World of Goo 2
| World of Goo 2 |
|---|
|
Developers: Tomorrow Corporation,
2D BOY
|
World of Goo 2 is a physics-puzzler game where you have to build structures with small balls called "Goo" in order to reach the pipe.
Contents
Sub-Pages
| Development Info |
| Prerelease Info |
Resources
| The Black Stain A game within a game....and with its own set of unused assets! |
| Unused Texts The last of the gooballs just couldn't stop generating useless text. |
Unused Graphics
Cutscenes
res/anim/Cutscene3Scene1/train.image
(No ID)
Unused train from "Goodnight" cutscene. The used version look more cartoony and isn't blurred.
Editor
res/editor/editor_button_ballspokey.image
IMAGE_EDITOR_UI_BALLPOKEY
This ball is from the original game.

res/editor/editor_button_ballssponge.image
IMAGE_EDITOR_UI_BALLSPONGE

res/editor/editor_button_ballsflamethrower.image
IMAGE_EDITOR_UI_BALLFLAMETHROWER

res/editor/editor_button_ballsbit.image
IMAGE_EDITOR_UI_BALLBIT
This ball is from the original game.

res/editor/editor_button_ballssnowball.image
IMAGE_EDITOR_UI_BALLSNOWBALL

res/editor/editor_button_ballsconveyor.image
IMAGE_EDITOR_UI_CONVEYOR

res/editor/editor_button_ballswater.image
IMAGE_EDITOR_UI_WATER
This ball is from the original game.

res/editor/editor_button_ballssquirt.image
IMAGE_EDITOR_UI_SQUIRT
This ball is from the Tower Defense prototype.

res/editor/editor_button_ballsevileye.image
(No ID)
This ball is from the original game.

res/editor/editor_button_ballsterrain_down.image
(No ID)
Early design (earlier than the normal terrain editor image) of the terrain ball, with a unusual grey background.

Tutorial Buttons
These buttons are for the console editions. They are stored in res/ui/buttons/tutorial_buttons/[name].image and have no IDs assigned to any of them.
PlayStation 5
XBOX
Miscellaneous
res/images/error_texture.image
ERROR_TEXTURE

res/images/non_atlas_balls/Iceball/ice_sheet.image
IMAGE_BALL_NA_ICEBALL_ICE_SHEET

res/images/non_atlas_balls/Iceball/animation.image
IMAGE_BALL_NA_ICEBALL_ANIMATION
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res/ui/buttons/newProfile_btn/newSymbol.image
FlashAnim_newProfile_btn_newSymbol
res/anim/IslandBadge/islandX.image (1-5)
FlashAnim_IslandBadge_islandX (1-5)
Unused set of some sort of Island Badges (maybe, if you got all of the OCDs in the chapter?)





