZAP and find anything else. |
In the "levels" script folder there are a few scripts that refer to numerous cutscene stages, thing is that all the cutscenes are pre-rendered and the stage models aren't included in the game's files.
arena7-1.lev
START_HEADER DISTRICT 7 ARENA 1 OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_Basement GAMETIME 0 GLOBALTIME 0 END_HEADER START_BLUEPRINTFILES BeeSwarm Camera CameraMount CameraTracker cellobjectowner Coin CoinGod DustSwirl fog GROMIT gromitstartpoint Hutch MusicGod portlandobject PS_CoinCollect VisualFX VortexGun waypoint END_BLUEPRINTFILES STARTLAYERS ENDLAYERS START_OBJECT CoinGod GameObject ID 80f400000020b542 Position 0.994 3.400 1.007 Flags -GAME_CREATED -KNOWN_LEVEL Name CoinGod Owner 0 VG_Flags CoinGod CoinList [ CoinList ] ArenaEvent 0 END_OBJECT START_OBJECT gromitstartpoint GameObject ID 80f400000020fde3 Position 2.744 5.253 -3.537 Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL Name GSP_1 Owner 0 VG_Flags StartPoint WallacePoint 0 CameraHeight 0.1 VisitRange 8.5 END_OBJECT START_OBJECT cellobjectowner GameObject ID 80eb000000074326 Position 4.966 2.583 0.000 Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name OO_VisCell_Shop Owner 0 VG_Flags ObjectOwner CoinList [ CoinList ] ObjectOwnerInCell Landscape 80fd000000223782 CellName VisCell_Shop END_OBJECT START_OBJECT fog GameObject ID 80eb000000323c1c Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL Name seafog Owner 0 VG_Flags Fog RenderSky 1 Active 0 MinRange 100 MaxRange 450 Colour 0.63 0.83 1 END_OBJECT START_OBJECT portlandobject GameObject ID 80fd000000223782 Position 35.184 -21.548 56.090 Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name PO_TCland Owner 0 VG_Flags PortlandObject Landscape Basement DayLightRig Basement END_OBJECT START_OBJECT waypoint GameObject ID 80fd0000006c1aeb Position 0.053 4.880 16.050 Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE Name Wstart1 Owner 80fd000000706d3f DayOrNight DayTime VG_Flags Waypoint AssociatedObject 0 END_OBJECT
arena7-2.lev
START_HEADER DISTRICT 7 ARENA 2 OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_Bedroom_Hall GAMETIME 0 GLOBALTIME 0 END_HEADER START_BLUEPRINTFILES BeeSwarm Camera CameraMount CameraTracker cellobjectowner Coin CoinGod DustSwirl fog GROMIT gromitstartpoint Hutch MusicGod portlandobject PS_CoinCollect VisualFX VortexGun waypoint END_BLUEPRINTFILES STARTLAYERS ENDLAYERS START_OBJECT CoinGod GameObject ID 80f400000020b542 Position 0.994 3.400 1.007 Flags -GAME_CREATED -KNOWN_LEVEL Name CoinGod Owner 0 VG_Flags CoinGod CoinList [ CoinList ] ArenaEvent 0 END_OBJECT START_OBJECT gromitstartpoint GameObject ID 80f400000020fde3 Position 2.744 5.253 -3.537 Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL Name GSP_1 Owner 0 VG_Flags StartPoint WallacePoint 0 CameraHeight 0.1 VisitRange 8.5 END_OBJECT START_OBJECT cellobjectowner GameObject ID 80eb000000074326 Position 4.966 2.583 0.000 Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name OO_VisCell_Shop Owner 0 VG_Flags ObjectOwner CoinList [ CoinList ] ObjectOwnerInCell Landscape 80fd000000223782 CellName VisCell_Shop END_OBJECT START_OBJECT fog GameObject ID 80eb000000323c1c Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL Name seafog Owner 0 VG_Flags Fog RenderSky 1 Active 0 MinRange 100 MaxRange 450 Colour 0.63 0.83 1 END_OBJECT START_OBJECT portlandobject GameObject ID 80fd000000223782 Position 35.184 -21.548 56.090 Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name PO_TCland Owner 0 VG_Flags PortlandObject Landscape Bedroom_Hall DayLightRig Bedroom_Hall END_OBJECT START_OBJECT waypoint GameObject ID 80fd0000006c1aeb Position 0.053 4.880 16.050 Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE Name Wstart1 Owner 80fd000000706d3f DayOrNight DayTime VG_Flags Waypoint AssociatedObject 0 END_OBJECT
