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Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team/Debug Room

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This is a sub-page of Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team.

A screenshot of the debug room showing most of the present NPCs.

This debug room can be accessed via the respective cheat codes:

Version Red Rescue Team (GameShark) Blue Rescue Team (Action Replay)
Japanese 32000AB4 0000
American 820C0AB4 0000 0210FAF0 00000000
European 820C0AB4 0000 2210E66C 00000000

In this area, there are many Pokémon NPCs, through which it is possible to test various game functions. Notably, the area's tileset is not only wholly unique to it, but drawn in a completely different artstyle from the rest of the game! The bright pastel colors and cartoony flat shading definitely brings to mind the likes of EarthBound and Mother 3, the latter of which released only a couple months after this game. The cloud shadows moving on the map and the background music are the same as the ones used for the Pokémon Square; this, along with the somewhat similar design and complete lack of warp points despite the presence of several houses and roads, seems to indicate that this was an extremely early version of the Pokémon Square that was repurposed into a debug room at some point in development.

Full view of debug room map.

Below are described the functions of the present NPCs, approximately from left to right and from top to bottom:

Two Mailboxes

12
Function like the Team Base mailbox and the Mission Board.

Three Pelipper

The first two function like the two Pelipper in the Pelipper Post Office. The third does not display any dialog box and will freeze the game after being talked to 10 times.

Azumarill

This NPC allows the player to jump to specific story phases, from which the game will continue normally.

Main 0A~4B Demo

Main 0A~1B Demo

  • Demo 01: Game stuck on Health and Safety Screen
    Spoilers, spoilers everywhere!
    The area is labeled as "Square" in the overworld menu..
    ..but loading the game after selecting Demo 02 or Demo 03 will label it "Location unknown."..
    ..and under some circumstances it will result into a yellow "scene" label instead. It is currently unknown why this difference occurs in the main menu.
  • Demo 02: Logo screen, skips intro cutscene and title screen.
  • Demo 03: Intro cutscene and title screen, can't be skipped.
  • Demo 0A-1: Nature Test.
  • Demo 1A-1: Meeting your partner.
  • Demo 1A-2: First mission retry.
  • Demo 1A-3: First mission complete.

Main 2A

  • Main 2A-1: Day begin.
  • Main 2A-2: Found your partner sleeping.
  • Main 2A-3: Thunderwave Cave mission intro.
  • Main 2A-4: No event day begin.
  • Main 2A-5: Thunderwave Cave mission retry.
  • Main 2A-6: Thunderwave Cave mission complete.

Main 2B

  • Main 2B-1: First dream cutscene.
  • Main 2B-2: First visit to Pokémon Square.
  • Main 2B-3: First visit to Pelipper Post Office.
  • Main 2B-4: Second Dream cutscene.
  • Main 2B-5: Mt. Steel mission intro.
  • Main 2B-6: No event day begin.
  • Main 2B-7: Mt. Steel mission retry.
  • Main 2B-8: Mt. Steel mission boss defeated.

Main 3A-0~

  • Main 3A-0: Day begin before third dream cutscene.
  • Main 3A-1: Third dream cutscene.
  • Main 3A-2: Greeted by partner to discuss about your dream.
  • Main 3A-3: Day begin.
  • Main 3A-4: Day begin.
  • Main 3A-5: Team Meanies cutscene.
  • Main 3A-6: Day begin.
  • Main 3A-7: Caterpie cutscene.

Main 3A-8~

  • Main 3A-8: Sinister Woods mission intro.
  • Main 3A-9: No event day begin.
  • Main 3A-10: Sinister Woods mission retry.
  • Main 3A-11: Sinister Woods mission boss defeat.

Main 4A

  • Main 4A-0: Day begin two times.
  • Main 4A-1: Day begin.
  • Main 4A-2: Jumpluff cutscene.
  • Main 4A-3: Silent Chasm mission intro.
  • Main 4A-4: No event day begin.
  • Main 4A-5: Silent Chasm mission start.
  • Main 4A-6: Silent Chasm mission complete.

