Tekken (PlayStation)
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Developer: Namco
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Despite being one of the earliest yet greatest games made on the PlayStation, the PSX port of Tekken is packed with additional content in which the original arcade port doesn't have: character endings, arranged soundtrack and of course; Galaga.
Contents
Sub-Pages
| Prerelease Info |
Unused Graphics
| Unused | Used |
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An alternate save icon depicting Kazuya is present on the disc. Interestingly in Paul Phoenix's ending, there's a poster of Kazuya's face that resembles the unused sprites for the save memory icon.
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A couple of unused Namco logos, most likely meant for the title screen.

The logo for Namco's NeGcon controller, which the game does not support.
Placeholder Text
Present in TEKKEN.EXE at 0xD074, next to Memory Card-related strings.
SOMETHING MESSAGE
Alternate Namco Logo Animation
An alternate version of the Namco intro cinematic, titled NAMCO.STR, is present on the disc. This was used in the arcade version.
Galaga-Related
The file SLUS_000.06 contains debug data related to the included Galaga minigame that can be played during loading.
\MOVIE\LOGO.STR;1 Exit GALAGA. Execute failed ! HdLoad start [%s] Sectors %d EXE_HEADER at $%08x EXE_EXEC at $%08x First CdReadyCallback == $%08x First CdDataCallback == $%08x CD-ROM mode reset ...Byebye from GALAGA. Create execute prosess. Src $%08x - $%08x Dst $%08x OpenHead(Galaga) Start... Failed. TransBody(Galaga) Start... TransCompleted(Galaga) Start... \TEKKEN.EXE;1 \SNDDAT\SYSVOICE.VB;1 \SNDDAT\SYSVOICE.VH;1 \SNDDAT\COMMON.VB;1 \SNDDAT\COMMON.VH;1 \TIZ\JYOCHU.TIA;1 [%s] not found. Unknown read job %d TIM [%s] not found. TIM read defused. Tim read error. Tex job complete. Unknown TIM job. Wave head [%s] not found. Wave body [%s] not found. Read wave head defused. Wave head at $%08x Wave head read error. Read wave body defused. Wave body at $%08x Wave body read error. Unknown VAB trans job. Error at wave #0. Error at wave #1. Wave job complete. Unknown Wave job. TIM OPEN ERROR! in LoadTim() Exe file [%s] not found. Unknown tekken job.
TEKKEN PlayStation Beta
An early PlayStation build of TEKKEN, presumably intended for trade shows.
Highlights
Title Screen/Mode Select: The beta/prototype has two modes—"ARCADE MODE" and "EXIT"—while the retail version has three.
Arcade Mode: Only two CPU fights are available in the beta/prototype, whereas the retail version features nine.
No Playable Paul Phoenix: A placeholder/test character, "WILD CARD," represented by a "?" on the PLAYER SELECT screen, replaces Paul Phoenix in the beta/prototype.
Nina Williams' Primary Outfit: Her default outfit is altered in the PlayStation beta/prototype.
Randomly Arranged Tracks: Arranged soundtracks originally made for specific stages are randomly played across all stages in the beta/prototype.
The Tekken series
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| Arcade | Tekken • Tekken 3 • Tekken Tag Tournament • Tekken 4 |
| PlayStation | Tekken • Tekken 2 • Tekken 3 |
| PlayStation 2 | Tekken Tag Tournament • Tekken 4 • Tekken 5 |
| Game Boy Advance | Tekken Advance |
| PlayStation Portable | Tekken: Dark Resurrection • Tekken 6 |
| PlayStation 3 | Tekken 6 • Tekken Tag Tournament HD |
| Xbox 360 | Tekken 6 |
| Windows, PlayStation 4, Xbox One | Tekken 7 |
| Crossovers & Spin-Offs | |
| Wii U | Pokkén Tournament |
| Windows, Xbox 360, PlayStation 3 | Street Fighter X Tekken |
- Games developed by Namco
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- Tekken series
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