If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Time Crisis II (Arcade)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Time Crisis II

Developer: Namco
Publisher: Namco
Platform: Arcade (Namco System 23)
Released in JP: April 1998[1]
Released in US: May 1998[1]
Released in EU: 1998[2]


CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
SoundIcon.png This game has unused sounds.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

The second game in the Time Crisis series and the first in the series to have multiplayer co-op support.

Sub-Pages

SoundIcon.png
Unused Sounds
An expanding library of audio that isn't used.

Hidden Developer Credit

Present at 0xD8C in tssioprog.ic3 (I/O board ROM) is a hidden credit.

Programmed by Kikuchi!
(Source: Original TCRF research)

Development Menu

There is a hidden debug menu. To access it, use one of the following commands in the MAME debugger, then reset the game (for example, by pressing F3).

Set Command
timecrs2 bpset 8000a4cc,1, { maincpu.d@8000a548 = 24020003; g }
timecrs2v1b bpset 8000a5bc,1, { maincpu.d@8000a638 = 24020003; g }
timecrs2v2b bpset 8000a42c,1, { maincpu.d@8000a4a8 = 24020003; g }
timecrs2v4a bpset 8000a43c,1, { maincpu.d@8000a4b8 = 24020003; g }
timecrs2v5a bpset 8000a4dc,1, { maincpu.d@8000a558 = 24020003; g }
(Source: Ferrox for finding text relating to the debug menu, jrra for finding the codes to reach it)

Main Menu

Timecrs2v1b debug main.png

Game Mode

Starts the game as normal, in attract mode.

Hana

Goes to the Hana menu (see below).

Kawakami

Goes to the Kawakami menu (see below).

Hayac

Goes to the Hayac menu (see below).

Polygon View

Timecrs2v1b debug polygontest.png

Apparently allows for viewing any polygonal object in the game, but it doesn't seem to do anything. Maybe it works but the controls are obscure.

Sound Test

Timecrs2v1b debug soundtest.png

Play any sound effect or song in the game.

Voice Test

Timecrs2v1b debug voicetest.png

Play any voiceover in the game.

Gun Adjust

Timecrs2v1b debug gunadjust.png

Presents a white screen with a crosshair in the middle. The guns can be fired on this screen to check their calibration.

Test by Pad

Timecrs2v1b debug testbypad.png

Allows changing various game options such as the number of coins required to play. This is very similar to the service menu which is accessible to operators, but the layout is different.

Hana menu

Timecrs2v1b debug hana.png

The Hana menu contains a number of options related to connected peripherals.

How Many?

This option freezes the game on a black screen.

Shot

Shows a white screen. Guns can be fired on this screen to check their function.

Usr Init

Freezes on a black screen.

Comtest

Timecrs2v1b debug comtest.png

Shows an ongoing test, presumably testing the cabinet link-up function. Time Crisis II supports linking 2 cabinets together for co-operative play.

Subtest

Timecrs2v1b debug subtest.png

Shows an ongoing test of the sub-CPU on the System 23 MOTHER PCB. This chip controls both the sound and I/O functions of the system. In addition, Time Crisis II uses the sub-CPU to interface with the extra I/O board used to interface with the lightguns.

Memory Edit

Timecrs2v1b debug memoryedit.png

A standard memory hex-editor. Any memory location in the system can be read or modified.

Map View

Timecrs2v1b debug mapview.png

A map viewer. Any map can be selected, and the player can fly through the scene without restrictions.

Kawakami menu

Every single function of this menu is broken.

Motion View

Timecrs2v1b debug motionview.png

This option shows "DATA ERROR!" and that's it.

Camera Check

Timecrs2v1b debug cameracheck.png

This option shows "DATA ERROR!" and some numbers. The numbers can be changed via player input, but they do not seem to do anything.

Blink Test

The screen blinks briefly, then returns to the main menu.

UV Scroll Test

The screen blinks briefly, then returns to the main menu.

FEP Error Check

The screen blinks briefly, then returns to the main menu.

Experiment

The screen blinks briefly, then returns to the main menu.

Hayac menu

Dove Test

Timecrs2v1b debug dovetest.png

Shows a flock of doves flying around. The camera can be moved and the flock focus point can be moved.

Name Entry Test

Timecrs2v1b debug nameentry.png

Jumps to the normal name entry screen.

Ranking Test

Timecrs2v1b debug rankingtest.png

Jumps to the normal ranking screen.

Random Test

Timecrs2v1b debug randomtest.png

Shows a bunch of hex values on screen which are randomly incremented over time.

Comdrv Test

Timecrs2v1b debug comdrvtest.png

Shows a bunch of numbers. Their meaning is unclear.

Start Area Set

This option shows a blank screen which can be exited.

References