Main 4B

  • Main 4B-0: Day begin two times.
  • Main 4B-1: Day begin.
  • Main 4B-2: Greeted by partner to go to Mt. Thunder.
  • Main 4B-3: Mt. Thunder mission intro.
  • Main 4B-4: No event day begin.
  • Main 4B-5: Mt. Thunder mission retry.
  • Main 4B-6: Mt. Thunder Peak mission retry.
  • Main 4B-7: Mt. Thunder Peak boss defeat.

Main 5A~7B

Main 5A

  • Main 5A-0: Day begin two times.
  • Main 5A-1: Day begin.
  • Main 5A-2: Greeted by partner to go to Great Canyon.
  • Main 5A-3: Great Canyon mission intro.
  • Main 5A-4: No event day begin.
  • Main 5A-5: Great Canyon mission retry.
  • Main 5A-6: Great Canyon mission complete.

Main 5B

  • Main 5B-0: Day begin two times.
  • Main 5B-1: Day begin.
  • Main 5B-2: Greeted by partner.
  • Main 5B-3: Game stuck on a black screen.
  • Main 5B-4: Game stuck on a view of Wishcash's pound.
  • Main 5B-5: Discussion with partner about Wishcash's story.

Main 6A

  • Main 6A-1: Fourth dream cutscene.
  • Main 6A-2: Greeted by partner to go to Pokémon Square.
  • Main 6A-2: Pokémon Square cutscene.

Main 7A

  • Main 7A-1: Greeted by partner to start running away.
  • Main 7A-2: Game stuck on a black screen.
  • Main 7A-3: Lapis Cave intro.
  • Main 7A-4: Lapis Cave retry.
  • Main 7A-5: Lapis Cave complete.

Main 7B

  • Main 7B-1: Mt. Blaze or Rock Path.
  • Main 7B-2: Game stuck on a black screen.
  • Main 7B-3: Mt. Blaze or Rock Path retry.
  • Main 7B-4: Mt. Blaze Peak retry.
  • Main 7B-5: Mt. Blaze Peak boss defeat.

Main 8A~10A Ending

Main 8A

  • Main 8A-1: Spotting Absol.
  • Main 8A-2: Frosty Forest or Snow Path.
  • Main 8A-3: Frosty Forest or Snow Path retry.
  • Main 8A-4: Frosty Grotto retry.
  • Main 8A-5: Frosty Grotto boss defeat.

Main 8B

  • Main 8B-1: Walking on the icy mountain path.
  • Main 8B-2: Mt. Freeze or Snow Path.
  • Main 8B-3: Mt. Freeze or Snow Path retry.
  • Main 8B-4: Mt. Freeze summit cutscene (game freeze when the light appears).
  • Main 8B-5: Mt. Freeze Peak retry.
  • Main 8B-6: Mt. Freeze summit cutscene.

Main 9A-1~

  • Main 9A-1: Return to Pokémon Square cutscene.
  • Main 9A-2: Greeted by partner.
  • Main 9A-3: Fifth dream cutscene.
  • Main 9A-4: Greeted by partner.
  • Main 9A-5: Day beginning with an earthquake.
  • Main 9A-6: Greeted by partner to go to Pokémon Square.
  • Main 9A-7: Day begin with an earthquake.
  • Main 9A-8: Pokémon Square cutscene.

Main 9A-9~

  • Main 9A-9: Sixth dream cutscene.
  • Main 9A-10: Greeted by partner to go saving Alakazam's team.
  • Main 9A-11: Magma Cavern mission intro.
  • Main 9A-12: No event day begin.
  • Main 9A-13: Magma Cavern mission retry.
  • Main 9A-14: Magma Cavern Pit retry.
  • Main 9A-15: Magma Cavern Pit boss defeat.

Main 10A

  • Main 10A-1: Return to Pokémon Square cutscene.
  • Main 10A-2: Seventh dream cutscene.
  • Main 10A-3: Greeted by partner to go to the sky.
  • Main 10A-4: Going to the sky cutscene.
  • Main 10A-5: No event day begin.
  • Main 10A-6: Sky Tower Mission intro.
  • Main 10A-7: Sky Tower Summit retry.
  • Main 10A-8: Sky Tower Summit boss defeat.

Ending

  • Main ExD: Ending cutscene.
  • Main2 1A-1: Day begin.
  • Main2 1A-2: Greeted by Caterpie to go to Luminous Cave.
  • Main2 1A-3: Partner's proposal to change team leader.
  • Main2 2A-1: Day begin.
  • Main2 ExD: Day begin.

