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Rayman Advance

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Title Screen

Rayman Advance

Based on: Rayman (PlayStation, Sega Saturn, DOS)
Developer: Digital Eclipse
Publisher: Ubisoft
Platform: Game Boy Advance
Released in US: June 11, 2001
Released in EU: June 22, 2001


MinigameIcon.png This game has unused modes / minigames.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.


Rayman Advance is a port of the DOS version of the classic first Rayman game, now in a smaller, slightly easier form!

Hmmm...
To do:
Compare the original and the Rayman 30th anniversary edition soundtrack.

Unused Text

At 0xF5ADD is some text leftover from the PlayStation version of the game.

reading memory card
x : validate   select : return
press start or x
use password
use memory card

At 0xF5939 is some text leftover from the PC version of the game.

vesa : graphics card on local bus
pci2 : slow graphics card on pci bus
del
insert
page down

Unused Multiplayer Mode

Hmmm...
To do:
Add info on how to access, copy over map layouts from the RayWiki

A link-up multiplayer mode was planned and partially-developed, in which Rayman and Dark Rayman from the Candy Chateau must compete against each other in Capture The Flag-style challenges. It was intended to have one multiplayer map for each world of the single player game, but only a couple of levels are in a playable state.

Map Selection Screen

Rayman Advance unused Multiplayer Map Selection.png

Inside of the game's data is a leftover stage selection screen meant for the multiplayer.
Note that the Text has been modded in, as it's all null values in the data.

Character Select

Rayman Advance unused Multiplayer Character Selection.png

Rayman Advance unused Multiplayer Dark Rayman.png

In the same vein, there is also a character select that lets you select between Dark Rayman and normal Rayman.

Map Layout

The Dream Forest

480px-RaymanAdvanceGBAUS - Jungle 23.png

Band Land

57px-RaymanAdvanceGBAUS - Music 19.png

Blue Mountain

222px-RaymanAdvanceGBAUS - Mountain 14.png

Picture City

144px-RaymanAdvanceGBAUS - Image 14.png

The Cave of Skops

480px-RaymanAdvanceGBAUS - Cave 13.png

Candy Chateau

19px-RaymanAdvanceGBAUS - Cake 05.png

Password Screen

Rayman Advance unused Password Screen.png

An unused password screen that doesn't work can be found within the ROM.
This screen is programmed completely differently to the one used in the PS1 version, meaning it isn't a leftover from there.

Regional Differences

USA Europe
Rayman Advance title.png Rayman Advance EU Title.png

The American version went simply straight to show the game title. The European version, meanwhile, has taken some creative liberties: The logo was made smaller, trademark symbol was redrawn and moved below, an Anitoon was added, and the golden "ADVANCE" from the American version was replaced with a new and redrawn lapis lazuli one.

Oddities

The American version let you select all the languages present in the European version. This is odd, since North American games usually only have English available, or they have a language selection with less languages (in most cases, American English, French and Spanish).