Wolfchild (Sega CD)
| Wolfchild |
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Developer: Core Design[1]
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Level Select
At the options menu, press A, B, A, C, A, B (ABACAB). A sound will confirm correct entry. Go back to the main menu, highlight "Start" and press one of the button combinations in the table below to start on the corresponding level.
| Level | Button(s) |
|---|---|
| 2. The Jungle | Start |
| 3. Outer Jungle | B + Start |
| 4. Ancient Temple | C + Start |
| 5. Inner Sanctum | B + C + Start |
| 6. Chimera Base | A + Start |
| 7. Biogenetic Labs | A + B + Start |
| 8. Inner Core | A + C + Start |
| 9. Draxx's Lair | A + B + C + Start |
Missing Graphics
| Genesis | Sega CD |
|---|---|
The Genesis version has additional graphical details in the Jungle level, with mountains on the horizon and rocky formations on a scrolling background, whereas the Sega CD version doesn't. However, this may have been a case of developer oversight because the tiles are present in the game data, but Level 2 and 3 simply don't load them. Level 2's tilemap, located at 0x001E09FC in the CD version, can be altered to display other tiles but cannot show the missing ones unless they're loaded into memory.
References
- ↑ 1.0 1.1 1.2 Review: Wolfchild - Sega Magazin, Issue 1, September/October 1993
- ↑ 2.0 2.1 Sega CD Pro Review - GamePro, Volume 5, January 1993
- ↑ 3.0 3.1 ソフトウェア一覧(ソフトライセンシー発売) | メガCD |セガ SEGA
- ↑ 4.0 4.1 Review: Wolfchild - Sega Mega Drive Advanced Gaming, Issue 9, May 1993
- ↑ 5.0 5.1 Bits: Lançamentos chocantes para o Natal - VideoGame, Issue 33, December 1993
- ↑ Infos - Select Round, Issue 1, September 1993
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