Wartortle

This NPC functions like the one above with side story phases.

Pokemon Mystery Dungeon Red-Debug Room Test Event Wartortle.png

Sub 0~4

Sub 0

  • Sub0 1A-1: No event day begin.
  • Sub0 1A-2: Day end.
  • Sub0 1A-3: No event day begin.

Sub 1

  • Sub1 1A-1: Game stuck on a black screen.
  • Sub1 1A-2: Wynaut mission intro.
  • Sub1 1A-3: Wynaut mission complete.
  • Sub1 1B-1: Base rebuild continue.
  • Sub1 1C-1: Base rebuild complete.
  • Sub1 2A-1: Smeargle mission intro.
  • Sub1 2A-2: Smeargle mission complete.

Sub 2

  • Sub2 1A-1: Game stuck on a black screen.
  • Sub2 1A-2: Game stuck on a black screen.
  • Sub2 1A-3: Game stuck on a black screen.
  • Sub2 1A-4: Saving the game, no event day begin.
  • Sub2 2A-1: Game stuck on a black screen.
  • Sub2 2A-2: Vortex Stone creation.
  • Sub2 2A-3: Saving the game, no event day begin.

Sub 3

  • Sub3 1A-1: Xatu visit.
  • Sub3 1A-2: Saving the game, no event day begin.

Sub 4

  • Sub4 1A-1: Spinda awakening cutscene.
  • Sub4 1A-2: Xatu Clearwing cutscene.
  • Sub4 1B-1: Fiery Field boss defeat.
  • Sub4 1C-1: Lightning Field boss defeat.
  • Sub4 1D-1: Northwind Field boss defeat.
  • Sub4 1E-1: Saving the game.
  • Sub4 1F-1: Game stuck on a black screen.

Sub 5~9

Sub 5

  • Sub5 1A-1: Charizard and Blastoise cutscene.
  • Sub5 1A-2: Saving the game.

Sub 6

  • Sub6 1A-1: Latios cutscene.
  • Sub6 1A-2: Northern Range boss defeat.
  • Sub6 1B-1: Latios awakening cutscene.
  • Sub6 1B-2: Pifall Valley mission success.

Sub 7

  • Sub7 1A-1: Game stuck on a black screen.
  • Sub7 1A-2: Game stuck on a black screen.
  • Sub7 1A-3: Saving the game, no event day begin.

Sub 8

  • Sub8 1A-1: Game stuck on a black screen.
  • Sub8 1A-2: Game stuck on a black screen.
  • Sub8 1A-3: Game stuck on a black screen.
  • Sub8 1A-4: Game stuck on a black screen.
  • Sub8 1A-5: Game stuck on a black screen.
  • Sub8 1A-6: Medichan and Ekans cutscene.
  • Sub8 1A-7: Saving the game, no event day begin.
  • Sub8 1A-8: Saving the game, no event day begin.

Sub 9

  • Sub9 1A-1: Game stuck on a black screen.
  • Sub9 1A-2: Game stuck on a black screen.
  • Sub9 1A-3: Game stuck on a black screen.
  • Sub9 1A-4: First Gengar cutscene.
  • Sub9 1A-5: Mt. Freeze mission complete.
  • Sub9 1B-1: Second Gengar cutscene.
  • Sub9 1B-2: Murky Cave mission complete.
  • Sub9 1C-1: Game stuck on a black screen.

First Blastoise

Gives a red "Unregistered dialog script" line.

Second Blastoise

PMDRRT-DebugEffects.gif

Allows triggering four different animations, without playing any sound effects.

  • Effect 1: Shows an unused blowing up animation around the player Pokémon.
  • Effect 2: Nothing happens.
  • Effect 3: Shows an unused animation that appears to be anger steam in red and white pixels, then the game freezes.
  • Effect 4: Shows an earthquake animation. This is longer and stronger than those used during story cutscenes.

Golem

Gives a red "Unregistered dialog script" line. However, in the Japanese version, it has actual dialogue:

Text Translation
ゴローニャ「よし。 ???を あげよう。
Golem: Alright. I'll give you the ???.
[Leader's name]は タルを のぞきこんだ!
[Leader's name] peered into the barrel!
なんと ばくれつのタネを みつけた!
You found a Blast Seed!
ゴローニャ「しばらくしてから またきてよ。
Golem: Come back after a while.