arena7-3.lev
START_HEADER DISTRICT 7 ARENA 3 OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_VictorsInterior GAMETIME 0 GLOBALTIME 0 END_HEADER START_BLUEPRINTFILES animatedsolid BeeSwarm Bottle Camera CameraTracker cellobjectowner Coin CollectableGod DustSwirl fog GROMIT gromitstartpoint MusicGod Philip portlandobject PS_CoinCollect Victor VisualFX VortexGun Wallace waypoint END_BLUEPRINTFILES STARTLAYERS ENDLAYERS START_OBJECT gromitstartpoint GameObject ID 80f400000020fde3 Position 2.745 0.053 -3.519 Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL Name GSP_1 Owner 0 VG_Flags StartPoint WallacePoint 0 CameraHeight 0.1 VisitRange 8.5 END_OBJECT START_OBJECT cellobjectowner GameObject ID 80eb000000074326 Position 4.966 2.583 0.000 Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name OO_VisCell_Shop Owner 0 VG_Flags ObjectOwner BottleList [ BottleList ] NewCoinList [ NewCoinList ] ObjectOwnerInCell Landscape 80fd000000223782 CellName VisCell_Shop END_OBJECT START_OBJECT fog GameObject ID 80eb000000323c1c Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL Name seafog Owner 0 VG_Flags Fog RenderSky 1 Active 0 MinRange 100 MaxRange 450 Colour 0.63 0.83 1 END_OBJECT START_OBJECT portlandobject GameObject ID 80fd000000223782 Position 35.184 -21.548 56.090 Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name PO_TCland Owner 0 VG_Flags PortlandObject Landscape VictorsInterior DayLightRig VictorsInterior NightLightRig LightRig01 END_OBJECT START_OBJECT waypoint GameObject ID 80fd0000006c1aeb Position 0.053 4.880 16.050 Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE Name Wstart1 Owner 80fd000000706d3f DayOrNight DayTime VG_Flags Waypoint AssociatedObject 0 END_OBJECT START_OBJECT Victor GameObject ID 80fd000000724583 Position 2.188 0.154 0.862 Shape Victor Name Victor Owner 0 ELevelType inArena WorldObject MovingSolid Entity BehaviourSet Std Person END_OBJECT START_OBJECT Philip GameObject ID 80fd00000072458d Position 1.136 -1.863 0.445 Shape Philip Name Philip Owner 0 ELevelType inArena Material Organic WorldObject MovingSolid Entity BehaviourSet Std Person END_OBJECT START_OBJECT animatedsolid GameObject ID 80fd0000007245a0 Position -0.042 1.582 -1.986 Flags -GAME_CREATED -KNOWN_LEVEL +SCRIPT_VISIBLE Shape Newspaper Name Newspaper Owner 0 ELevelType inArena DayOrNight DayTime WorldObject AnimatedSolid IdleAnim ProjHitAnim ObjCollAnim SuckedAnim END_OBJECT START_OBJECT animatedsolid GameObject ID 80fd0000007245bf Position 12.065 8.288 2.708 Flags -GAME_CREATED -KNOWN_LEVEL +SCRIPTADVANCE Name SCR_Run Script Cutscene2Script Owner 0 ELevelType inArena DayOrNight DayTime WorldObject AnimatedSolid IdleAnim ProjHitAnim ObjCollAnim SuckedAnim END_OBJECT START_OBJECT animatedsolid GameObject ID 80fd0000007453ba Position 4.190 -3.135 0.584 Flags -GAME_CREATED -KNOWN_LEVEL +SCRIPT_VISIBLE Shape Gun Name Gun Owner 0 ELevelType inArena DayOrNight DayTime WorldObject AnimatedSolid IdleAnim ProjHitAnim ObjCollAnim SuckedAnim END_OBJECT START_OBJECT CollectableGod GameObject ID 80fd00000075b7fd Position 1.000 1.000 1.000 Flags -KNOWN_LEVEL Name CollectableGod Owner 0 VG_Flags CollectableGod BottleList [ BottleList ] NewCoinList [ NewCoinList ] ArenaEvent 0 END_OBJECT
arena7-4.lev