Hidden Details
res/anim/Cutscene2Scene2/RocketScene_inside.image
This file contains a background of the final cutscene from Chapter 2. A part of it is placed outside of the camera movement and is never normally seen. In the cut-out part, there is a flipped image of a small table with two books on top of it - "#IMOMSOHARD" by Jen Smedley and Kristin Hensley and "Off Course" by Michelle Huneven. Underneath the table, there's also a text that reads as "grow old with me the best is yet to be" which seems to be a quote from Robert Browning's poem.
Same detail can be found in res/anim/Cutscene3Scene1/room.image
Unused Environments
Moon environment (Switch v1.0.0 only)
(55e44deb-ecf8-4408-ba31-e3c8186a35ca)
| Background | In-game (on A Goo Filled Hill) |
|---|---|
Juicier environment
(d49eee9d-61a5-4d63-9222-9fb48e9cfb37)
This is used in the EOL screen but it's never seen fully.
![]()
Unused Animations
res/anim/ClusterOfEyes/ClusterOfEyes.anim.bin
ANIM_GLOBAL_CLUSTEROFEYES
Unused animation of a black scene with two eyeballs opening and looking around.
This animation uses the following assets (from the same location):
Unused Music
res/music/Threadcutter_Synth.ogg (Switch v1.0.0 only)
THREADCUTTER_SYNTH
This is a synth cover of Threadcutter from the original World of Goo, that could have been used in the level "Dish Connected".
res/music/stratloop.ogg (Switch v1.0.0 only)
STRATLOOP
This is a loop from track "Burning Man" from the World of Goo OST. This exact loop was used in the original game.
Unused Sounds
res/sounds/boo.ogg
BOO
Prototype Sounds
These are all sounds found in the res/sounds/prototype folder, and none of them are used. They could have however been used for the scrapped Tower Defense mode.
res/sounds/prototype/buy.XX.ogg (01-03)
PROTOTYPE_BUY.XX (01-03)
res/music/prototype/juiceBall_close.ogg
PROTOTYPE_JUICEBALL_CLOSE
res/music/prototype/juiceBall_open.ogg
PROTOTYPE_JUICEBALL_OPEN
res/sounds/prototype/juiceDone.XX.ogg (01-04)
PROTOTYPE_JUICEDONE.XX (01-04)
res/sounds/prototype/pestAppear.XX.ogg (01-03)
PROTOTYPE_PESTAPPEAR.XX (01-03)
res/sounds/prototype/pickup.XX.ogg (01-04)
PROTOTYPE_PICKUP.XX (01-04)
res/sounds/prototype/shoot.XX.ogg (01-03)
PROTOTYPE_SHOOT.XX (01-03)
Unused Items
NeonSmileyDynamic (Before Level Editor update)
(0a6c052b-fd4e-4cf1-b38d-89722aa2e30f)
In the releases, before the Level Editor, this item was broken, since the images IMAGE_ITEM_NEON_SMILEY and IMAGE_ITEM_NEON_SMILEY2 were not present. However, it still had geometry, in form of a frictionless circle.
After the Level Editor update, this item is functional, due to the changed image name in the item file - IMAGE_ITEM_NEON_SMILEY is replaced with IMAGE_ITEM_NEON_SPHERE.
Prototype/PrototypeDynamicSphere
(61af9274-0b00-4363-80dd-e67c3873c3df)
![]()
Prototype/PrototypeDynamicTriangle
(61af9274-27f8-4a01-99b9-07ea3ce0ce5d)
Even though this has geometry defined, it clips into the floor.
![]()
Prototype/PrototypeStaticRect1
(61af9274-246d-42f9-b227-bfc25a67108e)

Prototype/PrototypeStaticSphere
(61af9274-5354-4dbe-82bd-1e67028098b9)

Prototype/PrototypeDynamicRect1
(61af9274-b752-4244-9471-c48bf30e03cd)
This appears to be physically denser than the rest of the prototype objects.
![]()
Prototype/PrototypeDynamicSquare
(61af9274-c284-4186-92f6-45b0f589f625)
![]()
Prototype/PrototypeDynamicRect2
(61af9274-d520-402f-8a31-16777b6f3344)
![]()
Prototype/PrototypeStaticTriangle
(61af9275-a8b0-480e-9ab0-f755464ca7dd)
Even though this has geometry defined, anything can pass through it.

NewPrototype/moltenhead
(52716a53-2525-4413-b5a4-62d6d6c280e5)
This is a duplicate of Prototype/PrototypeDynamicRect1, except it's lighter.

LevelText
(d9763739-f6d5-47dc-aa83-4541948cff85)
This is hardcoded to show text, but at a slight angle.