The first three texts are displayed when Golem is talked to the first time, then it will always show the fourth dialogue.

Octillery

A bunch of flyers fall around Octillery in a loop, which is an animation used during the Main 9A-1 cutscene. When talked to, it gives a red "Unregistered dialog script" line. However, in the Japanese version, it instead shows a huge list of 231 elements, entitled "ちじょう" (Ground), subdivided into 24 pages.

US/Australia Japan
PMDRRT-OctilleryDebugRoom.gif PMD1-OctilleryDebugJP.png

It's a list of overworld and cutscene locations. When selecting any of these with either the A or the B button, the list simply closes. The list is a perfect match to the functional Field Map feature in the debug-enabled build, and Octillery likely served as an alternate method to access it at one point. Notably, this Octillery NPC does not function in the debug-enabled build either.

Page List Translation
ちじょう Ground
1

T00P01
T01P01
T01P02A
T01P02B
T01P03
T01P04
T01P05
T01P06
T01P07
B01P01A

デバッグひろば
ひろば
ナマズンの いけ
ナマズンの いけ
ペリッパーれんらくじょ
ペリッパーれんらくじょ ないぶ
ひろば くんれんじょ
くんれんじょ ないぶ
しんかじょう
きち がいかん

T00P01
T01P01
T01P02A
T01P02B
T01P03
T01P04
T01P05
T01P06
T01P07
B01P01A

Debug Square
Square
Whiscash Pond
Whiscash Pond
Pelipper Post Office
Pelipper Post Office Interior
Square Dojo
Dojo Interior[1]
Evolution Room[2]
Base Exterior

2

B01P01B
B01P01C
B01P02A
B01P02B
B01P02C
B02P01A
B02P01B
B02P01C
B02P02A
B02P02B

きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん
きち がいかん
きち がいかん
きち ないぶ
きち ないぶ

B01P01B
B01P01C
B01P02A
B01P02B
B01P02C
B02P01A
B02P01B
B02P01C
B02P02A
B02P02B

Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Base Exterior
Base Exterior
Base Exterior
Base Interior
Base Interior

3

B02P02C
B03P01A
B03P01B
B03P01C
B03P02A
B03P02B
B03P02C
B04P01A
B04P01B
B04P01C

きち ないぶ
きち がいかん
きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん
きち がいかん
きち がいかん

B02P02C
B03P01A
B03P01B
B03P01C
B03P02A
B03P02B
B03P02C
B04P01A
B04P01B
B04P01C

Base Interior
Base Exterior
Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Base Exterior
Base Exterior
Base Exterior

4

B04P02A
B04P02B
B04P02C
B05P01A
B05P01B
B05P01C
B05P02A
B05P02B
B05P02C
B06P01A

きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん
きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん

B04P02A
B04P02B
B04P02C
B05P01A
B05P01B
B05P01C
B05P02A
B05P02B
B05P02C
B06P01A

Base Interior
Base Interior
Base Interior
Base Exterior
Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Base Exterior

5

B06P01B
B06P01C
B06P02A
B06P02B
B06P02C
B07P01A
B07P01B
B07P01C
B07P02A
B07P02B

きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん
きち がいかん
きち がいかん
きち ないぶ
きち ないぶ

B06P01B
B06P01C
B06P02A
B06P02B
B06P02C
B07P01A
B07P01B
B07P01C
B07P02A
B07P02B

Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Base Exterior
Base Exterior
Base Exterior
Base Interior
Base Interior

6

B07P02C
B08P01A
B08P01B
B08P01C
B08P02A
B08P02B
B08P02C
B09P01A
B09P01B
B09P01C

きち ないぶ
きち がいかん
きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん
きち がいかん
きち がいかん

B07P02C
B08P01A
B08P01B
B08P01C
B08P02A
B08P02B
B08P02C
B09P01A
B09P01B
B09P01C

Base Interior
Base Exterior
Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Base Exterior
Base Exterior
Base Exterior

7

B09P02A
B09P02B
B09P02C
B10P01A
B10P01B
B10P01C
B10P02A
B10P02B
B10P02C
B11P01A

きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん
きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん

