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Pokémon Puzzle Challenge

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This page contains changes which are not marked for translation.
Other languages:
English • ‎polski • ‎한국어

Title Screen

Pokémon Puzzle Challenge

Also known as: Pokémon de Panepon (JP)
Developer: Intelligent Systems[1]
Publisher: Nintendo[1]
Platform: Game Boy Color
Released in JP: September 21, 2000[1]
Released in US: December 4, 2000[1]
Released in EU: June 15, 2001[1]
Released in AU: June 15, 2001[1]


ObjectIcon.png This game has unused objects.
MinigameIcon.png This game has unused modes / minigames.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.


NotesIcon.png This game has a notes page

Question: What do you get when you combine Pokémon and Tetris Attack? Answer: Pokémon Puzzle Challenge, yet another of Nintendo's attempts at increasing the marketability of Panel de Pon by rebranding it (on both sides of the Pacific this time).

Sub-Pages

Miscellaneous tidbits that are interesting enough to point out here.
Notes
Panel de Pon GB Lip Icon.png
Panel de Pon GB
Panel de Pon for the Game Boy

Unused PPL Title Screen

PPC Unused PPL Screen.png

The game was going to be titled Pokémon Puzzle League at one point, matching the N64 game. Using these Game Genie codes for the Japanese version will load this screen in place of the Puzzle Challenge title screen.

27B-C5D-E6F
4AB-C4D-E63
4BB-C3D-D57
27B-C2D-E6F
4AB-C1D-E63
32B-C0D-6E2
27B-BFD-E6F
48B-BED-E6B
D2B-BDD-E6A

This screen is actually a simple reskin of the Panel de Pon GB title screen. Lip's sprites were just replaced with transparency, and music tracks 21 and 22 are played despite being silent.

Debug Menu

Pokemon Puzzle Challenge GBC Screen Debug.png Pokemon Puzzle Challenge GBC Pokemon Test 1.png Pokemon Puzzle Challenge GBC Pokemon Test 2.png Pokemon Puzzle Challenge GBC Garbage Test.png

Game Genie code 220-23B-80E will start Pokémon Puzzle Challenge in a screen setting viewer/CHR set viewer. Soft resetting from the main game after enabling the code is recommended for more stable results (especially on the European version, since many screens rely on a language being selected).

You can view all stage backdrop sets, special events, and boss introductions. Pressing Left, Right, Select, Select+Up, or Select+Down depending on the screen allows testing of various functions such as listening to Pokémon cries, scrolling the screen, setting the menu cursor, and other specific functions.

Entry Description
0000-0003 Save, resume, congratulations, and game over screens. Left, Right, and Select move the game over screen's cursor.
0004-000B LineClear introduction screens.
000C-002E Character and Pokémon portraits.
002F-0048 Battle portraits. Shows all frames and their corresponding animations. Left and Right play the Pokémon's cry.
0049-007C Garbage block sets for every Pokémon. Can be scrolled in all directions.
007D-0085 Overworld "islands" for Challenge mode.
0086 Scrolling Pokémon League hallway. Can be manually scrolled in all directions.
0087-008E LineClear "ROUND CLEAR!!" screens.
008F-010E Stage graphics and layouts. Some of these combinations are normally inaccessible.
010F-0116 Puzzle mode completion screens.
0117-0128 Ending screens for the various modes. Select+Up decreases credits scroll speed, Select+Down increases it.
0129-012C Pokémon egg portraits.
012D-0146 PKMN Data screens. Select+Up/Down scroll "Face Select" cursor, Left/Right change selected Pokémon without updating the screen.
0147-0155 Boss battle introductions and defeat cuscenes. 0155 depicts an unused event, as beating Lance always triggers the ending on the spot.
0156-0157 Stop timer animations.
0158-0159 Pikachu splash screen.
(Source: Mezmorize, nensondubois)

Unused Music

There are three unused music tracks in the game's data. GameShark code 01??80C8 (JP) or 01??A0C8 (US/EU) ("??" being the song ID) will force the corresponding track to play in most game modes. Song ID 54 is a duplicate main menu track used in the gallery, ID 4F and 50 are duplicates of the Game Over music which get picked at random on the suspend screen, and the Panel de Pon track ID values are 1E, 1F, and 20.

Unused Song 1
ID: 01
Unused Song 2
ID: 04
Unused Song 3
ID: 1C

There are a lot more unused songs and jingles, from when the game was going to be Panel de Pon GB, that are unmapped and need to be patched in to be heard. The music pointer table is located at 8190E, and nearly every pointer after 8196E is set to play no music. See the Panel de Pon GB subpage for more details.

Unused Pokémon Mugshots

Pokemon Puzzle Challenge MenuFace Primeape.png Pokemon Puzzle Challenge MenuFace Jynx.png Pokemon Puzzle Challenge MenuFace Hitmontop.png

Primeape, Jynx, and Hitmontop have unique menu portraits that never normally appear. The rest of the non-playable Pokémon's unused icons are just cropped from their battle portraits.

GBC-Only Screen

Pokemon Puzzle Challenge GBC Only Palette GBC.png

There is a black-and-white GBC palette programmed for the GBC-only message screen, likely added for the aforementioned Easter-egg game mode Panel de Pon GB. Game Genie code 1D0-23B-80E will start the game on this screen in GBC mode.

(Source: Mezmorize, nensondubois)

This screen might have leftover code from Tetris Attack's title screen, as a connected copy of the main game or Tetris Attack will mistakenly treat being on this screen as being "multiplayer ready".

Leftover Japanese Language

Setting RAM address CF2B to 00 while on the European version's language select screen will highlight an otherwise inaccessible Japanese option, complete with its own flag sprite.

Pokemon Puzzle Challenge Eur Lang00 Select.png

While the game does retain some Japanese text and assets, a good amount of content is still replaced with its English counterpart when playing on this setting. Interestingly however, the Japanese Link Error screen was kept, but modified to remove a mention of Panel de Pon GB.

Japanese Link Error European Japanese Link Error
Pokemon Puzzle Challenge LinkError JP.png Pokemon Puzzle Challenge LinkError EU-JP.png

References