Dragon Ball Z: Budokai (PlayStation 2)
| Dragon Ball Z: Budokai |
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Also known as: Dragon Ball Z (JP)
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Contents
Debug
Debug Menus
Applying the below code then pressing L3 button while in the Edit Skills menu will enable this screen. These menus would allow you to quickly choose a game mode, fighter, and stages, however aside from the ESS SELECT debug menu, no others work any more.
USA (SLUS-20591) code: Press L3 While In Edit Skills Menu For Debug Menu 0021CDA8 0000000? E002FFFD 004E8922 2035E268 00000016 2035E264 00000001 Replace "?" with: 6 = ESS SELECT 4 = TRAINING SELECT 3 = TOUR SELECT 2 = VS SELECT
Debug Camera Display
Apply the below code to enable camera information on-screen.
USA (SLUS-20591) code: Enable Camera Info 20571624 00000001
Unused Graphics
Early Development Leftovers
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Found inside the data_us.afs file is a few screenshots of what appears to be an EXTREMELY early version of the game, one that hasn't been seen anywhere else! It's unknown how far back these screenshots date, but it appears to be one of the earliest versions of the game based on the extremely crude design of the character select screen, and the completely different artstyle for the character portraits. The models seen in the early cutscene screenshots appear to be unfinished as well. There are also some images left inside the files that shows bits of cutscenes from an early stage of the game that uses early models.
| Early Build | Final |
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| Early Build | Final |
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| Early Build | Final |
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Goku's Beta Model
Inside the data_us.afs file you can find an early model of Goku. This model can be seen in some early trailers for the game.
| Beta | Final |
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Unseen Graphics
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The character icons in the HUD extend further to the sides and bottom than is normally viewable in-game, which leaves the full image unseen.
The textures for the game's Skill Shop include a picture of Shenron that can't be seen normally.
Dummy Staff Roll
A dummy staff roll screen that doesn't do anything.
Unused Audio
Within the game's files are a few references to cut characters, namely in the form of character announcements by the World Tournament announcer. While two of these are to be entirely expected (Cell Jr. and Saibaman, who have incomplete programming as playable characters since the only relevant data used is to fight them in the story modes), it appears that Cui, who otherwise makes only one appearance in the entire game (with a misspelled name, no less) and has zero remaining data related to him being playable, was also intended to be in the game at some point. Cui eventually becomes playable in Budokai Tenkaichi 2.
| Dialogue | Audio |
|---|---|
| "Saibaman versus..." | |
| "Saibaman!" | |
| "Cell Jr. versus..." | |
| "Cell Jr.!" | |
| "Cui versus..." | |
| "Cui!" |
The World Tournament announcer also has a couple of unused voice clips that seem to be an unused alternate quote for winning a match, as well as a scrapped mechanic.
"Contestant wins!"
"A winning streak!"
There are also a few lingering Japanese voice clips in the audio for the game's Story Mode, however their inclusion seems to be an accident, since they're just undubbed versions of lines that are already in English in the final game.
Regional Differences
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There are many differences between the Japanese and international versions, as well as between the US and European versions. These changes were retained in the later GameCube port.
- The intro is different in each version. The Japanese version recreates the original opening from the anime and uses "Cha-La HEAD-Cha-La" for the theme music. The US version replaces the theme song with "Rock the Dragon", the theme song from the original Ocean Group dub of the anime, making this the only Dragon Ball game that has used that theme. The European version instead uses an entirely different intro, consisting of a montage of story mode clips set to "Running to Victory", one of the game's music tracks.
| Japan | US | Europe |
|---|---|---|
- Each version's title screen varies in some way, either with the logo or the copyright information.
| Japan | US | Europe |
|---|---|---|
- The Japanese and European versions exclusively use a Japanese voice track with the entire cast from the anime. The US version has an English voice track using the current-at-the-time cast from the Funimation dub.
- The English subtitles differ between the US and European versions. While the US version's subtitles match the English dub, the European version uses a somewhat loose translation of the Japanese dialogue.
- Mr. Satan was renamed to "Hercule" in the US version only, due to content policies at the time.
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