B09P02A
B09P02B
B09P02C
B10P01A
B10P01B
B10P01C
B10P02A
B10P02B
B10P02C
B11P01A

Base Interior
Base Interior
Base Interior
Base Exterior
Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Base Exterior

8

B11P01B
B11P01C
B11P02A
B11P02B
B11P02C
B12P01A
B12P01B
B12P01C
B12P02A
B12P02B

きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん
きち がいかん
きち がいかん
きち ないぶ
きち ないぶ

B11P01B
B11P01C
B11P02A
B11P02B
B11P02C
B12P01A
B12P01B
B12P01C
B12P02A
B12P02B

Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Base Exterior
Base Exterior
Base Exterior
Base Interior
Base Interior

9

B12P02C
B13P01A
B13P01B
B13P01C
B13P02A
B13P02B
B13P02C
B14P01A
B14P01B
B14P01C

きち ないぶ
きち がいかん
きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん
きち がいかん
きち がいかん

B12P02C
B13P01A
B13P01B
B13P01C
B13P02A
B13P02B
B13P02C
B14P01A
B14P01B
B14P01C

Base Interior
Base Exterior
Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Base Exterior
Base Exterior
Base Exterior

10

B14P02A
B14P02B
B14P02C
B15P01A
B15P01B
B15P01C
B15P02A
B15P02B
B15P02C
B16P01A

きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん
きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
きち がいかん

B14P02A
B14P02B
B14P02C
B15P01A
B15P01B
B15P01C
B15P02A
B15P02B
B15P02C
B16P01A

Base Interior
Base Interior
Base Interior
Base Exterior
Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Base Exterior

11

B16P01B
B16P01C
B16P02A
B16P02B
B16P02C
H01P01
H01P02
H01P03
H02P01
H02P02

きち がいかん
きち がいかん
きち ないぶ
きち ないぶ
きち ないぶ
ゆたかな うみ
たから ねむる うみ
しずかな うみ
しんかいの そこ
しんそう かいりゅう

B16P01B
B16P01C
B16P02A
B16P02B
B16P02C
H01P01
H01P02
H01P03
H02P01
H02P02

Base Exterior
Base Exterior
Base Interior
Base Interior
Base Interior
Bountiful Sea
Treasure Sea
Serene Sea
Deep-Sea Floor
Deep-Sea Current

12

H02P03
H03P01
H04P01
H04P02
H05P01
H05P02
H06P01
H06P02
H06P03
H06P04

かいてい どうくつ
あさせの かいがん
しんりょくの やま
きりたった やま
つくよみ やま
にじの いただき
やせいの そうげん
うつくし そうげん
あおぞら そうげん
サファリ

H02P03
H03P01
H04P01
H04P02
H05P01
H05P02
H06P01
H06P02
H06P03
H06P04

Seafloor Cave
Shallow Beach
Mt. Deepgreen
Mt. Cleft
Mt. Moonview
Rainbow Peak
Wild Plains
Beau Plains
Sky Blue Plains
Safari

13

H06P05
H06P06
H07P01
H07P02
H07P03
H07P04
H07P05
H07P06
H07P07
H07P08

やけのはら
せいなる だいち
かげろうの もり
ひしょうの もり
じゅかいのもり
げんきの もり
キノコの もり
いやしの もり
へんげのもり
しのびの もり

H06P05
H06P06
H07P01
H07P02
H07P03
H07P04
H07P05
H07P06
H07P07
H07P08

Scorched Plains
Sacred Fields
Mist-Rise Forest
Flyaway Forest
Overgrown Forest
Energetic Forest
Mushroom Forest
Healing Forest
Transform Forest
Secretive Forest

14

H08P01
H09P01
H09P02
H10P01
H10P02
H11P01
H12P01
H13P01
H13P02
H13P03

ジャブジャブがわ
おたまがいけ
こうらの いけ
しんぴの みずうみ
たきの みずうみ
ひょうたん ぬま
どくの ぬま
きょうめい どうくつ
なぞの どうくつ
りゅうの どうくつ

H08P01
H09P01
H09P02
H10P01
H10P02
H11P01
H12P01
H13P01
H13P02
H13P03

Rub-a-Dub River
Tadpole Pond
Turtleshell Pond
Mystic Lake
Waterfall Lake
Peanut Swamp
Poison Swamp
Echo Cave
Cryptic Cave
Dragon Cave