START_HEADER DISTRICT 7 ARENA 4 OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_DiningRoom GAMETIME 0 GLOBALTIME 0 END_HEADER START_BLUEPRINTFILES BeeSwarm Camera CameraMount CameraTracker cellobjectowner Coin CoinGod DustSwirl fog GROMIT gromitstartpoint Hutch MusicGod portlandobject PS_CoinCollect VisualFX VortexGun waypoint END_BLUEPRINTFILES STARTLAYERS ENDLAYERS START_OBJECT CoinGod GameObject ID 80f400000020b542 Position 0.994 3.400 1.007 Flags -GAME_CREATED -KNOWN_LEVEL Name CoinGod Owner 0 VG_Flags CoinGod CoinList [ CoinList ] ArenaEvent 0 END_OBJECT START_OBJECT gromitstartpoint GameObject ID 80f400000020fde3 Position 2.744 5.253 -3.537 Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL Name GSP_1 Owner 0 VG_Flags StartPoint WallacePoint 0 CameraHeight 0.1 VisitRange 8.5 END_OBJECT START_OBJECT cellobjectowner GameObject ID 80eb000000074326 Position 4.966 2.583 0.000 Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name OO_VisCell_Shop Owner 0 VG_Flags ObjectOwner CoinList [ CoinList ] ObjectOwnerInCell Landscape 80fd000000223782 CellName VisCell_Shop END_OBJECT START_OBJECT fog GameObject ID 80eb000000323c1c Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL Name seafog Owner 0 VG_Flags Fog RenderSky 1 Active 0 MinRange 100 MaxRange 450 Colour 0.63 0.83 1 END_OBJECT START_OBJECT portlandobject GameObject ID 80fd000000223782 Position 35.184 -21.548 56.090 Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name PO_TCland Owner 0 VG_Flags PortlandObject Landscape DiningRoom DayLightRig DiningRoom END_OBJECT START_OBJECT waypoint GameObject ID 80fd0000006c1aeb Position 0.053 4.880 16.050 Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE Name Wstart1 Owner 80fd000000706d3f DayOrNight DayTime VG_Flags Waypoint AssociatedObject 0 END_OBJECT
arena7-5.lev
START_HEADER DISTRICT 7 ARENA 5 OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_BasementNoRearWall GAMETIME 0 GLOBALTIME 0 END_HEADER START_BLUEPRINTFILES BeeSwarm Camera CameraMount CameraTracker cellobjectowner Coin CoinGod DustSwirl fog GROMIT gromitstartpoint Hutch MusicGod portlandobject PS_CoinCollect VisualFX VortexGun waypoint END_BLUEPRINTFILES STARTLAYERS ENDLAYERS START_OBJECT CoinGod GameObject ID 80f400000020b542 Position 0.994 3.400 1.007 Flags -GAME_CREATED -KNOWN_LEVEL Name CoinGod Owner 0 VG_Flags CoinGod CoinList [ CoinList ] ArenaEvent 0 END_OBJECT START_OBJECT gromitstartpoint GameObject ID 80f400000020fde3 Position 2.744 5.253 -3.537 Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL Name GSP_1 Owner 0 VG_Flags StartPoint WallacePoint 0 CameraHeight 0.1 VisitRange 8.5 END_OBJECT START_OBJECT cellobjectowner GameObject ID 80eb000000074326 Position 4.966 2.583 0.000 Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name OO_VisCell_Shop Owner 0 VG_Flags ObjectOwner CoinList [ CoinList ] ObjectOwnerInCell Landscape 80fd000000223782 CellName VisCell_Shop END_OBJECT START_OBJECT fog GameObject ID 80eb000000323c1c Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL Name seafog Owner 0 VG_Flags Fog RenderSky 1 Active 0 MinRange 100 MaxRange 450 Colour 0.63 0.83 1 END_OBJECT START_OBJECT portlandobject GameObject ID 80fd000000223782 Position 35.184 -21.548 56.090 Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name PO_TCland Owner 0 VG_Flags PortlandObject Landscape BasementNoRearWall DayLightRig BasementNoRearWall END_OBJECT START_OBJECT waypoint GameObject ID 80fd0000006c1aeb Position 0.053 4.880 16.050 Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE Name Wstart1 Owner 80fd000000706d3f DayOrNight DayTime VG_Flags Waypoint AssociatedObject 0 END_OBJECT
arena7-6.lev
