The Cutting Room Floor
The Cutting Room Floorは、ビデオゲームの未使用コンテンツの発見・リサーチに特化したウェブサイトです。デバッグ用メニューや、使用されることのなかった音楽やグラフィック、敵、ステージなど、数多くのゲームには、締め切りや予算の影響で表舞台に立つことのなかった、開発者専用のデータや、はたまた、誰にも存在を知ってほしくなかったようなデータが存在します。
記事をお読みになりたい方は、ゲームの一覧をお気軽にご覧ください。データの発見・調査の協力にご興味がございましたら、編集未完了の記事一覧をご覧の上、興味のあるゲームに関してご協力いただけると幸いです。「ずっと前に未使用のメニュー・ステージを見た気がするけど、どうやって見たのか覚えてない!」という方は、お気軽に新規ページを情報と一緒に作成していただければ、我々がお調べいたします。このサイトの長期継続や、ゲームの調査活動を支援したい方は、寄付をしていただけると幸いです。
Featured Article
Developer: Radical Entertainment
Publisher: Vivendi Universal Games,
Released: 2003, Windows, PlayStation 2, Xbox, GameCube,
It is a common fact that licensed IPs will often copy immensely popular games for their own works, and The Simpsons: Hit & Run was no exception, being released in the heydays of both licensed 3D games and Grand Theft Auto clones.
But cash cow copy this is not, for this game is often considered one of the best Simpsons games and GTA clones ever made. It put a unique spin on said formula while staying extremely faithful to its source material—it's practically a playable episode of the show when it was at its best. Even decades after its release, the game maintains a fanbase and modding community.
There's a whole lot of content to be found within the game's files, such as unused models, graphics, music, dialogue, and even traces towards scrapped levels. There's also references to earlier content that was left in at the last minute, which can be accessed via cheats.
All Featured Blurbsねえ知ってる?
- ...that Catherine contains an original arrangement of Pokémon Diamond and Pearl's wild battle theme?
- ...that both the SNES and Genesis versions of College Football USA '97 contain a hidden team known as the Roms?
- ...that the Atari version of Donkey Kong had an easter egg that took 26 years to discover?
- ...that Persona 5 Royal has over two hours worth of unused cutscenes?
- ...that there are Easter eggs even older than the one in Adventure?
- ...that Kirby was supposed to have a Mini ability as early as Kirby's Adventure?
- ...that at least 46 games released on today's date have articles?
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- 記事を作成・編集するためのインストラクション
- ゲーム内のデバッグモード、未使用データなどを探すためのガイド
- 記事を編集する前にしなければならないこと
- 何百種類ものゲームで見つけることができるよくある物
その他にも、まだ記事がないゲームや、情報提供が少なく内容に乏しい記事をまとめた リストもあります。ぜひご協力ください。
Featured File
A fully-functional unused feature allows you to name the player's mother in Pokémon Gold and Silver. This feature was used in the Spaceworld '97 demo's dummied-out story mode, where Silver offers you a choice between おかあさん (お母さん Mother), ママ (Mama), かあちゃん (母ちゃん Mommy), or choosing your own name. The name itself can be displayed in text via byte 49. The mother's name is initialized to MOM when RAM is initialized at boot.
Curiously, during the DUDE's Pokémon-catching tutorial, the player's name is copied over to the same location in RAM where the mother's name is stored. This suggests that by the time the tutorial was created, the naming mechanism was either already unused or deferred until the tutorial was no longer accessible.
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