15

H13P04
H14P01
H15P01
H16P01
H17P01
H18P01
H19P01
H20P01
H21P01
H21P02

がんせき どうくつ
ジャングル
さびれた けんきゅうじょ
しゅぎょうの やま
かみなり こうげん
むじん はつでんしょ
ふんかこう
しゃくねつ さばく
いにしえのせきしつ
いにしえのせきしつ

H13P04
H14P01
H15P01
H16P01
H17P01
H18P01
H19P01
H20P01
H21P01
H21P02

Boulder Cave
Jungle
Decrepit Lab
Mt. Discipline
Thunder Meadow
Power Plant
Crater
Furnace Desert
Ancient Chamber
Ancient Chamber

16

H22P01
H23P01
H24P01
H25P01
H26P01
H27P01
H28P01
H28P02
H29P01
H29P02

こだい いせき
くらやみ とうげ
こおりの どうくつ
りゅうひょう かいがん
マグマの ちてい
れっくうの いただき
あれた だいち
じりょくの いわば
でんせつの ことう
みなみの ことう

H22P01
H23P01
H24P01
H25P01
H26P01
H27P01
H28P01
H28P02
H29P01
H29P02

Ancient Relic
Darkness Ridge
Frigid Cave
Ice Floe Beach
Magma Cavern[3]
Stratos Lookout
Ravaged Field
Magnetic Quarry
Legendary Island
Southern Island

17

H29P03
H29P04
A01P01
A01P02
A02P01
A02P02
A02P03
A02P04
A03P01
A03P02

とざされた しま
さいごの しま
ゆめ
あくむ
さんどう
やけのはら
ぐんしょうの どうくつの さき
ほのおのやまのさき
じゅひょうのもり こうざん
じゅひょうのもり けいかん

H29P03
H29P04
A01P01
A01P02
A02P01
A02P02
A02P03
A02P04
A03P01
A03P02

Enclosed Island
Final Island
Dream
Nightmare
Mountain Road
Scorched Plains[4]
Other Side of Lapis Cave
Other Side of Mt. Blaze
Frosty Forest Mountain
Frosty Forest Valley

18

A03P03
A04P01
A04P02
A04P03
A04P04
A05P01
A05P02
A05P03
D01P01
D01P02

ゆきやまのなか
せいれいの おか
てんくうのとう がいかん
きょだいな いんせき
もやもや
エンディング1
エンディング2
エンディング3
ちいさな もり
ちいさな もり さいしんぶ

A03P03
A04P01
A04P02
A04P03
A04P04
A05P01
A05P02
A05P03
D01P01
D01P02

In the Snowy Mountains
Hill of the Ancients
Sky Tower Exterior
Huge Meteorite
Foggy
Ending 1
Ending 2
Ending 3
Tiny Woods
Tiny Woods Depths

19

D02P01
D02P02
D03P01
D03P02
D04P01
D04P02
D05P01
D05P02
D06P01
D06P02

でんじはのどうくつ いりぐち
でんじはのどうくつ さいしんぶ
ハガネやま いりぐち
ハガネやま ちょうじょう
あやしいもり いりぐち
あやしいもり さいしんぶ
ちんもくのたに いりぐち
ちんもくのたに おくち
ライメイのやま いりぐち
ライメイの やま ちゅうふく

D02P01
D02P02
D03P01
D03P02
D04P01
D04P02
D05P01
D05P02
D06P01
D06P02

Thunderwave Cave Entrance
Thunderwave Cave Depths
Mt. Steel Entrance
Mt. Steel Summit
Sinister Woods Entrance
Sinister Woods Depths
Silent Chasm Entrance
Silent Chasm Rear Area
Mt. Thunder Entrance
Mt. Thunder Mid

20

D06P03
D07P01
D07P02
D08P01
D08P02
D09P01
D09P02
D09P03
D10P01
D10P02

ライメイのやま ちょうじょう
おおいなるケイコク
せいれいの おか
ぐんじょうの どうくつ いりぐち
ぐんじょうの どうくつ でぐち
ほのおの やま いりぐち
ほのおの やま ちゅうふく
ほのおのやま ちょうじょう
じゅひょうの もり いりぐち
じゅひょうの もり ちゅうふく