START_HEADER DISTRICT 7 ARENA 6 OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_MessyBasementNoRearWall GAMETIME 0 GLOBALTIME 0 END_HEADER START_BLUEPRINTFILES BeeSwarm Camera CameraMount CameraTracker cellobjectowner Coin CoinGod DustSwirl fog GROMIT gromitstartpoint Hutch MusicGod portlandobject PS_CoinCollect VisualFX VortexGun waypoint END_BLUEPRINTFILES STARTLAYERS ENDLAYERS START_OBJECT CoinGod GameObject ID 80f400000020b542 Position 0.994 3.400 1.007 Flags -GAME_CREATED -KNOWN_LEVEL Name CoinGod Owner 0 VG_Flags CoinGod CoinList [ CoinList ] ArenaEvent 0 END_OBJECT START_OBJECT gromitstartpoint GameObject ID 80f400000020fde3 Position 2.744 5.253 -3.537 Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL Name GSP_1 Owner 0 VG_Flags StartPoint WallacePoint 0 CameraHeight 0.1 VisitRange 8.5 END_OBJECT START_OBJECT cellobjectowner GameObject ID 80eb000000074326 Position 4.966 2.583 0.000 Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name OO_VisCell_Shop Owner 0 VG_Flags ObjectOwner CoinList [ CoinList ] ObjectOwnerInCell Landscape 80fd000000223782 CellName VisCell_Shop END_OBJECT START_OBJECT fog GameObject ID 80eb000000323c1c Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL Name seafog Owner 0 VG_Flags Fog RenderSky 1 Active 0 MinRange 100 MaxRange 450 Colour 0.63 0.83 1 END_OBJECT START_OBJECT portlandobject GameObject ID 80fd000000223782 Position 35.184 -21.548 56.090 Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name PO_TCland Owner 0 VG_Flags PortlandObject Landscape MessyBasementNoRearWall DayLightRig MessyBasementNoRearWall END_OBJECT START_OBJECT waypoint GameObject ID 80fd0000006c1aeb Position 0.053 4.880 16.050 Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE Name Wstart1 Owner 80fd000000706d3f DayOrNight DayTime VG_Flags Waypoint AssociatedObject 0 END_OBJECT
arena7-7.lev
START_HEADER DISTRICT 7 ARENA 7 OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_MessyBasement GAMETIME 0 GLOBALTIME 0 END_HEADER START_BLUEPRINTFILES BeeSwarm Camera CameraMount CameraTracker cellobjectowner Coin CoinGod DustSwirl fog GROMIT gromitstartpoint Hutch MusicGod portlandobject PS_CoinCollect VisualFX VortexGun waypoint END_BLUEPRINTFILES STARTLAYERS ENDLAYERS START_OBJECT CoinGod GameObject ID 80f400000020b542 Position 0.994 3.400 1.007 Flags -GAME_CREATED -KNOWN_LEVEL Name CoinGod Owner 0 VG_Flags CoinGod CoinList [ CoinList ] ArenaEvent 0 END_OBJECT START_OBJECT gromitstartpoint GameObject ID 80f400000020fde3 Position 2.744 5.253 -3.537 Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL Name GSP_1 Owner 0 VG_Flags StartPoint WallacePoint 0 CameraHeight 0.1 VisitRange 8.5 END_OBJECT START_OBJECT cellobjectowner GameObject ID 80eb000000074326 Position 4.966 2.583 0.000 Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name OO_VisCell_Shop Owner 0 VG_Flags ObjectOwner CoinList [ CoinList ] ObjectOwnerInCell Landscape 80fd000000223782 CellName VisCell_Shop END_OBJECT START_OBJECT fog GameObject ID 80eb000000323c1c Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL Name seafog Owner 0 VG_Flags Fog RenderSky 1 Active 0 MinRange 100 MaxRange 450 Colour 0.63 0.83 1 END_OBJECT START_OBJECT portlandobject GameObject ID 80fd000000223782 Position 35.184 -21.548 56.090 Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name PO_TCland Owner 0 VG_Flags PortlandObject Landscape MessyBasement DayLightRig MessyBasement END_OBJECT START_OBJECT waypoint GameObject ID 80fd0000006c1aeb Position 0.053 4.880 16.050 Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE Name Wstart1 Owner 80fd000000706d3f DayOrNight DayTime VG_Flags Waypoint AssociatedObject 0 END_OBJECT
arena7-8.lev