Unused Liquids
MoltenLava - 2
Despite being a liquid, it actually acts like a solid. You can make this by mixing Water and Lava together, however none of the main levels have that interaction.
| When first spawned | After a few seconds |
|---|---|
![]() |
|
Regional Differences
Signposts
| ...But does it make sense? The translations on this page need to be proofread. If you are fluent enough in this language, please make any corrections necessary! Notes: All of the presented translations (except Polish) are machine translated. |
Chapter 4
In the level "Disaster Team", Curator talks about notice sent by a bank to a customer. To describe it, he used the size of the sent paper. Its metrics have been changed in some languages.
| Language | Text | Translation | Metrics used |
|---|---|---|---|
| English | The last piece of paper that ever existed was an 8.5 x 11 notice sent by a bank. | Inches | |
| German (deutsch) | Das letzte Stück Papier, das es je gab, war ein etwa DIN-A4-großer Zettel, der von einer Bank verschickt wurde. | The last piece of paper that ever existed was a piece of paper about A4 in size that was sent by a bank. | Using A4 paper, as a reference |
| Spanish [la] (español [la]) | La última hoja de papel que existió fue un aviso de 215,9 x 279,4 mm enviado por un banco. | The last sheet of paper that ever existed was a 215.9 x 279.4 mm notice sent by a bank. | Millimeters |
| Spanish [es] (español [es]) | El último papel en existencia fue una hoja de 21,5 x 28 cm enviada por un banco. | The last paper in existence was a 21.5 x 28 cm sheet sent by a bank. | Centimeters |
| French (français) | Le dernier morceau de papier à avoir existé était une lettre de 21,6 x 27,9 centimètres envoyée par une banque. | The last piece of paper to have existed was a letter measuring 21.6 x 27.9 centimeters sent by a bank. | Centimeters |
| Italian (italiano) | L'ultimo pezzo di carta esistente era una notifica di 21.6 x 27.9 cm inviata da una banca. | The last piece of paper in existence was a 21.6 x 27.9 cm notice sent by a bank. | Centimeters |
| Japanese (日本語) | 歴史上、最後に使われた紙は レターサイズの銀行の 通知書だった。 | The last paper ever used in history was a letter-sized bank notice. | Uses "letter-sized" adjective as a reference. |
| Korean (한국어) | 현존하는 가장 마지막 종이 문서는 은행에서 발송한 레터 용지 크기의 통지서입니다. | The very last paper document in existence is a letter-sized notice sent by a bank. | Uses "letter-sized" adjective as a reference. |
| Polish (polski) | Ostatnim w historii kawałkiem papieru było zawiadomienie od banku o wymiarach 21,59 × 27,94. | The last piece of paper in the history was a bank notice measuring 21,59 x 27,94. | Centimeters |
| Portugese [br] (português [br]) | O último pedaço de papel existente foi uma carta enviada por um banco. | The last piece of paper in existence was a letter sent by a bank. | No mention of the metric |
| Russian (русский) | Последним задокумен- тированным листом бумаги было извещение, присланное из банка, размерами 8,5 × 11. | The last documented sheet of paper was a notice sent from a bank, measuring 8.5 × 11. | Inches |
| Ukrainian (українська) | Останнім, колись існуючим, аркушем паперу був бланк 8.5х11, надісланий банком. | The last piece of paper that ever existed was an 8.5 x 11 form sent by a bank. | Inches |
| Chinese Simplified (简体中文) | 世界上的最后一张纸是一份 8.5 x 11大小的银行通知。 | The last piece of paper in the world was a bank notice sized 8.5 x 11. | Inches |
| Chinese Traditional (繁體中文) | 存在於世界上的最後一張紙 是一張8.5 x 11大小的通知, 由一家銀行發送。 | The last piece of paper in the world was an 8.5 x 11-sized notice sent by a bank. | Inches |
Revisional Differences
Chapter 4
/res/adventureGame/scenes/C03_Train4/train.image
In the 1.0.4 update, the train car in Black Stain's (Chapter 4) "Murder on the Midnight Steamliner" was changed - the middle part contains a hidden QR code, which leads to "Misty's Secret", which is a secret webpage with the game's merchandise. The lamp lightning is also slightly changed.
| Pre 1.0.4 | 1.0.4 |
|---|---|
The World of Goo series
| |
|---|---|
| Windows, Mac OS X, Linux | World of Goo (Prototypes) • World of Goo 2 |
| WiiWare | World of Goo (Prototypes) |
| Nintendo Switch | World of Goo 2 |
- Games developed by Tomorrow Corporation
- Games developed by 2D BOY
- Games published by Tomorrow Corporation
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- Games with unused animations
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- World of Goo series
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