D06P03
D07P01
D07P02
D08P01
D08P02
D09P01
D09P02
D09P03
D10P01
D10P02

Mt. Thunder Summit
Great Canyon[5]
Hill of the Ancients
Lapis Cave Entrance
Lapis Cave Exit
Mt. Blaze Entrance
Mt. Blaze Mid
Mt. Blaze Summit
Frosty Forest Entrance
Frosty Forest Mid

21

D10P03
D11P01
D11P02
D11P03
D12P01
D12P02
D12P03
D12P04
D13P01
D13P02

じゅひょうの もり おくち
ひょうせつの れいほう いりぐち
ひょうせつの れいほう ちゅうふく
ひょうせつの れいほう おくち
マグマの ちてい いりぐち
マグマの ちてい ちゅうふく
マグマの ちてい さいしんぶ1
マグマの ちてい さいしんぶ2
てんくうの とう いりぐち
てんくうの とう ちゅうふく

D10P03
D11P01
D11P02
D11P03
D12P01
D12P02
D12P03
D12P04
D13P01
D13P02

Frosty Forest Rear Area
Mt. Freeze Entrance
Mt. Freeze Mid
Mt. Freeze Rear Area
Magma Cavern Entrance
Magma Cavern Mid
Magma Cavern Pit 1
Magma Cavern Pit 2
Sky Tower Entrance
Sky Tower Mid

22

D13P03
D14P01
D15P01
D16P01
D17P01
D18P01
D19P01
D20P01
D21P01
D22P01

てんくうの とう さいじょうかい
あらしの かいいき おくち
いなずまの だいち おくち
ほのおの だいち  おくち
いなずまの だいち おくち
きたかぜの だいち おくち
はりかなる れいほう  おくち
にしの どうくつ おくち
きたの さんみゃく おくち
ならくの たに もくてきち

D13P03
D14P01
D15P01
D16P01
D17P01
D18P01
D19P01
D20P01
D21P01
D22P01

Sky Tower Summit
Stormy Sea Rear Area
Lightning Field Rear Area[6]
Fiery Field Rear Area
Lightning Field Rear Area
Northwind Field Rear Area
Mt. Faraway Rear Area[7]
Western Cave Rear Area
Northern Range Rear Area
Pitfall Valley Destination

23

D23P01
D23P02
D24P01
D24P02
D25P01
S01
S02
S03
S04
S05

ねがいの どうくつ おくち
ねがいの どうくつ おくち
やみの どうくつ もくてきち
やみのどうくつ いりぐち
とうぼえのもり さいしんぶ
せいかくしんだん
タイトル
デモンストレーション1 オープニング
ロゴ&クレジット
ちゅういがき

D23P01
D23P02
D24P01
D24P02
D25P01
S01
S02
S03
S04
S05

Wish Cave Rear Area
Wish Cave Rear Area
Murky Cave Destination
Murky Cave Entrance
Howling Forest Depths[8]
Personality Diagnosis
Title
Demonstration 1 Opening
Logo & Credits
Notes

24

S06

せかいちず

S06

World Map[9]

Notes:

  1. Using the Field Map feature in the debug-enabled build, this leads to the unused Provisional Map.
  2. Using the Field Map feature in the debug-enabled build, this leads to Luminous Cave, which is named "ひかりの どうくつ" in Japanese.
  3. Oddly, this is the name of the dungeon where Groudon is found. Through the Field Map, this instead leads to Volcanic Pit, Groudon's Friend Area.
  4. Duplicate Friend Area name from H06P05. Through the Field Map, this leads to the cutscene area seen before finding Lapis Cave's entrance.
  5. Spelled "おおきいなる きょうこく" in the final game.
  6. Uses an incorrect duplicate as its name. through the Field Map, this instead leads to Silver Trench's boss floor.
  7. Misspelled, using り (ri) instead of る (ru).
  8. The う (u) is replaced with お (o) in the final game.
  9. Refers to the map that can be found inside the upgraded Team Base.

Jirachi

Functions like Luminous Cave. During the dialogue, the playing music will be replaced by the Luminous Cave theme.

Others

All of the other NPCs will function normally as the ones in Pokémon Square.