START_HEADER DISTRICT 7 ARENA 8 OVERLAYID cutscenes\Cutscene04\CS04_VictorsHouse GAMETIME 0 GLOBALTIME 0 END_HEADER START_BLUEPRINTFILES BeeSwarm Camera CameraMount CameraTracker cellobjectowner Coin CoinGod DustSwirl fog GROMIT gromitstartpoint Hutch MusicGod portlandobject PS_CoinCollect VisualFX VortexGun waypoint END_BLUEPRINTFILES STARTLAYERS ENDLAYERS START_OBJECT CoinGod GameObject ID 80f400000020b542 Position 0.994 3.400 1.007 Flags -GAME_CREATED -KNOWN_LEVEL Name CoinGod Owner 0 VG_Flags CoinGod CoinList [ CoinList ] ArenaEvent 0 END_OBJECT START_OBJECT gromitstartpoint GameObject ID 80f400000020fde3 Position 2.744 5.253 -3.537 Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL Name GSP_1 Owner 0 VG_Flags StartPoint WallacePoint 0 CameraHeight 0.1 VisitRange 8.5 END_OBJECT START_OBJECT cellobjectowner GameObject ID 80eb000000074326 Position 4.966 2.583 0.000 Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name OO_VisCell_Shop Owner 0 VG_Flags ObjectOwner CoinList [ CoinList ] ObjectOwnerInCell Landscape 80fd000000223782 CellName VisCell_Shop END_OBJECT START_OBJECT fog GameObject ID 80eb000000323c1c Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL Name seafog Owner 0 VG_Flags Fog RenderSky 1 Active 0 MinRange 100 MaxRange 450 Colour 0.63 0.83 1 END_OBJECT START_OBJECT portlandobject GameObject ID 80fd000000223782 Position 35.184 -21.548 56.090 Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL Name PO_TCland Owner 0 VG_Flags PortlandObject Landscape VictorsHouse DayLightRig VictorsHouse END_OBJECT START_OBJECT waypoint GameObject ID 80fd0000006c1aeb Position 0.053 4.880 16.050 Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000 Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE Name Wstart1 Owner 80fd000000706d3f DayOrNight DayTime VG_Flags Waypoint AssociatedObject 0 END_OBJECT
Console Differences
The Xbox version of the game has unique and improved effects, such as an extra blur effect when whacking the BunGun on objects
| PS2 | Xbox |
|---|---|
The Xbox version has higher quality textures compared to the PlayStation 2 version.
| PS2 | Xbox |
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The Wallace & Gromit series
| |
|---|---|
| GameCube | Wallace & Gromit in Project Zoo |
| Xbox, PlayStation 2 | Wallace & Gromit in Project Zoo (Prototype) • The Curse of the Were-Rabbit |
| Windows | Wallace & Gromit in Project Zoo • Wallace & Gromit's Grand Adventures |
| Shaun the Sheep | |
| Nintendo DS | Shaun the Sheep • Shaun the Sheep: Off His Head |
| Related | |
| Windows | Gubble Buggy Racer (Prototypes) |
| See Also | |
| DreamWorks | |
- Games developed by Frontier Developments
- Games published by Konami
- PlayStation 2 games
- Xbox games
- Games released in 2005
- Games released in October
- Games released on October 7
- Games with unused areas
- Games with unused code
- Games with hidden developer messages
- Games with unused graphics
- Games with unused models
- Games with hidden level selects
- Games with revisional differences
- Namespace template missing subpages
- To do
- Wallace and Gromit series
Cleanup
Cleanup
Cleanup
Cleanup > Namespace template missing subpages
Cleanup > To do
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused code
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused models
Games > Games by developer > Games developed by Frontier Developments
Games > Games by platform > PlayStation 2 games
Games > Games by platform > Xbox games
Games > Games by publisher > Games published by Konami
Games > Games by release date > Games released in 2005
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 7
Games > Games by series > Wallace and Gromit series
Hidden categories > Pages missing date references
Hidden categories > Pages missing developer references
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