The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Black Isle Studios
Publisher: Interplay
Released: 1999, Windows
Planescape: Torment follows The Nameless One, a man who can never truly die, and his quest to discover why he is trapped in this endless cycle and, later on, what can change the nature of a man. Considered one of the best written RPGs out there, it is a cult classic with a devout following.
Quite a few graphics were scrapped for the final game, including a set of graphics for the enigmatic Lady of Pain. There is also a huge amount of unused voiced lines, particularly for Morte and Annah. Like any good RPG, there are also a few removed quests.
While The Nameless One might not be able to know what can change the nature of a man, you can know what can change the nature of a game's content by reading this article.
All Featured BlurbsWere You Aware...
- ...that Spiker! Super Pro Volleyball has a birth announcement hidden in the code?
- ...that the Game Boy version of Yoshi's Cookie was once called Hermetica?
- ...that the battle courses from Super Mario Kart were planned to be included in Mario Kart: Super Circuit?
- ...that Conker's Bad Fur Day has a model for a Pikachu tail, part of a cutscene that was cut at Nintendo's request?
- ...that Tiger Woods 99 PGA Tour Golf has an uncensored version of the South Park pilot episode?
- ...that a demo of Mario Kart: Double Dash!! reveals the reverse cup was once planned for the game?
- ...that at least 46 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
A fully-functional unused feature allows you to name the player's mother in Pokémon Gold and Silver. This feature was used in the Spaceworld '97 demo's dummied-out story mode, where Silver offers you a choice between おかあさん (お母さん Mother), ママ (Mama), かあちゃん (母ちゃん Mommy), or choosing your own name. The name itself can be displayed in text via byte 49. The mother's name is initialized to MOM when RAM is initialized at boot.
Curiously, during the DUDE's Pokémon-catching tutorial, the player's name is copied over to the same location in RAM where the mother's name is stored. This suggests that by the time the tutorial was created, the naming mechanism was either already unused or deferred until the tutorial was no longer accessible.
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